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Explosion Something that blows up in a huge firey hell! Usually due to ill placed explosives or general "accidents" |
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Licensed Soundtrack Many games incorporate licensed music from popular bands for the soundtrack. |
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Crosshair A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms. |
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Evil Organization An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child. |
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Tie-In Sometimes companies decide name recognition is vital to a game's success. Sometimes this decision leads to disaster, but can sometimes add to the immersion. Examples of well-done tie-ins include GoldenEye and The Chronicles of Riddick: Escape from Butcher Bay. |
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Movie Tie-in Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these. |
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Non-Player Character Characters controlled by the game for players to interact with, as opposed to player characters, the characters controlled by whomever is playing the game. |
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Spies Spies are the masters of espionage. They're also (usually) quite addept at the art of stealth, disguise, and assassination. |
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Platinum Games While some games can sell hundreds of thousands of units, not all are recognized as being Platinum Games immediately. Sometimes it can take a while for these games to be re-released at a cheaper price, as demonstrated by both Sony and Microsoft, but when they are they become part of the Platinum range on that platform. |
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Murder Oops, I think I killed someone. |
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Reloading Reloading is the action of replacing the magazine inside a gun. Without reloading, modern shooters would be impossible. |
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Rapid-fire Being able to fire bullets in quick succession. In early video games, often acquired as a power-up. |
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