Burnout: The Flaming Car Crash That Keeps On Giving

It’s certainly not rare for developers to support their game post-release, especially in this day of downloadable console content, where popular map packs can bring in millions and millions of dollars in their first week of release. But most of what we’re getting is pretty standard stuff, like map packs, new skins, a mode or two… nothing all that earth-shattering. The other thing is that we usually don’t know too much about upcoming add-ons until they’re just about ready for release.

Maybe that’s why Criterion’s approach to Burnout Paradise add-ons seems so crazy. The team has already announced plans for four different patch/add-on packages for Burnout Paradise. And to slide in some extra cool points, they’ve given them all codenames.

The Bogart release is the first big update out of the gate, though it’s been a bit of a clunker so far. It hit for the Xbox 360 version last week, but after some users started reporting frame rate issues, the patch is apparently going to get recalled and re-released in around a week. The PlayStation 3 version of this patch is apparently still on for release tomorrow.

Bogart is mainly dealing with issues found in the initial release of the game, fixing a few things that would cause the game to hang, remixing some of the surround sound, giving people more time to pose for photos, and so on.

The next update, currently known as Cagney, starts to get a little more substantial. Three new online modes will be added, letting you compete in Marked Man, Road Rage, and Stunt Run events against other players. A few new cars will also be added, including a couple of paint jobs that were submitted by fans of the game. Then there’s the Hunter Olympus, a big SUV that Criterion says is “the first vehicle without Boost in a Burnout game.” That just sounds like crazy talk. Cagney will also add a live news page to the front-end of the game. It’s planned for release at the end of June.

Today, Criterion announced some details for the third update, known as Davis, and it’s totally blowing my mind right now. Motorcycles in a Burnout game? Considering how detailed the wrecks in Paradise look, I can’t wait to see what happens when there’s an human body involved… but considering the game probably isn’t going to delve into M-rated territory now, I can’t imagine things will get too crazy. The Davis update will also include nighttime–the game currently only lets you race during the day. A day/night cycle would be pretty cool, hopefully that’s how it works. Davis is scheduled to be released in August.

Past Davis is Eastwood, and this is the update that will add new areas to the game, among other things.

It’s neat to see developers be more forthcoming with their future plans, especially when it’s a game that I’ve already played the hell out of and want to keep playing. If you’re interested in more detail, I recommend checking out Criterion’s site, where you’ll find a blog that’s broken up to include info on each update, and a podcast where the team at Criterion gets crazy deep on the science of crashing cars.


30 Comments

  1. Contra dkNo Gravatar
    Posted April 23, 2008 at 11:47 am | Permalink

    Cool, now I’m going to buy this game after GTA. :)

  2. necron91No Gravatar
    Posted April 23, 2008 at 11:47 am | Permalink

    can’t wait for night time driving, should be nice not to see the glare of the sun reflecting off the road in parts of the current set-up. but motorbikes!?

    I wonder if these add-ons will be free just like Bogart will..?

  3. SpaceInsomniacNo Gravatar
    Posted April 23, 2008 at 11:56 am | Permalink

    Now THIS is how DLC should work. By giving this stuff away free, they’re going to sell so many more copies of the game.

  4. Josh (joshel)No Gravatar
    Posted April 23, 2008 at 11:59 am | Permalink

    Awesome, man. I just got burnout through the post like 3 days ago and I’ve been playing it like a madman since. Motorbikes in Burnout? Bring it on!

  5. MattyftmNo Gravatar
    Posted April 23, 2008 at 12:06 pm | Permalink

    Looks amazing. I wonder how the crashes will work? Will we see the rider fly off into a wall and see his bones crush? We can only hope so :)

  6. VTEC SauceNo Gravatar
    Posted April 23, 2008 at 12:12 pm | Permalink

    As Mistah FAB would say - Ghost ride it!

  7. NoelNo Gravatar
    Posted April 23, 2008 at 12:25 pm | Permalink

    OMG!!! Motorbikes are NASTY!!!… and with human bodies getting bones broken and heads opened up, they will be… NASTIER!!!!
    That’s gonna be hell of an update.

  8. HarryNo Gravatar
    Posted April 23, 2008 at 12:34 pm | Permalink

    Oh wow. Motorbikes in Burnout? Thats just insane

  9. GUSNo Gravatar
    Posted April 23, 2008 at 12:53 pm | Permalink

    So we are actually getting drivers in a Burnout game?

  10. GarrettNo Gravatar
    Posted April 23, 2008 at 12:58 pm | Permalink

    which update adds custom soundtracks to the PS3 version?

    that game’s soundtrack is just bad.

  11. SpaceInsomniacNo Gravatar
    Posted April 23, 2008 at 1:08 pm | Permalink

    “which update adds custom soundtracks to the PS3 version?”

    I believe the very first one, which is damn good news for PS3 users.

  12. hyperslugNo Gravatar
    Posted April 23, 2008 at 1:13 pm | Permalink

    According to Criterion themselves there IS day/night cycle in the works HOWEVER it won’t be implemented until some time after the nighttime look.

    At least thats how i got it.

  13. ocdog45No Gravatar
    Posted April 23, 2008 at 1:33 pm | Permalink

    i really like burnout but their is no way i would go back to it now with mario kart and gta 4 coming out next week.

  14. EndogeneNo Gravatar
    Posted April 23, 2008 at 1:45 pm | Permalink

    houuuuu crashing guys dressed in leather into walls is fun

  15. Danny O'DwyerNo Gravatar
    Posted April 23, 2008 at 2:54 pm | Permalink

    Oh ma’ lord! Bikes and Nightime? The 2 things i always wanted in Burnout. Criterion deserve man-hugs for this sort of DLC. Cannot wait for them.

  16. Duke TogoNo Gravatar
    Posted April 23, 2008 at 3:11 pm | Permalink

    Bikes in a Burnout game? I just got my Road Rash fix this millennium.

    So this pretty much means either a full-on Road Rash is in the works, or it will become part of future Burnout titles. Either way, busting fools on bikes is way more fun than bashing cars for the 80th time.

  17. manathirstNo Gravatar
    Posted April 23, 2008 at 3:47 pm | Permalink

    Are they charging money for all those updates? If the do, the total cost of the games + update might get high.

  18. LukeNo Gravatar
    Posted April 23, 2008 at 4:05 pm | Permalink

    I have to admit: That’s how DLC is done. Sounds like some awesome things are to come. Can’t wait to try out new modes and those motorcycles.

  19. BrianNo Gravatar
    Posted April 23, 2008 at 4:38 pm | Permalink

    @manathirst: I’m not sure about Davis but I believe all the others ones have been announced as free.

  20. TheFBINo Gravatar
    Posted April 23, 2008 at 5:24 pm | Permalink

    It makes sense for them to do this though. This way there is no f-ing way I’m not buying the next game.

  21. TheFBINo Gravatar
    Posted April 23, 2008 at 5:25 pm | Permalink

    It’s all free people!!! they’re called updates so you’ll just get them automatically when the game starts up if you’re connected.

  22. hart704No Gravatar
    Posted April 23, 2008 at 7:12 pm | Permalink

    I love this game and the updates sound super cool.

  23. JoeNo Gravatar
    Posted April 23, 2008 at 9:44 pm | Permalink

    Dude, Burnout Paradise fucking rocks. Free updates on an already awesome game is just mind blowing. I mean, holy shit, motorcycles in Burnout!

  24. ReeteshinatorNo Gravatar
    Posted April 24, 2008 at 2:40 am | Permalink

    I am Soooo buying Burnout now!

  25. Darren JonesNo Gravatar
    Posted April 24, 2008 at 6:21 am | Permalink

    I watched the Unvailing of the Davis update which showed the bikes live yesterday and it was great to see, the animation is good you can see the rider change gears and apply the breaks the bikes look like they handle pretty well, currently you don’t see the rider fly down the road when you crash although Criterion did say they may change that. Davis is the first Update/Pack that will need paying for, a price isn’t set yet, the others are free.

  26. TomsNo Gravatar
    Posted April 24, 2008 at 12:22 pm | Permalink

    This is so awesome. PC gamers have been spoiled by free content for year, but this is unprecedented territory for console games. More I say! More!

    And thanks.

  27. SpiredCrescent7No Gravatar
    Posted April 25, 2008 at 1:49 pm | Permalink

    I don’t see how the cycles are going to work, but i am happy about the add ons

  28. Citizen KaneNo Gravatar
    Posted April 26, 2008 at 10:10 pm | Permalink

    That’s really awesome how they are dealing with the DLC for Burnout Paradise. More companies should start following suit.

  29. Vivek ReanNo Gravatar
    Posted April 27, 2008 at 1:07 pm | Permalink

    All i can say is finally Road Rage online

  30. Super KaijuNo Gravatar
    Posted April 28, 2008 at 1:53 pm | Permalink

    Criterion announced that the Davis update that includes bikes will not be free. I’m not sure whether that means just the motorcycle part wii be paid content or if that will include the day-night cycle as well. The video of the bikes in action shows that when you get in a crash the slow-motion clip of the bike crashing does not have a rider on the bike, I guess that is to avoid getting into that M-rated territory. When the bikes are first introduced they will not be able to race with cars (that will come later this year) but there will be traffic. Plus, I haven’t seen this in any news post but there may be planes coming as weel as bikes. Yes, I said planes. Here is a link to a video with planes working in the game, the video of the bikes and planes start at 27 mins 30 sec
    : http://www.ustream.tv/recorded/367597

One Trackback

  1. […] by Thor at 2:02 pm under Gaming, Xbox 360 GiantBomb.com did a sweet job with a post today, in summing up the updates (all free, I think) for Burnout Paradise. I’ll paraphrase from the […]

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*