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A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A heads-up display is a graphical overlay of vital information used in most modern games.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A non-interactive sequence within a game most often used for plot advancement.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
The Black Market is a concept wherein players may buy or sell items through alternative means. This is often a way to make more money but can often land the player into trouble.
Environments cycle between day and night, often with effects on other aspects of the game.
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