I think that you should be able to have different classes for the campaign in halo 4. When I say different classes, what I mean is that for the fist time you complete campaign on normal you unlock the choice of being an elite/covenant member for this campaign and the elites will have different traits then the Spartans for example they will have health regeneration over time and jump higher. Then when you beat it for the first time on hard you unlock the choice of being a brute which will also have different traits then the Spartans and elites. For example they could have a stronger melee attack then the elites and Spartans and they will have a "rage" mode when their health is low. This rage mode for the brutes could include Temporary power-ups until a source of health regeneration is found. These power-ups could be faster running speed and an even stronger melee attack. Then once you beat it on legendary for the first time you have the choice to be a member of the flood. The flood will also have different traits for example slower running speed but, more health then the Spartans, elites, and brutes. They could also have different starter weapons for each level like you did so in halo 3 with the arbiter and master chief. If you decide to use my idea you could also have achievements related to this for completing the campaign with every class type. If you use this idea will you put my name (Brenden Smith) in the credits under "special thanks to". You do not have to use this idea obviously but as a dedicated halo fan I am recommending it.
different "classes" in campaign for halo 4
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