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    A View to a Kill

    Game » consists of 19 releases. Released Jun 07, 1985

    A View to a Kill is a game based on the James Bond movie of the same name. It is an action game split into three sections, each one based on a scene in the movie.

    Short summary describing this game.

    Credits

    Credits
    • Design
    • Chris Palmer - C64 game design (Tigress Marketing Ltd) / ZX Spectrum game design (Tigress Marketing Ltd)
    • David Bishop - C64 game design (Tigress Marketing Ltd) / ZX Spectrum game design (Tigress Marketing Ltd)
    • Programming
    • Argentino Trombin - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Daryl Bowers - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Garry Knight - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Gary Burfield-Wallis - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Grant Harrison - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Tony Knight - C64 game programming (Softstone Ltd) / ZX Spectrum game programming (Softstone Ltd)
    • Visual Arts
    • Nichola Blades - C64 graphics (Softstone Ltd) / ZX Spectrum graphics (Softstone Ltd)
    • Robert Ritson - C64 graphics (Softstone Ltd) / ZX Spectrum graphics (Softstone Ltd)
    • Audio
    • Antony Crowther - C64 music arrangement / ZX Spectrum music arrangement
    • David Aubrey-Jones - ZX Spectrum speech synthesis
    • John Barry - C64 "A View To A Kill" title music by / ZX Spectrum "A View To A Kill" title music by
    • Unclassified
    • Albert R Broccoli - ZX Spectrum based on Albert R Broccoli's "A View To A Kill" (Eon Productions Ltd / Glidrose Publications Ltd)

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