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Game » consists of 0 releases. Released Jul 01, 1995
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
Games in which vehicles do not have infinite fuel and that may require the player to refill the gas tank in order to continue driving or piloting.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Members of the German National Socialist Party, which controlled Germany from January 1933 unto the end of World War II in May 1945. Nazis and characters inspired by them are often used as villains in video games.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
Why go it alone when you can roll with a team? Squad Tactics let you issue commands to a whole crew of A.I controlled squad mates, who can(among other things) plant bombs, fire at specific targets, take cover, and talk smack.
Games set in, or focused primarily around, the years between 1940 and 1949.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
Lasting from 1939 to 1945, The second World War was a conflict between the Allies and the Axis. It was the most devastating conflict in human history.
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