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Fog of War A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player. |
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Cutscene A non-interactive sequence within a game most often used for plot advancement. |
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Micromanagement Micromanagement is the act of increasing the efficiency and longevity of units during a battle in a Real Time Strategy game. |
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Build queues Allows a production unit or structure to build multiple objects. |
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Steam Steam is a digital distribution service originally created by Valve for its computer games. It was later expanded to distribute software created by other companies and includes social networking features and achievement support. |
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Digital Distribution Digital Distribution is the concept of purchasing digital media via the internet and having it sent to the user directly via the internet. No physical representation of this content is given but the content resides on the users hard drive and is legally owned by them. |
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