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    Agatha Christie: And Then There Were None

    Game » consists of 5 releases. Released Oct 30, 2005

    And Then There Were None is based on the novel, but features an all new ending with a newly introduced protagonist.

    The Wii and Point & Click Adventure...

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    DownbeatGorilla

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    Edited By DownbeatGorilla

    Just some random thoughts....
     
    Whatever happened to Dreamcatcher and The Adventure Company supporting Nintendo's Wii platform? 
     
    Granted, the Agatha Christie releases for the system were terrible (however "And Then There Was None" does feature the vocal talents of the ubiquitous Nolan North.) However bringing the Sam and Max seasons and re-releasing the first Broken Sword game on the system seemed to be a good start. One of the best early games on the Wii was Zak & Wiki. With Telltale going strong with Sam & Max, Wallace & Grommit and the revamped Monkey Island franchises, classic point and click games seem to be making a comeback. 
     
    Surely the market isn't completely dead, and the Wii's control scheme should theoretically make for an ideal platform. Yet still four years into the platform, minigame collections and pale imitations of genre games done better on other consoles still rule the day on this system.
     

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    DownbeatGorilla

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    #1  Edited By DownbeatGorilla

    Just some random thoughts....
     
    Whatever happened to Dreamcatcher and The Adventure Company supporting Nintendo's Wii platform? 
     
    Granted, the Agatha Christie releases for the system were terrible (however "And Then There Was None" does feature the vocal talents of the ubiquitous Nolan North.) However bringing the Sam and Max seasons and re-releasing the first Broken Sword game on the system seemed to be a good start. One of the best early games on the Wii was Zak & Wiki. With Telltale going strong with Sam & Max, Wallace & Grommit and the revamped Monkey Island franchises, classic point and click games seem to be making a comeback. 
     
    Surely the market isn't completely dead, and the Wii's control scheme should theoretically make for an ideal platform. Yet still four years into the platform, minigame collections and pale imitations of genre games done better on other consoles still rule the day on this system.
     

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