Age of Mythology: The Titans
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As with the original civilizations in Age of mythology, the Atlanteans have their own strengths and attributes along with the choice of three new Major gods. Kronos, Gaia and Oranos. The atlanteans have many new mythical creatures, god powers and units. Such as the humble villager where for the Atlanteans these are very expensive and do not to take resources to a resource drop point but rather have accompanying donkey which collect the resources automatically. The Atlanteans also have the ability to use god powers more than once and have large houses which can accommodate a large population cap
Heroes
Unlike the other civilizations of Age of Mythology, the Atlanteans create heroes from regular units. The change is instant, and these new hero units have all of the attributes of heroes from other cultures. However the change to a hero costs a significant amount of resources for each unit. Since the heroes are simply created from regular units, it is far easier to mass Atlantean heroes but they have a high cost.
Favour
The Atlanteans gather favour through the construction of town centers. Each town center controlled gives a steady stream of favour and the larger of town centres controlled the more favour gathered from each. To accommodate this Atlanteans can build new town centers at an earlier age than the other civilizations.
Titan
The Atlanteans can summon a Titan called Chthonian. This is a lava-like creature with large crystals growing out of its back.
Special Bonus:
Bonuses:
Minor Gods
Classical Age - Leto or Prometheus
Heroic Age - Hyperion or Rheia
Mythic Age - Helios or Atlas
Special Bonus:
Minor Gods
Classical Age - Leto or oceanus
Heroic Age - Rheia or theia
Mythic Age - Atlas or Hecate
Special Bonus:
Bonuses:
Minor Gods
Classical Age - Oceanus or Prometheus
Heroic Age - Hyperion or Theia
Mythic Age - Hecate or Helios
God Power:
God Power:
God Power:
God Power:
God Power:
God Power:
God Power:
God Power:
As well as the introduction of the new civilization changed were also made to the existing three. Through the addition of new units and technologies. The ability to build titans was also added to each Civilizations. These are massive mythical creatures with Huge amounts of HP which can level entire towns and large armies of units.
New technologies
Beast slayer - Unique units (heroes) have 50% attack
against myth units.
Titan - The Greek Titan is a huge three headed dog named Cerberus.
Axe of muspell - Throwing axeman have 200% attack against flying units
Titan - The Titan for the Norse is a large Frost giant named Ymir.
Hand of the Pharaoh - Priests can pick up relics, 2 priest range
Titan - The Egyptian titan is a Part man part bird creature called Horis
Heroic Fleet - ships have 50% attack against myth units





As the expansion to age of mythology, Titans introduces a new civilization (the Atlanteans) along with the ability to summon a mighty Titan which can easily turn the tide of battle!
New Features
Atlanteans
As with the original civilizations in Age of mythology, the Atlanteans have their own strengths and attributes along with the choice of three new Major gods. Kronos, Gaia and Oranos. The atlanteans have many new mythical creatures, god powers and units. Such as the humble villager where for the Atlanteans these are very expensive and do not to take resources to a resource drop point but rather have accompanying donkey which collect the resources automatically. The Atlanteans also have the ability to use god powers more than once and have large houses which can accommodate a large population cap
Heroes
Unlike the other civilizations of Age of Mythology, the Atlanteans create heroes from regular units. The change is instant, and these new hero units have all of the attributes of heroes from other cultures. However the change to a hero costs a significant amount of resources for each unit. Since the heroes are simply created from regular units, it is far easier to mass Atlantean heroes but they have a high cost.
Favour
The Atlanteans gather favour through the construction of town centers. Each town center controlled gives a steady stream of favour and the larger of town centres controlled the more favour gathered from each. To accommodate this Atlanteans can build new town centers at an earlier age than the other civilizations.
Titan
The Atlanteans can summon a Titan called Chthonian. This is a lava-like creature with large crystals growing out of its back.
Major Gods
Kronos
Special Bonus:
- Can Timeshift buildings within own Line of sight
Bonuses:
- Siege Weapons Cheaper
- Myth Units Cheaper
God Power: - Deconstruction - The ability to deconstruct an enemy building, but the resources for that building will go back to your enemy.
Technology: - Focus - Oracle has 10% Speed, -1.0 Seconds LOS Speed.
Minor Gods
Classical Age - Leto or Prometheus
Heroic Age - Hyperion or Rheia
Mythic Age - Helios or Atlas
Gaia
Special Bonus:
- All buildings are surrounded by Lush Terrain.
- Lush terrain can not be built on by enemies.
Bonuses: - Buildings regenerate HP
- Fishing ships, Caravans more HP & cheaper
- Economic bonuses cheaper
God Power: - Gaia's Forest - Generates a forest, of which you can harvest from or use as a wall.
Technology: - Channels Ability - 20% Villager Speed.
Minor Gods
Classical Age - Leto or oceanus
Heroic Age - Rheia or theia
Mythic Age - Atlas or Hecate
Oranos
Special Bonus:
- Ability to build numerous Sky Passages.
Bonuses:
- Shares visibility to all settlements with allies
- Human Military Units move faster
God Power: - Shock wave - Generates a shock wave which stuns enemy units
Technology: - Safe Passage - Sky Passages have -25% wood cost, -20% gold cost, 1 ranged attack and 6 Line of Sight.
Minor Gods
Classical Age - Oceanus or Prometheus
Heroic Age - Hyperion or Theia
Mythic Age - Hecate or Helios
Minor Gods
Oceanus
God Power:
- Carnivora - Generates plants which eat enemy units.
- Caladria and servants
Prometheus
God Power:
- Valor - Transforms a group of general units into heroes, instantly.
- Promethean
Theia
God Power:
- Hesperides - Generates a tree where you can create dryads. You may use this God Power twice, yet you can only have a maximum of five dryads in total.
- Stymphalian Bird
Hyperion
God Power:
- Chaos - Changes the sentiment of a group of enemy units, causing them to attack any units nearby.
- Satyr and Nereid
Hecete
God Power:
- Tartarian - Generates a gate to the underworld releasing creatures which attack everybody.
- Lampades
Helios
God Power:
- Vortex - Teleport all military units of a player to another point on the map.
- Man O'War and Hekagigantes
- Mirror Tower - A tower which harnesses sunshine into laser-like rays.
Rheia
God Power:
- Traitor - Converts an enemy unit into a traitor
- Behemoth
Leto
God Power:
- Spider Lair - Spider burrows which attack enemy units
- Automaton
As well as the introduction of the new civilization changed were also made to the existing three. Through the addition of new units and technologies. The ability to build titans was also added to each Civilizations. These are massive mythical creatures with Huge amounts of HP which can level entire towns and large armies of units.
New technologies
Greeks
Beast slayer - Unique units (heroes) have 50% attack
against myth units.
Titan - The Greek Titan is a huge three headed dog named Cerberus.
Norse
Axe of muspell - Throwing axeman have 200% attack against flying units
Titan - The Titan for the Norse is a large Frost giant named Ymir.
Egyptians
Hand of the Pharaoh - Priests can pick up relics, 2 priest range
Titan - The Egyptian titan is a Part man part bird creature called Horis
All Civilizations
Heroic Fleet - ships have 50% attack against myth units
System Requirements
Requires Age of Mythology to Play- Operating System: Windows 98/2000/XP
- Processor: 450 MHz
- Memory: 128 MB RAM
- Hard Drive: 450 MB
- Video Card: 16MB/3D
- Other: 32x CD Drive, audio board with speakers/headphones
Online/Multiplayer Requirements
- 56.6 Kbps or better for internet play
| Game Name | Age of Mythology: The Titans |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
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| Themes |
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| Original US Release |
Sept. 30, 2003
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases |
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