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Game » consists of 14 releases. Released May 14, 2010
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Ad-chievements are achievements based on in-game product placements. They can be either advertisements in the actual achievements (like the "Ridiculously Long Lasting" achievement in Shaun White Skateboarding) or achievement earned doing something with in-game product placement (like the "Boob Tube" achievement in Alan Wake.)
There are good agents, like Elite Beat Agents and bad agents, like Agent Smith.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
The ability for a player to control the motion and direction of the in-game camera.
Games that feature car accidents as important story points or dramatic events. This concept does not refer to car accidents that can occur as an incidental result of gameplay, such as in racing games.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
Some games have included developers commentary. These comments can be in text form, audio that plays in the game or the menus, or video. Sometimes they are just added in the collectors editions.
An achievement that is unlocked for completing a game on a certain difficulty level, sometimes granting the achievements for all lower difficulties, and sometimes not.
A short description about a given difficulty level. "Intended for players new to the genre," "Meant for long time fans," etc.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
The ability to dodge an attack, making the player untouchable for a brief period.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
When a song is played over the end-credits, often by a famous artist.
When the player's actions cause enemies to say specific lines of dialog, such as "He's here!" or "Who turned out the lights?"
A digital distribution platform operated by Epic Games.
Content released frequently, every release contains a small portion of a whole story.
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