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Suffering from insomnia, writer Alan Wake travels to the small, secluded town of Bright Falls to cure his condition. He starts to write and dream again. But things don't seem quite right... As his existence takes a turn for the surreal he has to ask himself if he's truly awake.

Overview

Alan Wake is a psychological action thriller game being developed by Remedy and published by Microsoft Game Studios for the Xbox 360 and Windows Vista. It was announced at E3 2005, and debuted with few pictures and a simple trailer. Due to the little amount of information that has been released since then, many had been left to wonder if the game was ever going to be released, or if it had been canned altogether.  On July 20th, 2008, after 3 years of no shows at E3, an official contest was announced claiming that a lucky fan could have their face featured in a scene in the game. The ad for the contest also stated that the lucky winner would be taken to the October 2008 Tokyo Game Show to "be on the scene and be on the screen!", leading many to believe that new media and information would be available. A Remedy spokesperson later clarified claiming that the promotional contest had already taken place during the 2007 TGS. During Microsoft's Press Briefing before E3 2009, the 360 version of the title was confirmed for a Spring 2010 release, while the release window of the PC version remains unannounced.

Story

After his dreams turn into a best selling book, Alan Wake finds that his fiance has disappeared.  With his inspiration and dreams gone, the insomnia begins to kick in. Alan decides to head to the quaint town of Bright Falls, Washington to attend a sleep clinic, in hopes that his dreams will return to him. After he meets a woman that looks strangely like his fiance, the dreams he had wanted back become nightmares. Alan begins to write a book based on these nightmares. Slowly, the town begins transforming into something eerily similar to the new, nightmarish book. Alan Wake is forced to fight through this town, hoping to understand what is happening.

Gameplay

The game seems to have a large emphasis on combat, where Alan will have to use a combination of light and guns to fend off animated objects and possessed townsfolk. Alan can use his flashlight to weaken enemies and finish them off with bullets, or use a flare gun to vaporize any enemies in the vicinity. Turning on generators will cause nearby lights to activate, creating safe pockets for Alan to stand in. There will also be cars Alan can use to drive around in, to escape from his assailants.

Features
An example of the day/night cycle and weather effects.
An example of the day/night cycle and weather effects.

In addition to the games gorgeous graphics, the game is said to feature a very realistic weather system. An early tech demo of the game showed a Remedy developer drastically altering the surroundings at the touch of the button, including calling in a tornado to wreck havoc on a small motel. The game will also feature an environment that changes based on the players actions as they progress through the story.  Additionally, the game will focus heavily on a light vs dark theme, with Alan's flashlight playing a big role. The game is also said to feature a sizable open-world town and mountainous area for players to explore.

Useful links

Official website
BrightFalls.net

Game Name Alan Wake
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Original US Release
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Original US Release
Q2
2010
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