Jeff Bakalar's son makes us all look bad in Fortnite on a Thursday night.
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Game » consists of 2 releases. Released Feb 22, 2012
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Avatar Awards are items or clothing that are unlocked for Xbox Live avatars by completing certain tasks within the game.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
A non-interactive sequence within a game most often used for plot advancement.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
The ability to dodge an attack, making the player untouchable for a brief period.
When a song is played over the end-credits, often by a famous artist.
A digital distribution platform operated by Epic Games.
Content released frequently, every release contains a small portion of a whole story.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
Advertisements sometimes appear in game as a spoof on real-life advertisements, or to further envelope the player in the video game world.
Television shows that appear in games that are fake. Usually parody's of real shows
Falling Debris, rocks, or other items that may possibly cause damage to the player character.
Some rooms have faulty lights that flick on and off. Often this is used in horror games to help build an unsettling atmosphere.
Fog plays an important role in many games. In games like Silent Hill, it's an atmospheric element. In other games, it's artificially added to reduce draw distances to save memory and increase framerate.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
A heads-up display is a graphical overlay of vital information used in most modern games.
"Horde" is a type of multiplayer game mode in which players battle co-operatively against increasingly difficult waves of computer-controlled enemies.
A digital storefront which donates some of its profits to charity.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
Video games that feature a protagonist that suffers from an inability to fall alseep.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
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