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    Alexey's Dwice

    Game » consists of 0 releases. Released Mar 22, 2006

    A puzzle game from Alexey Pajitnov, creator of Tetris. Players match ice blocks of the same shape to stop an avalanche from destroying the village at the base of the mountain.

    Short summary describing this game.

    Alexey's Dwice last edited by Nes on 09/11/23 02:58PM View full history

    Overview

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    Alexey's Dwice is an indie tile-matching puzzle game developed and published by WildSnake Software for Windows PCs on March 22, 2006. It later received a retail release by eGames, Inc. in North America on December 18, 2006.

    A puzzle game designed by Alexey Pajitnov, best known as the original creator of the hit puzzle game Tetris, Dwice tasks players with preventing the falling playfield from reaching the bottom (shown as an avalanche reaching a village) by clicking pairs of same-shaped ice blocks, removing the pair from the board. Bonus points are earned by tapping blocks of the same shape and color, and players can earn power-ups to aid them.

    The game includes two modes: a stage-based Quest mode with 60 levels and an endless Arcade mode. Some Quest mode levels include multiple playfields at once.

    The game later received a touch-based successor for iOS devices, known simply as Dwice. This version changes up the formula by having players move falling shapes around to match other shapes.

    System Requirements

    • PC with 733 MHz equivalent or higher processor
    • 128 MB of RAM
    • 30 MB available hard disk space
    • Microsoft DirectX® 7.0 or later
    • Microsoft DirectX® 7.0 compatible 1MB PCI video card capable of at least 640 x 480 Hi Color (16 bit) display
    • Microsoft Mouse or compatible pointing device
    • Microsoft DirectX® 7.0 compatible sound card (optional)
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