Alien: Isolation is a first-person survival horror game by The Creative Assembly, based on the Alien franchise. It takes place in the year 2137, fifteen years after the original film in the Alien series. Amanda Ripley, daughter of Ellen Ripley, hears that the flight computer of the starfreighter USCSS Nostromo may have been found on the trade space station Sevastopol. Ripley immediately departs for the space station with a crew aboard the Tollins, hoping to find some answers regarding the disappearance of her mother, only to discover a xenomorph drone has wiped out the crew of Sevastopol.
Daughter of Ellen Ripley, the protagonist of the Alien film series, and the main character of Alien: Isolation. She is approximately twenty-five years old.
The Creative Assembly characterise Amanda as slightly more impulsive than the cool-headed Ellen, but also more lonely due to the trauma of losing her mother.
An employee of Weyland-Yutani. Samuels informs Amanda that she may find answers regarding her mother's disappearance aboard Sevastopol.
Taylor is a legal executive with Weyland-Yutani. Though she has little experience of (and is nervous about) space travel, she sees the discovery of the Nostromo's black box as a chance to forward her career within the company.
Verlaine was conceived of as the answer to the question, "If Ellen Ripley hadn't been caught by the Alien, what would have happened to her?" Verlaine captains the Tollins, and has ceded some of her independence as a ship captain to survive in a universe run by megacorporations.
One of the most touted features of Alien: Isolation is the AI. Because there is purported to be only a single xenomorph enemy throughout the entire game, Creative Assembly are thus trying to code a highly sophisticated and unpredictable AI for the creature.
As such, the xenomorph is intended to learn through the player's actions, and its appearances are said to be completely unscripted and based purely on how the AI reacts to the player.
Alien: Isolation is intended to draw more from the aesthetic and pacing of the original Alien film, as opposed to the more regularly referenced Aliens. Gary Napper, the lead designer for the game, has cited Dead Space, Limbo, and the classic Resident Evil games as inspiration for how they intend to design Alien: Isolation.
Sega announced pre-order DLC featuring the original cast of the original Ridley Scott film. Two items of DLC are offered through various retailers.
The "Nostromo Edition" of the game will include Crew Expendable, in which the player can choose to play as Ellen, Dallas, or Parker after the death of Brett, as they try to lure the xenomorph into the airlock.
The "Ripley Edition" will offer both Crew Expendable and Last Survivor, which features Ripley activating the self-destruct on the Nostromo before escaping on the Narcissus. Certain retailers will also offer Last Survivor as bonus pre-order content without Crew Expendable.
At this point the DLC is only available through pre-ordering the full game, though The Creative Assembly have confirmed that both pieces of DLC will be available separate from the pre-order bonus scheme "at a later date".
OS: Windows 7 (32bit)
|Windows 7 (64bit)|
Processor: 3.16Ghz Intel Core 2 Duo E8500
|AMD: Phenom II X4 955 - 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 - 4 Core, 3.0 GHz|
|Memory: 4 GB RAM||8 GB RAM|
|Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)||2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)|
|DirectX: Version 11||Version 11|
|Network: Broadband Internet connection||Broadband Internet connection|
Hard Drive: 35 GB available space
|35 GB available space|