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    Alleyway

    Game » consists of 7 releases. Released Aug 15, 1989

    A Breakout/Arkanoid clone for the Game Boy featuring a tiny Mario as the pilot of the paddle. It was one of four launch titles for the Game Boy.

    bagronken's Alleyway (Game Boy) review

    Avatar image for bagronken

    Solid brickwork

    Small breakout 

    The very first game on the Game Boy doesn't really stand out in a crowd. It's a solid Breakout-clone however, but doesn't add much to the genre. It has varied level layouts and bricks move around in some levels, but it lacks just about anything to differentiate it from other clones. It starts out with Mario jumping inside the paddle, hiding his face from a soulless game. 
     

    Pros & Cons 

    + Simple but all right Breakout on the go 
    - Stiff angles
    - Nothing extra

    Other reviews for Alleyway (Game Boy)

      Proved hard to put down. 0

      For those who have experienced such games as Breakout and Ankroid you will be very familiar with the concept of Alleyway, you controlled a small paddle with the aim of hitting a constellation of bricks with a ball. Each brick you hit disappeared until the whole screen was void of bricks, once acheived you moved onto the next level which became that little bit harder. Let the ball drop below your paddle and you lost a life, once all your lives were gone you started the whole thing over again in t...

      0 out of 0 found this review helpful.

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