The pacing. The game is so breezy and easy to play through during a slow month, all the missions are super quick and the cutscenes don't go on longer than they need to. Verily, I've played through the game five times, more than any other RPG because it's just so...light and delightful. Yeah, the shooting is dogshit, but if you spec melee/stealth, then it becomes a kinda janky, but oh so pleasurable experience. It's the RPG equivalent of a nice MIMOSA on a hot summer morning. Super honestly, most other RPG are full of tedious, often grindy dead zones where you just fucking hate the shit of the game, but not AP. No, Alpha Protocol just pleasurably strolls on by, wearing summer colors, not taking itself too seriously, while everybody else is grunting and sweating in July heat. Japanese and Western developers alike can learn a thing or two from this sort of approach to role playing games.