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    Alpha Protocol

    Game » consists of 11 releases. Released May 27, 2010

    Control rogue agent Michael Thorton as he tries to unearth an international conspiracy in the near future (where everybody seems to have a hidden agenda or two) in this third-person action RPG.

    timedexposure's Alpha Protocol (PC) review

    Avatar image for timedexposure
    • Score:
    • timedexposure wrote this review on .
    • 7 out of 8 Giant Bomb users found it helpful.

    Alpha Protocol

    Review at a Glance

     
     2.5 / 5       : Overall
        3 / 5       : Story
        1 / 5       : Controls
        4 / 5       : Music/Sfx
        2 / 5       : Voice Over
     2.5 / 5       : Replay Value
         3 / 5      : Originality

    In Depth Review


    Overall:

     Alpha Protocol is just so frustrating, well the little bit you get to play between load-screens.  It rewards you with just enough to keep you playing, but after you finish you wonder why you put yourself through all that.  It has some good aspects to it, but you have to fight through the fog of mechanical mishaps and game design flaws in order to find them.  

    Story:

     Michael Weston is all I should have to say.  I honestly wish they would have bought the Burn Notice IP when making this game.  Then I might not feel this cheap feeling of theft.  It's not a bad story by any means, it in fact might be one of the better points, just not original.  If they had spent the money they would at least fixed the voice over problem and have Bruce Campbell involved.  Which Bruce Campbell is an extra 2 or 3 stars easy.

    Controls:

      Horrible! I haven't played a game that felt this crappy on the PC in a long time.  They have this weird sensitivity going on with the camera compared to your turning ability that leaves you having to wait for the camera to catch up with what you want to do.  There are far too many buttons and keybinds that I have to remember, and even once I do the game fails to make all my skills easy to access without pausing the action and switching skills.

    Music/Sfx:

     Probably the only highlight of the game.  All the firing of weapons, explosions, hacking, doors, melee, misc action, and etc. sound phenomenal.  The music is pretty decent with its somewhat suspenseful beats that get more intense when discovered.  Nothing that should win a Grammy, all though that's to say they even award "good" music.  

    Voice Over:

     The actor that does Mike is alright but most of the voice acting is mediocre at best.  I blame alot of it on the dialogue, I did like the timed UI used for choosing from the dialogue options but they would leave you in the dark a little too much on what Mike would really say.  I would choose an option thinking he might say one thing and next thing I know he might be calling someones daughter a slut (doesn't really happen as far as I know).  It also feels that your choices have a lot less impact on the game then they advertised.  Sure you might lose or gain abilities, or even access to certain weapons, but in the long run what does it matter?

    Replay Value:

     Some, I guess.  The game gives you different options on how to play it.  Not that it will change how it ends as best as I can see, but you can play it to kill everyone with extreme prejudice or you can try your best to sneak past everyone.  More power to anyone that can play this game more then once though with all its flaws.

    Originality:

     The Obsidian template!  Just like what they did with KOTOR 2.  When Obsidian did KOTOR 2 they basically took the same template of KOTOR (Bioware) and changed the "skin" of the game.  They used this very same template for Alpha Protocol.  The template to describe in more detail is as follows:
    • Start out on a beginning planet/area to teach the player the game
    • The middle chunk of the game is played on several planets/locations of which you can come and go as often as you please.
    • You complete quests on these different locals until you finish them all on all the different worlds/cities then your sent to one area
    • Once there you have your climax, and game over.
    So basically they give you the feeling of choice, but its nothing more then a deception.  The beginning and end are the same, and really so is the middle, it's just a matter of which order you decide to play the middle.

    Opinion


    I knew I was going to be disappointed  after reading all the promises that were made for this game in a Game Dev Mag over a year ago.  The images shown along with what they promised made for a huge hit; That is if Bioware perhaps made it.  I use to believe that everyone should get another chance to get it right.  That is until I was introduced to Uwe Boll, and now I'm afraid to say Obsidian as well.  It's not that they make BAD games, its just that they make games that never deliver.
     
    This being there first game that they haven't bought the rights to another IP or a sequel (that I know of) it's not a bad try.  Like I've tried to say through all my bitching is that they do some things right.  It really just needed to be more open of a world that I feel like I can walk through and for them to fix the camera/control issues.  If they fixed that along with the excessive loading I can see myself happier with my purchase.  Overall if they're not gonna go anywhere, and I doubt they are, then I pray to god they take more chances, get better QA testing, and strive for bigger and better things in the earlier stages of their game design process.  Otherwise I can't help but feel these "safe template"  type of games they seem to enjoy making will kill them.

    Other reviews for Alpha Protocol (PC)

      A game of interesting choices 0

      First I'll get the bad out of the way: I had to restart a mission once due to a broke in-mission checkpoint. Sometimes the conversation options are deceptive. The bosses are very frustrating and violate the importance of choice. The game has about 3 too many characters and primary conspiracy is both bland and confusing. The visual character customization options consist of hat and/or beard. Okay, those are the things that are wrong.  But, Alpha Protocol is a game that does one thing extremely ri...

      4 out of 4 found this review helpful.

      Alpha Protocol, with its intriguing story, multiple methods of completion, and astounding customization, is...good. 0

      Alpha Protocol is one of those games that is almost there, but fails, and fails hard, on a few aspects that mark the game as bad. Despite this, I gave Alpha Protocol an 8.0 for a few reasons as follows.Story-wise, Alpha Protocol is hard to beat. You've got your secret agent, Michael Thorton, tasked with taking down a corrupt arms-dealer accused of selling to terrorists and starting a cold war to boost their profits. The plot might sound a little "24-ish," and certainly its been done to death be...

      1 out of 1 found this review helpful.

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