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Overview

Alundra is a fantasy action adventure with hand-drawn 2D art that blends traditional action adventure elements with more streamlined exploration mechanics akin to those in the Legend of Zelda franchise. Developed by Matrix Software and originally published by SCEI in Japan, It was later released by Working Designs in the US and Psygnosis in Europe. In 2010, the Working Designs version was re-released on the Playstation Network by Monkeypaw Games.

Known as "The Adventures of Alundra" in Europe, the game is viewed from a top-down perspective where the player takes control of a young boy named Alundra who realizes not long into the story that he has the ability to enter people's dreams and reveal their inner demons. The game is a real-time action adventure where enemies can be engaged where they stand with quick weapon strikes and puzzles must be solved using intelligence, skill and agility as the player attempts to navigate the game's numerous settings and landscapes to further the storyline. These action elements are blended with more traditional RPG components such as strengthening Alundra's attributes over time and collecting an array of skills, weapons, armor, and useful items.

Gameplay

Alundra's gameplay is very much in the same vein as the early Zelda games, a top-down 2D world in which the player can move up, down, forwards and backwards. Alundra will encounter enemies in real-time in the environments, and can attack them on the spot using a variety of weapons including swords, flails, bows and wands. The player will acquire these weapons as they progress through the main story, which is both a lengthy campaign and challenging. Alundra has plentiful puzzles, some of which will require the player to pull off some quick moves, and platforming style challenges. Other puzzles require much more thought and attention. The game is well noted for having some extremely difficult puzzles which will challenge even veterans of similar games.

Soundtrack

Alundra's soundtrack consists of one CD and includes 26 songs in all. Some songs from the game were not included in the game due to them being the same song, but using different instruments. The soundtrack was composed by Kohei Tanaka

  1. Alundra
  2. The Village of Inoa
  3. The Wind That Shook the Earth
  4. The House of Taran
  5. Nightmare
  6. Requiem
  7. Dungeon
  8. Murgg Village
  9. Ra's Underground Hideout
  10. Desert
  11. Dream a Dream
  12. Kline's Dream
  13. The Lizardman's Liar
  14. The Use of Meia
  15. Nirude, the Forgotten God
  16. Miming, the Insignificant Leader
  17. Underwater
  18. The Fire Mountain Torra
  19. The Child's Dream
  20. Ronin, the Priest Gone Astray
  21. The Shrine of the Lake
  22. The Black Angel Come Forth
  23. The One Who Hates Man
  24. The Wrath of God
  25. Melzas, the Combined God
  26. Reflecting
  27. Ending
  28. Tears (Staff Roll)

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