As the young boy Alundra gifted with the ability to enter into the dreams of others, you must quest to stop an ancient evil which threatens the good people Inoa, a local village.
Overview
Alundra is a fantasy RPG with hand-drawn 2D art that blends traditional role-playing elements with more streamlined exploration mechanics akin to those in the Legend of Zelda franchise. Developed by Matrix Software and originally published by SCEI in Japan, It was later released by Working Designs in the US and Psygnosis in Europe.
Known as The Adventures of Alundra in Europe, the game is viewed from a top-down Isometric perspective where the player takes control of a young boy named Alundra who realises not long into the story that he has the ability to enter people's dreams and reveal their demons. The game a real-time action RPG where enemies can be engaged where they stand with quick weapon strikes and puzzles must be solved using intelligence, skill and agility as you attempt to navigate the game's numerous settings and landscapes in a bid to further the storyline. These action elements are blended with more traditional RPG components such as strengthening Alundra's attributes over time and collecting an array of skills, weapons, armour and useful items.
| Game Name | Alundra |
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| Original US Release |
Dec. 31, 1997
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