Boring in all aspects.
The original Amnesia game, Amnesia: The Dark Descent, was fun because it had interesting puzzles, extremely dark and scary locations, a suitable castle-and-dungeon setting, a story that included a very memorable villain, and some decent dialogue to set the stage. It also made great use of peaceful locations to contrast the dark and scary ones, and overall it was just a blast to play (unless you had major problems with the consumables, which happened to some people).
In contrast, this game has "puzzles" that just involve clicking on one shiny object after another, locations that are never dark because your lamp has infinite fuel, a real oddball mix of non-scary settings, a story that is entirely nonsensical and makes no attempt to explain all of the off-the-wall events (like a drawer full of glasses and dentures in an office for some reason?), and the most absurd conversations you could ever hear (the sentence "eagle cactus pear" is one of the first things you hear in the game and has no meaning whatsoever). The game also has no peaceful/tense location contrasts to speak of, thought that's really the least significant problem this game has.
Really, if you want a good horror game, play Amnesia: The Dark Descent. If you've already played it, just play it again. Even a 3rd play-through has more value than this other game has on its first.