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Game » consists of 3 releases. Released Sep 08, 2010
A digital distribution platform operated by Epic Games.
This concept is for games where at least one of the main characters is female.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Gatherers are one of the main enemies of Amnesia Dark Descent.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A concept where players have the ability to conceal themselves from enemies. Common hiding places in games include closets, lockers, or even just crouching in the shadows.
IGF is the Independent Games Festival, an annual gathering of Indie developers. The term also refers to the associated awards.
A gameplay mechanic allowing players to store their items and freely carry them around.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
This concept is for games in which at least one of the main characters is male.
Enemies that are adamant in their will to hunt you down. Example: Pac-Man ghosts.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The Sanity Meter gives the player insight on exactly how close their character is to losing their mind. Doubled with strange effects when the meter is low, the Sanity Meter can really start messing with you.
The option to display dialog and other information with text on screen.
The suitors are characters that appear in the Justine expansion to Amnesia: The Dark Descent. They are men whose minds and bodies have been warped by the sadistic experimentation of Justine.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
An unbeatable enemy is just that, an enemy you can't beat or destroy. It's best to just run away from them.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Games with organic tissue covering or growing out of the walls (or floor). Typically seen in horror games. This concept does not cover situations where characters are actually inside larger organic beings.
A level that takes place either in or near water.
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