I get why we, as a community hate Angry Birds so much. The sequels are iterative. It makes a lot of money. It introduces plebs to games they can play on their phones.
But none of that's actually bad.
I'll be the first to tell you, I didn't really "get" the first round of Angry Birds games. It seemed to me that the object of the game was to find a weakness in a structure and throw birds at it until it collapses. Sure, it took a critical eye to see where you wanted to hit, but even if you didn't see it, you could pelt it with birds, restart, and aim one degree higher or lower. What's worse is, it actually felt that way to me. Like I was repetitiously throwing birds at this pig base to see what would happen if I aimed exactly right there.
Space is different though. Space is much more open-ended and puzzle-y. There are times when you're on a planet, and you could shoot straight towards the pigs, or shoot around the entire planet, or the moon or something. You can weave your way through planetoids and send pigs flying into the gravity wells, killing them. You can blow things to pieces and perforate the pigs in bomb bird-induced meteor shower. Honestly, it's glorious.
Also, it's a dollar. If you play it for like, ten minutes, you're already way ahead. Even if you're sour on the original Angry Birds like I was, even if you've never played it before, just give it a shot. It's actually pretty cool what Rovio did in this sequel.