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Concept »
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Humanoids with canine characteristics.
Humanoids with feline characteristics. Feline humanoids are most commonly seen in Japanese games.
This concept is for games where at least one of the main characters is female.
When a game has several playable characters of different species, real or fictional.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Skeletons that are directly controllable by the player; a concept that spans across multiple genres.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
When the player character is a robot. This does any form of humans infused with robotics.
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