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Animators Show Their Moves in Kingdoms of Amalur: Reckoning

No, seriously. They work on sword choreography in a parking lot.

Video posted by PerryVandell on Jan. 3, 2012

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Dig Deeper into Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is an open-world singleplayer RPG with combo-based action and the trappings of an MMORPG. Reckoning is set in Amalur, the same setting as 38 Studios' planned MMO codenamed "Copernicus."

US Release Date: Feb. 7, 2012

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Bones8677on Jan. 3, 2012 at 2:45 p.m.

cool moves

Nedrikaon Jan. 3, 2012 at 2:46 p.m.

This looks pretty cool.

MisterMouseon Jan. 3, 2012 at 2:50 p.m.

I am glad that they put the footage of the animators doing the motions in

MyNameIsJoeon Jan. 3, 2012 at 2:52 p.m.

looking forward to this

phrosniteon Jan. 3, 2012 at 3:06 p.m.

Games like this are the reason why I can never go back to the D&D combat system. It may be the deepest out there but it's also boring. Now this looks deep and super fun. Can't wait to play it.

walter_sobchakon Jan. 3, 2012 at 3:10 p.m.

I wish my game got this much focus from GB!

TehJedicakeon Jan. 3, 2012 at 3:13 p.m.

I'm pretty interested and relatively excited for this game :D

Krelleon Jan. 3, 2012 at 3:22 p.m.

@walter_sobchak said:

I wish my game got this much focus from GB!

Whats your game, if I may ask?

Haoshiroon Jan. 3, 2012 at 3:28 p.m.

This video took Amalur from "i'm sure it's a fine game" to must play.

End_Bosson Jan. 3, 2012 at 3:37 p.m.

I hate to be a dick, but for all the talking up they did, I was left pretty unimpressed by the combat animations. They're not bad, they're just not anything special.

weegieanawrenchon Jan. 3, 2012 at 3:49 p.m.

@Haoshiro said:

This video took Amalur from "i'm sure it's a fine game" to must play.

I agree, I wasn't really taken with the game until I saw all these crazy moves that seem to look rather easy to pull off.

UberExplodeyon Jan. 3, 2012 at 3:55 p.m.
Where is my Rich Gallup character skin?
Itwastuesdayon Jan. 3, 2012 at 4 p.m.

I love watching videos where the guys who work on the game are super excited about the stuff they put in the game

Gav47on Jan. 3, 2012 at 4:01 p.m.

That sequence at the end looks more like a fighting game than a story based RPG. I really hope this game is good.

NaDannMaGoGoon Jan. 3, 2012 at 4:05 p.m.

Hey there ripped off Spider Man theme - we meet again!

In regards to the actual content of this video, sounds somewhat promising but I won't take their word for granted yet. Let's see how it'll actually turn out.

RVonE is online on Jan. 3, 2012 at 4:06 p.m.

"Inside Reckoning"

"So with Reckoning..."

"So in Reckoning..."

"You can go on playing Reckoning..."

byterunneron Jan. 3, 2012 at 4:12 p.m.
That black guy was pretty funny. He seems so different from all the other people they've had in their videos so far, brings a bit more insight and different views on the game.
 
Also, this game still looks awesome. Cant wait to play.
katsu044on Jan. 3, 2012 at 4:12 p.m.

just want to play it already.

Irvanduson Jan. 3, 2012 at 4:28 p.m.

I'm kinda excited for this game.

Humanity is online on Jan. 3, 2012 at 4:32 p.m.

@End_Boss said:

I hate to be a dick, but for all the talking up they did, I was left pretty unimpressed by the combat animations. They're not bad, they're just not anything special.

I thought they looked good but extremely arcadey. They talked about weight and follow through for their moves but it's not the animations of the characters as much as enemy reactions that also define the feel. There was a guy swinging this gigantic hammer around and the skinny little enemy in front of him was just taking these blows with crazy "battle sparks" flying everywhere. That little frog guy was just looping this OUCH I took a hit animation.

I'm interested in the game but theres also the dichotomy of what I just saw now which was intriguing and the footage Brad and Vinny talked over which looked kinda lackluster.

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