Anti-Cheat System

Anti-Cheat System is a concept that appears in 50 games
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A system put in place to stop game breaking actions such as cheating and hacking. These include trainers and aimbots.

Anti-Cheat System games Edit
Add a Game to Anti-Cheat System
Name Platforms Developer
Battlefield Heroes released on June 26, 2009 PC DICE
Call of Duty: World at War released on Nov. 11, 2008 X360, PS3, PC, DS, WII Pi Studios, LLC., Treyarch, n-Space, Inc.
Far Cry 2 released on Oct. 21, 2008 X360, PC, PS3 Ubisoft Montreal Studios
Warhammer Online: Age of Reckoning released on Sept. 18, 2008 MAC, PC Mythic Entertainment
Tom Clancy's Rainbow Six: Vegas 2 released on March 18, 2008 X360, PC, PS3 Ubisoft Montreal Studios
Frontlines: Fuel of War released on Feb. 25, 2008 PC, X360 Nival, Inc., Demiurge Studios, Kaos Studios, THQ Studio Australia
Crysis released on Nov. 13, 2007 PC Crytek GmbH
Need for Speed: ProStreet released on Nov. 13, 2007 PSPN, DS, X360, PSP, PC, PS3, WII, PS2 EA Black Box
F.E.A.R.: Perseus Mandate released on Nov. 6, 2007 PC TimeGate Studios, Inc.
Call of Duty 4: Modern Warfare released on Nov. 5, 2007 X360, PC, PS3, MAC Shadows in Darkness, Inc., Infinity Ward, Aspyr Media, Inc.
General Information Edit
Concept Name: Anti-Cheat System
Appears in: 50 games
First appearance:
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