Anti-Cheat System
Anti-Cheat System is a concept that appears in 50 games
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A system put in place to stop game breaking actions such as cheating and hacking. These include trainers and aimbots.
Anti-Cheat System games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Battlefield Heroes released on June 26, 2009 |
PC | DICE | |
|
Call of Duty: World at War released on Nov. 11, 2008 |
PS2, PS3, PC, X360, DS, WII | Pi Studios, LLC., Treyarch, n-Space, Inc. | |
|
Far Cry 2 released on Oct. 21, 2008 |
X360, PC, PS3 | Ubisoft Montreal Studios | |
|
Warhammer Online: Age of Reckoning released on Sept. 18, 2008 |
MAC, PC | Mythic Entertainment | |
|
Tom Clancy's Rainbow Six: Vegas 2 released on March 18, 2008 |
X360, PC, PS3 | Ubisoft Montreal Studios | |
|
Frontlines: Fuel of War released on Feb. 25, 2008 |
PC, X360 | Nival, Inc., Demiurge Studios, Kaos Studios, THQ Studio Australia | |
|
Crysis released on Nov. 13, 2007 |
PC | Crytek GmbH | |
|
Need for Speed: ProStreet released on Nov. 13, 2007 |
DS, PSN, X360, PSP, PC, PS3, WII, PS2 | EA Black Box | |
|
F.E.A.R.: Perseus Mandate released on Nov. 6, 2007 |
PC | TimeGate Studios, Inc. | |
|
Call of Duty 4: Modern Warfare released on Nov. 5, 2007 |
X360, PC, PS3, MAC | Shadows in Darkness, Inc., Infinity Ward, Aspyr Media, Inc. |
| Concept Name: | Anti-Cheat System |
| Appears in: | 50 games |
| First appearance: | |
| Aliases |
















