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Originally designed as a temple by the monks of the Ashen Order, this secluded dungeon has become a haven for those who practice the dark arts of necromancy.
Blackburrow is home to a large clan of gnolls that are in a constant struggle with the people from nearby Qeynos.
A ravine formed by a river in a dry area.
A dark opening in a solid mass, like rock.
In the Depths of Darkhollow, Corathus Creep is the region closest to Norrath's surface. The clockwork outpost here features anything an adventurer needs before going deeper.
Crescent Reach is the home of the Drakkin, an artificially created race of people that are infused with dragon blood.
The Crypt of Nadox is a temple built by a troll shaman in honor of Innoruuk.
Despite being one of the most popular dungeons in all of Norrath for treasure-seeking adventurers, the deepest depths of Guk went undiscovered for many years.
Deserts are typically depicted as hot arid places.
Direwind Cliffs are the last obstacle to surmount on the climb to Ashengate. It has become enveloped with a dense, disease-ridden fog.
Dreadspire Keep is Mayong Mistmoore's secret castle built atop The Hive in the depths of Darkhollow.
Dulak's Harbor is hidden within a large cavern on the coast of Broken Skull Rock.
Erud's Crossing is a small sea that separates the west coast of Antonica from Odus.
Everfrost Peaks is part of the frozen northlands of Antonica. Hidden within the peaks is the barbarian city, Halas.
A large densely wooded area.
Freeport is a human city built on the eastern shore of Antonica.
Frostcrypt is the final resting place of Beltron, the king of the Krithgor clan of ice giants.
Goru`kar Mesa is the crossroads of the Serpent's Spine Mountains.
An area, such as a prairie or meadow, of grass or grasslike vegetation. Common in fantasy RPGs.
Grobb is a troll city located in the southern swamps of Antonica. It is the starting city for all trolls in EverQuest.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
Guk is a deep, underground stronghold originally built by trolls but was eventually taken by the frogloks.
The Gulf of Gunthak is a port town on Broken Skull Rock. It is where adventurers arrive via boat from Stonebrunt Mountains.
Halas is a barbarian city in the frozen regions of northwest Antonica. It is the starting city for all barbarians in EverQuest.
Hate's Fury is an infamous, troll pirate ship that docks in a hidden lagoon on Broken Skull Rock.
High Keep is a fortress in the Serpent's Spine mountains that is the midway point on the trade route between Qeynos and Freeport.
Highpass Hold is a settlement within the Serpent's Spine mountains of Antonica. The villagers are protected from the orcs and gnolls by the High Keep guards.
The Iceclad Ocean is the southern most sea on Norrath. It surrounds the continent of Velious in a nearly impenetrable veil of ice.
Innothule Swamp is a marsh in southern Antonica and is home to many trolls. Its name comes from the god of hate, Innoruuk, and the god of fear, Cazic-Thule.
Jaggedpine Forest is hidden beyond the mountainous northern borders of Qeynos Hills and Surefall Glade.
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