The APB Reloaded wiki last edited by TheGAMERelease on 07/23/13 10:32AM View full history

Overview

APB (All Points Bulletin) is an MMOG , as well as the latest creation from David Jones and Realtime Worlds, the developer of the well-received Crackdown. Set in a modern, fictional, urban city, the game pits law enforcement against gangs, as they both aim to wipe each other out. According to the developer, this will be the first MMORPG in which the player's own skill, not the amount of time invested, would be the main factor in character progression. There have been several rumors surrounding the game, including that Rockstar Games was planning on purchasing APB in order to turn it into a Grand Theft Auto MMORPG.
 
You can purchase a retail version of APB either in-store or via digital download at standard retail price. The game includes 50 hours of action game play out of the box plus unlimited time in APB's social districts. Once your game time is up, you will have the option of buying another 20 hours for $7, or a monthly subscription for $10/month. You will also have the possibility to sell your customized designs for RTW points, which can be used to buy extended game time.

The quests given by NPCs will be more focused on the PvP aspect of the game. The main game designer EJ Moreland says that, for example, in other MMOs, players are asked to get 10 bat wings. In APB, you will have to kill other players to get whatever the NPC requires. The enforcers will be required to protect the common NPCs (citizens), patrol the streets, and catch wanted criminals. 

Rather than rely on a traditional XP leveling system, APB uses a form of ranking called Prestige (for Enforcers) and Notoriety (for Criminals). Able to both rise and fall, the system is designed to encourage players to play their chosen faction as intended. As a result, Enforcers can expect their Prestige to rise when making a successful arrest or fall by harming innocent bystanders, whereas Criminals will find their Notoriety increase by evading capture and decrease if arrested. APB will not feature typical MMO mechanics such as Talent Trees, Skill Points or even Classes, instead players are able to customize the role of their character by using the in-game currency to purchase upgrades.

Professions in APB will also be very different compared to existing MMOs and, if anything, is more comparable to games such as Forza Motorsport 3. Players will be able to earn in-game currency by creating various items and then selling them via a Auction House. Created items can vary greatly, from unique artwork and vinyl, to custom clothing and even heavily modified vehicles.    

Factions

Designed around the common 'cops vs. robbers' theme, APB will feature only 2 factions - Enforcers and Criminals. Each faction will have multiple organizations that players may choose to align themselves with however there will be no character classes as such.

Enforcers

  Sometimes a badge is all that separates the enforcers from the criminals.
Not your typical policeman, Enforcers are deputized mercenaries tasked with cleaning up the city of San-Paro. Given a gun and a badge, they have the freedom to enforce the law however they see fit, but reckless use of lethal force carries consequences.
 
Fresh-faced recruits have the option of aligning themselves with one of two enforcer organizations, the Praetorians or the Prentiss Tigers. Each featuring their own unique chain of command, players are able to work their way up the ranks of their chosen organization by accepting missions from NPC contacts. As the player progresses, the will receive missions from increasingly higher ranking contacts
 
Enforcers are incentivised to adhere to a code of conduct that prohibits such things as harming innocent NPC bystanders or dangerous driving and rewards using non-lethal force whenever possible. That however is not to say Enforcers must be squeaky clean, with infractions often able to be overlooked by bribing a contact within your organization.

Criminals

  He dares you to try spotting all of his stereotypical clichés. 
Thug, gang-banger or just an all round bad guy. Whatever you call them, Criminals are motivated by two things - money and power. Not unlike their badged counterparts, wannabe bad dudes are able to join one of the two major criminal organizations (aka gangs) in San-Paro, the Blood Roses or the G-Kings.
 
Once under the wing of their chosen gang, budding criminals are able to bring death and destruction to San-Paro by picking up missions and bounties from gang leaders or simply by causing indiscriminate chaos on the streets. This type of activity doesn't stay unopposed for long however, as patrolling enforcers are able to report any witnessed criminal activity resulting in the immediate dispatch of other rank-matched enforcers. 
 

Location

Set in the fictional west-coast metropolis of San Paro, APB divides the city into three distinct districts. Two of which, the Financial District and the Waterfront District serve as the main staging areas for APB’s combat heavy gameplay, while the Social District focuses on friends, clans and customization as well as having an increased population cap. 

Financial District

With its numerous skyscrapers and narrow alleyways, the Financial District encourages players to leave their vehicles behind and take to the streets to engage in intense fire fights. The types of missions players can expect to experience include bomb planting/defusing, graffiti tagging/clean-up and evidence gathering/destroying. Financial District instances currently have a population cap of 100 and occupy the space of roughly 40 city blocks. 

Waterfront District

While similar in size and scope to the Financial district (roughly 40 city blocks and a population cap of 100), the Waterfront Distinct carries its own unique look and feel. With wide roads and a coastline that stretches the entire length of the map, car chases and massive shootouts become a much more common sight. Missions available in this district include vehicle escort/ambush, property raiding/defending and time limited deliveries.  

Social District

Removing itself of all combat, instead the Social District focuses on player interaction, clan organization/recruiting and APB’s extensive customization features, including character and vehicle design as well as music creation. All Social District instances have an increased population cap of 250 however the map size is significantly smaller due to the absence of vehicles. The district also acts as a way to reward the best players by displaying posters and billboards featuring their character. Other mechanics unique to the Social District include jukeboxes that play custom music to all players in its immediate vicinity and cinemas screening mission replays.
 

Customization

As one of the most heavily promoted aspects of the game, APB features an array of utilities that allow for the in-game customization of your character, vehicles and even music.   

Character Creator

Character

Similar to most other MMO's, APB allows the player to choose their initial physical appearance such as gender, race and hair style. While many of these things can be changed at a later date, the prohibitively high cost of doing so suggests that care should be taken during initial creation. All newly created characters spawn with default clothing which can then be highly customized using various pre-made items or create your own using the in-game design tools.  
 Car Customiser

Vehicle

Similar to the character creator, players are able to customize virtually every aspect of their vehicle. Beginning with paint jobs and liveries, you are able to recreate any artwork on your car such as gang tags, enforcer badges or even a personalized license plate. Further on, players may choose to upgrade various other parts of the car such as spoilers, steering wheels and car seats.As players progress through the game, rewards such as new artwork and customization categories will be made available via their chosen organization.  
Music Studio

Music

While it may not rival some professional solutions, APB contains a feature packed music studio that allows players to create, mix and edit their own signature themes to accompany them in-game. Once created, players are able to deploy themes so they can be heard during various parts of the PvP based mission structure (such as arresting other players, winning a mission, etc...). In addition to this, you can create songs, which are longer variants of themes that can be played from a players vehicle, or from the social district music performance points.
 

VoIP

APB uses Vivox voice technology for voice chat. In addition to standard group voice chat functionality, Realtime Worlds also implemented 3D positional voice chat that accounts for position of the speaker and relative distance. 
 

Controversy

Realtime Worlds implemented a controversial audio advertising system in APB for VoIP users. Under the default VoIP plan, players will hear a five to fifteen second audio advertisement while switching between districts. According to Realtime Worlds, the ads will play no more than once every three hours.   
 
Users can also choose to completely disable audio advertisements by purchasing VoIP premium passes that remove all audio advertisements for 30, 60, 90, or 180 days in exchange for a fee.

Payment Models

Included with the game is unlimited access to the Social District and 50 hours of playtime in the action districts (Financial and Waterfront). Once the 50 hours is up, players can choose between three different payment methods.
 
Unlimited Access
Pay-As-You-GoRTW Points
  • Unlimited gameplay for 30 days
  • Pay monthly ($9.99/£7.99/€8.99)
  • 20 Hours of game time (never expires) in the action districts
  • $6.99/£5.59/€6.29
  • Exchange in-game currency for gameplay time
  • Earn points only by selling your creations on the market place to other players

Regardless of payment method, players will always have access to the Social District (even when their game time expires). 

System Requirements

These are based on requirements for beta testing, noted as of 24th February 2010.
MinimumRecommended
  • OS: Windows XP
  • Processor: Core 2 Duo 2.13 GHz or equivalent
  • Memory: 2GM RAM
  • Video: NVidia GeForce 7800 256MB
  • Hard Drive: 15GB
  • Sound: DirectX 9
  • Internet: Broadband connection required to install and play    
 
  • OS: Windows Vista / Windows 7 (recommend a 64-bit operating system)
  • Processor: 2.4GHz Intel Core 2 Quad or equivalent
  • Memory: 4GB RAM
  • Video: NVidia GeForce 8800 GTX 512MB or equivalent
  • Hard Drive: 15GB
  • Sound: DirectX 9
  • Internet: Broadband connection required to install and play    
 
 

Soundtrack

APB sports over a 160 song soundtrack list.  

  • Mad World - Tears for Fears
  • Favourite Jeans - Bertie Blackman
  • Rational Gaze - Meshuggah
  • Beautiful Tomorrow - Beth Rowley
  • Riot Act - Exodus
  • Johnny Got A Boom Boom - Imelda May
  • Heat - Recordkingz
  • So Fine - Telepathe
  • Death - White Lies
  • Zero - Yeah Yeah Yeahs
  • Courage - Alien Ant Farm
  • Gimme That Punk - Audio Bullys
  • Lava Lava - Boys Noize
  • Mercury - Clutch
  • Progenies of the Great Apocalypse - Dimmu Borgir
  • Central Park - Division of Laura Lee
  • Bright Lights - The Ghost of A Thousand
  • Come Clarity - In Flames 
  • Hermaploitation 74 - Herma Puma
  • The Shape Of Punk To Come - Refus
  • Under The Knife - Rise Against
  • John Q Public - Anomie Belle 
  • The Truth - Bulletproof Messenger
  • Fang - Druu 
  • Silhouette - Fono 
  • Battle Front - Rareform
  • Zookeeper - Honey Claws
  • Brotherhood of the Drum - KJ Sawka
  • Children Of Neon Lights - La Fleur Fatale
  • Hawk Eyes - Leopold And His Fiction 
  • Viva La Revolucion - Love in October
  • A Lot Of Us (Feat. Ray Frazier) - Mic Crenshaw 
  • Adolescent Plague - Nifters
  • Block 4 Block Featuring Rasco (Cali Agents) - Paulie Rhyme & Deedot
  • Thirty - Peter Mulvey
  • 4pm - pH10
  • The Shadow - Quant
  • Dress Down Day - The Band of the Eye
  • She, Robot - The Cells
  • Get Out - The Shackeltons
  • Dark Scanner - Tim Besamusca
  • Troubled Times - Whoibe
  • We'll Bring You Down - Winterpills
  • Numbers - Zelazowa
  • Sheets - Abrogate
  • The Sleepless Crusade - Atlas&i
  • Drozer - Benjamin Tillman
  • Sick Of Ants - You Already Know
  • Home - The Boy Who Trapped The Sun
  • APB - Chapterone
  • Coke And Trees - Colin McShane
  • pain(T) - Devotion
  • Medicinal - Disown
  • M.J. Union Dub - DJon$"
  • A Life In Ashes - Dragnerve
  • Healthy Illness - Farfletched
  • Know Thyself - Fire In The Eyes Of The City 
  • Someone Set Your Voicemail - Freighter 
  • Aramis - Futuro
  • Mutate - Gnomeattic
  • Koishikunaru (Constant Spinning) - Hotelsinus
  • The Wrath of the Lambs - illuminatus
  • Hit it out the park, son - J ack Butler
  • Raven Black - Kains Island 
  • IDK - Kingbastard
  • Rewind - Make Sparks
  • Music - MALAKAI
  • Where Ya At Now - Modifyd
  • Terrorize - Moses Cleveland
  • Break Before I Bend - Mr Twist
  • Stare Into Oblivion - Panic Cell 
  • Ground Zero - Peter Maze
  • b*tch plz - popErotiq
  • The Sound of That - RedaeL
  • Apropos - Reporter
  • The Fight Song - River City Ransom
  • Have No Tyrant - SGX
  • Can't Disroot - Stardown 
  • The End of the Parade - The Departed
  • This Is Not The End - The Bravery
  • The Ballad of the Silver Gun - The Sweet Revenge
  • Clean Cut - The Theory of Funkativity
  • Let It Go - Triphobia
  • The Phresh - Vega Teknique
  • As Gorgeous As - We Love to Party 
  • Let's go to the distro - You Me and the Atom Bomb
  • WAR (Light and Darkness) - E TEN Akseov Alexey V 
  • Metropolis - Bitplane 
  • Aporia - Forever Never 
  • Swampwalker - Jaakko Takalo
  • Ride of the Valkyries - Richard Wagner 
  • Brindisi - Giuseppe Verdi
  • Night on Bald Mountain - Modest Petrovich Mussorgsky
  • Mars - Gustav Holst
  • Flower Duet - Léo Delibes
  • Les Torreador - Georges Bizet
  • Symphony No.5 - Ludwig van Beethoven
  • Cranes - Abe Vigoda
  • The Night We Nearly Got Busted - Alabama 3 
  • ATX" ArtistName - Alberta Cross
  •  Champagne Glass - Alphastates
  • Carbon Kid (Radio Edit) - Alpinestars
  • Dart For My Sweetheart - Archie Bronson Outfit
  • What If - Bombay Bicycle Club 
  • If You Could Read Your Mind - Clinic 
  • Everything Is Under Control - Coldcut 
  • Pack It Up - Spiderbait 
  • Pump My Pumps - Dan Black 
  • Criss Cross - Shy Child
  • Beautiful - Good Shoes 
  • Cities Burning Down - Howling Bells 
  • Don't Stop - Innerpartysystem
  • Parallel Lines - Junior Boys
  • Basement - Just Jack
  • Dump o stinksion - dLUDEd
  • Borstal Breakout - Sham 69 
  • When You Walk in the Room - Fyfe Dangerfield
  • Deathbox - Mnemic
  • Blue Lining, White Trenchcoat - Mando Diao
  • Your Heart Is As Black As Night - Melody Gardot
  • Chains - Mercury Rev
  • Gold Guns Girls - Metric
  • The Sun Smells Too Loud - Mogwai
  • Pure Pleasure Seeker - Moloko
  • Gained The World - Morcheeba
  • Constant Static - New Found Glory
  • Heaven Alive - Oceansize 
  • Turn It Up - Pixie Lott
  • The Fountain - Echo & The Bunnymen 
  • 1901 - Phoenix
  • Colossal Insight - Roots Manuva
  • Spellbound - Siouxsie And The Banshees
  • God Complex - Inside Your Frontal Lobe
  • Intermission - T he Death Set
  • Sale Of The Century - The Futureheads 
  • Tick Tick Boom - The Hives
  • No Time - The Juan MacLean
  • About Your Dress - The MacCabees
  • Knock You Down - Life Since Death
  • Not The Only Person - The Rumble Strips
  • Get a Rise - Killa Kela
  • We Want War - These New Puritans
  • The Betrayal - Kassidy
  • Make Up Your Mind - The Vacation
  • Rage Against The Tantrum - Thomas Tantrum
  • North Carolina - Lee And Willbee 
  • Hustle - Urban D 
  • Ex - AMO
  • Of Our Lives - Avosetta
  • Now Sigh On, Scion - Loki's Motif
  • WK - Negative pH
  • Feeling - Wake Up
  • You're So Cool - Japanese Voyeurs
  • Mountain Man - Crash Kings
  • Desensitized Generation - Death Warrant
  • Counterpoint - Delphic
  • Innocence - Guy Valarino
  • 17 Horses - Cortney Tidwell
  • Your Own Fireworks - Toy Fight
  • Showdown - Pendulum
  • No Brakes / Hands - Little Boots
  • Goin' Back - Devendra Banhart    

Shut down and relaunch

On September 17th 2010. Barely 2 months after release (2 months and 17 days)   Ben 'APBMonkey' Bateman posted the below message. The forums were also shut down at this time. 

"APB has been a fantastic journey, but unfortunately that journey has come to a premature end. Today we are sad to announce that despite everyone's best efforts to keep the service running; APB is coming to a close. It's been a pleasure working on APB and with all its players. Together we were building an absolutely amazing game, and for that, we thank you. You guys are awesome!

From all of the Realtime World staff we thank you for your continued support."       
Gamersfirst, a free-to-play MMO company, subsequently acquired and relaunched APB as a free-to-play MMO.  It was renamed APB Reloaded.

Intellectual Property Sale

The BBC reported that the APB administrators were looking to sell the intellectual property rights due to the game's closure. One potential buyer was Epic Games. It was speculated that Epic would have a less difficult time getting APB up and running again because the game uses Epic's Unreal Engine. Epic's spokesperson Dana Cowley did not comment directly on that issue. However, she did say, " Mark (Rein) absolutely loves APB, and everyone here loved what they saw."     
 

Compensation

After the closure of APB, EA offered compensation to the people who invested money in APB. This allowed people (who could prove they had bought the game) to pick something from the EA store of equal value, including:

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