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Game » consists of 8 releases. Released Apr 12, 2007
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Written words that are used to describe sounds, sometimes used in comic book—inspired games, like XIII.
A person serving time in prison or an escaped criminal on the run from the law.
A non-interactive sequence within a game most often used for plot advancement.
In a franchise, it entails the second game that takes on a gritty and dark tone to distinguish it from the first.
A pervasive feeling of sadness, perpetual boredom, or both, which can dramatically affect a person's life.
Some games portray cutscenes as portraits of characters talking to each other.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
DS games that feature gameplay elements requiring the player to speak or blow into the handheld's built-in microphone.
Items that prove innocence or guilt.
A punctuation mark that is used to express intense emotion.
At one point of the game, you can take on Phoenix Wright's last case in court.
Short for forensic science. Refers to the use of scientific methodology when solving a crime. Often involves carefully gathering evidence at the scene of a crime and analyzing the evidence in a laboratory setting.
A frameup, or framing, is when someone tries to convince people someone else committed a crime. It could be in the form of leaving false clues or giving out false information.
A particularly faithful female assistant, especially in noir stories. They typically tag along with the protagonist and aid them as needed, while occasionally serving up some sass to keep their bosses in check.
These are games that dump you directly to the title screen after you get Game Over screen.
In some video games, when some characters talk, what they say has absolutely no meaning, at least to the player. Whether it has any meaning to the character speaking is another matter entirely.
A grief beard is facial hair that appears on a character after something tragic happens to them in a storyline. The amount of tragedy and how the character is handling it can often be seen in the beard itself.
Raising a kid by yourself is hard. Hopefully, your kid turns out to be the chosen one and heads off for adventure by the time they're 16.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
Whether upholding the law or enforcing a set of rules, a judge decides if someone is in accordance with the system of regulations.
Law is a rule or a system of rules, usually enforced through a set of institutions, applied to govern a group.
The act of breaking the law.
A lawyer is someone who can practice law and can be a representative in a court case, usually representing the plaintiff or the defense.
Sometimes things are lost during a game's localization. These can include major gameplay elements, significant parts of the plot and the depictions of certain characters.
Many great heroes had to learn their skills from someone. This person would be the one.
A software used for video compaction on Nintendo handheld games.
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