I've been playing this for about the last hour or so online. Figured it might be nice to share my thoughts, and make a thread for everyone else to share their's.
- The game forces you to join or create a team upon first booting into the game. I joined one with some people in it from another forum. The reasons to join a team flow into the game's multiplayer.
- Game is very much multiplayer-focused. Every single mission - even "single-player" ones - lets you bring along at least one other person.
- Contrary to what I've read before, there's more than 10 missions, although 10 of them may be just story. Story ones are longer from what I've seen, though.
- The storyline itself makes no damn sense, but I don't expect anyone to be buying the game for the story.
- You join a team so you can do conquests, where you own territories in the game world and compete against other players' teams. Not sure what conquest will do yet, though.
- The multiplayer strikes me as a mix of Chromehounds and Armored Core. Less players than Chromehounds, and smaller maps, but everything moves faster.
- Also, your team's level determines what items are available in the shop. So it pays to join a group.
- It's very much an Armored Core game. Expect to pore over spreadsheets showing off red, blue, and white numbers as you try to min-max your mech.
So far, I'm enjoying the game. It's pretty fun and frantic. The addition of gliding around reminds me of skiing in Tribes. I hope it can retain my interest.
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