I voted for D, because I think level design and AI are better than the first one, but there's still some issues to be worked out with the whole execute/save civilian thing, and I still don't like the loosy goosy cover system. It's also nice it takes way less bullets to kill an enemy. The over-the-top story totally fits these characters and this world, and I'm glad they took the kitchen sink approach to crazy shit that happens in that game.
graphically, it is a big improvement from the first one. in terms of gameplay, i do find it more fun although after playing through the first chapter & half of the second, i do find the enemy AIs to be not as aggressive as the first (but it's cool that they heal each other now hehe), but maybe it's because it's still the first levels of the game, i have yet to see more challenging enemies in the coming chapters. overall presentation like the menu screens, the gun pimping and loading screens are definitely better than the first. sure, it still has some problems, but so far, i'm having fun with the game!
as for the multiplayer, it's definitely a BIG improvement from the first, it's fast-paced and action-packed! haven't tried extraction yet though...
The game has various glitches when playing with on online player. Numerous times they were dropped, the game froze, or the "abort" they game im not sure what the deal is but its extremely frustrating. Also im on the final level and its behind ridiculous involving difficulty
I don't like the Shanghai scenario of the game. Also, I think having a single scenario for the whole game doesn't fit with the weapon customization stuff... no one picks up gun parts on the street.
I'd rather hoped they continued and improved the whole mercenary"go to countries, earn money, buy weapons"-thing.
" @Rowr said:yeah, maybe thats your punishment for sucking hard." What the fuck is with having to rewatch unskippable cutscenes if you die in an area. This is two thousand and fucking 10. "Learn not to die ? "
" @ZombieHunter said:uhhh right. Thanks fags." @Rowr said:yeah, maybe thats your punishment for sucking hard. just be thankful you dont have to start the whole game over like back in the day. "" What the fuck is with having to rewatch unskippable cutscenes if you die in an area. This is two thousand and fucking 10. "Learn not to die ? "
" @ZombieHunter said:Such a lame answer from these two. Ugh." @Rowr said:yeah, maybe thats your punishment for sucking hard. just be thankful you dont have to start the whole game over like back in the day. "" What the fuck is with having to rewatch unskippable cutscenes if you die in an area. This is two thousand and fucking 10. "Learn not to die ? "
I vote F. Haven't played the original and gave the demo of this one a shot for the off-chance it could be fun Co-Op online. The game looks like its from 2005 but in HD and is completely lackluster. When you execute the black dude in the demo, love how he ends up not dying from a point blank bullet and decides its time to attack.
Pass, maybe when its 20 bucks and nothing else is out or on my shelf (so never gonna happen).
" @TwoOneFive said:I'm really enjoying it for what its worth." @ZombieHunter said:Such a lame answer from these two. Ugh. I haven't played it yet but looking forward to it, I'll save my answer til then. I'll say that the first was a solid game, I enjoyed it. "
I'm playing it with a friend at the minute in splitscreen...it's a massive improvement over the first game which I kinda liked. The enemies go down a lot faster, the guns sound really nice and once you get used to not pressing a button getting into cover it totally makes sense. I also think the game looks really nice which is a surprise seeing as the trailers make it look kind of ugly.
Plus I'm running around with a zebra shotgun and diamond encrusted grenades.
" @TwoOneFive said:
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment