Well You Get To Kill Stuff...
This game suffers of mediocrity!
RENT IT FIRST!
In the months following up to Army of Two, this game appeared to be a solid third-person, "Gearsy" experience. However all that hype has been shot down by a poor cover system, disposable story, and unforgiving gameplay mechanics.
After hearing mixed reactions about the game, I rented it, just so that I didn't go wasting 60 bucks on a game that may have completely flopped. The story is loosely patched together following two characters name Rios and Salem. These two, once Army Rangers, are eventually recruited by private contractor and are paid in full to carry out missions. The story is highly predictable from the beginning. Money, betrayal, sabotage, redemption, it's all here, so pick your poison.
The dialog is pitiful. You almost feel as if you are hearing the same lines over and over again. (Are Chinese Army recruits trained to scream the enemy to death?) I really don't have to go into the details on this one, Story+Dialog+Bad=Army of Two. Moving on.
The AI Is down right frustrating and poorly designed. Don't even try playing this game's singleplayer. Just don't, your AI teammate has the intelligence of a crab apple. You tell him to advance in one direction and he runs in completely the opposite. Why? Who knows?. You tell him to hold, he makes sure he picks a spot right out in the open. Tell him to regroup, and he ends up getting stuck on an orange cone for ten minuets. Friendly AI is useless. Bottom line. The enemy however is the most frustrating aspect of this game. They are overly-accurate for blind firing with fully automatic support rifles. The rush you with absolutely no tactical awareness. This almost works because the aiming in this game is so far off to begin with. You could have the crosshairs fixated right on their chest and the bullets will go far right.
All in all this game isn't fun for very long, and is only worth a rental. i can see too many people playing through this more then once or twice. there just isn't enough to keep you excited. Well i know it wasn't for me.