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A Lesson in How Not to Cancel a Video Game

Mega Man Legends 3 could have changed the industry. Instead, fans are virtually rioting.

See you later, space cowboy.
See you later, space cowboy.

You have to wonder who at Capcom figured this week, the start of Comic-Con, was the right time to announce the cancellation of Mega Man Legends 3. It was a game crafted not only for fans, players who have been waiting 11 years, but by fans, as well.

It's not like Comic-Con is, you know, an entire convention dedicated to the fandom of geek entertainment.

"We are thinking about having all of you help by participating in the development of this game in a variety of different ways," said Mega Man Legends 3 director Masakazu Eguchi when the project was announced last October. "Your efforts will help us launch the rocket we are building to rescue Mega Man! Once the rocket is launched and successfully lands on Elysium, the game all of you have been working will be complete, and will usher in the release of Mega Man Legends 3!"

An early shot from Mega Man Legends 3. The prototype content was never made clear.
An early shot from Mega Man Legends 3. The prototype content was never made clear.

Comic-Con jokes aside, Capcom shouldn't be surprised by the bitter comments and ugliness after inviting fans on day one, asking them to be part of the development process. While there was always the chance that Capcom would decide to cancel the project, nothing like this had been attempted before. It was bold. Incorporating fan feedback is one thing, but to actively solicit their ideas and build them in midstream is another.

When the project was announced, Capcom made it sound like, "Hey, this is happening! Rejoice!" At the point that you're ready charge gamers to play a prototype version of the game on eShop, expectations are set.

And yet, Capcom fell back on the "oh, development" excuse when explaining the cancellation. It rang hollow--so fans pounced.

"From the outset the MML3 Project was intended to give gamers across the world insight and input into the development process," said the company this week. "Part of this process includes an assessment of whether the title will go into full production, and is based on a number of criteria with input from different sectors of the company. Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game."

"Assessment [is based] on a number of criteria." "Not felt [it] met the required criteria." Those are vague explanations that are understandably infuriating for fans who had invested their own personal time into this project.

The outrage has even extended to Comic-Con, which kicked off yesterday. There were rumors floating around that Capcom wasn't allowing Mega Man cosplayers into its booth, actively kicking out anyone who violated this rumored corporate policy.

"We welcome all cosplayers to our booth at Comic-Con," the company said. "Anything else you've heard is outright false."

This is...probably not the right way to respond to fans who are feeling burned.
This is...probably not the right way to respond to fans who are feeling burned.

Adding insult to injury were the bizarre explanations from Capcom Europe's Twitter account, which insinuated the fans had not put enough enthusiasm behind the project, resulting in the decision.

"We weren't asking people to do much but response to dev rooms was cool at best," said an update last night. "It's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds."

Naturally, people were pissed off. This prompted Capcom Europe to quickly roll out a more nuanced explanation.

"Seems I upset some of our friends across the pond," said the retraction. "Sorry. We're not blaming anyone. Especially those that worked so hard on the Dev room. The original comment was in relation to the interaction in the Dev rooms NOT the fans who have been nothing but supportive. [...] That was a flippant answer, it was a shame lots of people didn't get involved in Dev room to devleop [sp] the game was my point."

Here's the problem with that, though. Capcom told fans they didn't have to get involved in order to show their support for Mega Man Legends 3. The evidence is found within Capcom's own videos (scrub over to 1:55):

Oh, okay! Except that's not true at all, if you believe Capcom Europe's line about Mega Man Legends 3.
Oh, okay! Except that's not true at all, if you believe Capcom Europe's line about Mega Man Legends 3.

Of course, the president of Capcom is not managing Capcom Europe's Twitter--it's the community team. The hyperbolic response and ensuing dogpile was a reaction to Capcom's unsatisfactory answers for why the game would never see the light of day.

Confusion over how to respond to Mega Man fans spilled over to Capcom USA, too, with vice president of strategic planning and business development Christian Svensson taking to the Capcom Unity message boards, unable to explain what happened on the Capcom Europe Twitter account.

"As far as the Capcom Europe thing, I'm not sure what that's about," said Svensson. "I do know that the European fanbase for MM [Mega Man] in general is far smaller than NA [North America] or Japan."

Capcom USA's Twitter account never referenced the comments by Capcom Europe. In fact, it never mentioned Mega Man Legend 3's cancellation at all.

Mega Man Universe, aka LittleBigMegaMan, was shown at Tokyo Game Show, then cancelled.
Mega Man Universe, aka LittleBigMegaMan, was shown at Tokyo Game Show, then cancelled.

Svensson seemed to be grasping at straws to provide fans with hope regarding Capcom's plans, as the cancellation of Mega Man Legends 3 comes not long after the cancellation of Mega Man Universe.

"I wish I had some other nugget of MM news to share for you guys to get excited about (we had Legends to focus on when we cancelled Universe) but I'm really at a loss," he continued. "I've got nothing I can share right now. I know it seems difficult to believe (and I expect loads of neg[ative] comments after this because of that lack of information) but MM is still really important to the company as a brand."

The official line from Capcom offered little to cling to.

"Mega Man is still an important franchise within Capcom’s portfolio and we will continue to pursue opportunities to create new titles in the series," said the company.

Svensson did confirm the fan and media anger had been vocalized to Capcom Japan during his most recent weekly meeting with higher-ups, but Svensson did not indicate what, if any, kind of response he'd gotten.

Bummer feelings extended to the development community, too. Skullgirls developer Reverge Labs poked fun at Capcom Europe's insinuations regarding fan interaction and the vocal disappointment the game would never come to fruition.

"They’ll never get to play Mega Man Legends 3 because, you know, the fans didn’t make enough art or program enough of the engine," cracked the studio on its blog. "Stupid fans--here’s some art to make you feel bad for what you didn’t do."

And, lo, a single tear did run down Mega Man's cheek, upon hearing the cancellation news.
And, lo, a single tear did run down Mega Man's cheek, upon hearing the cancellation news.

Even series co-creator Keiji Inafune couldn't help but chime in on the cancellation of the game. Mega Man Legends 3 is a game Inafune had been pushing for at Capcom for years. Inafune left the company in late October, just weeks after the initial reveal.

"The decision for the cancelation was out of my sphere, but as someone who took part in the development," he said on his personal blog, translated by Andriasang, "I'd like to convey something to the staff: I'm sorry that I couldn't be of assistance."

Inafune launched his new company, Comcept, in December of last year.

"I'm truly sorry I couldn't take part through the end," he added. "I didn't buy a 3DS for this project, but at the very least I'd like to have played the demo."

Players probably would love that, too, but Capcom has already said no.

Mega Man 10 was the last major Mega Man release. Mega Man Online, an online MMO not being developed internally at Capcom, is scheduled for sometime this year. It has not been confirmed for release outside Korea.

If you'd like to show your support, there's a Facebook group called "100,000 Strong for Bringing Back Mega Man Legends 3" that's well on its way to passing 10,000 likes on the social network.

Patrick Klepek on Google+

186 Comments

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ProfessorK

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Edited By ProfessorK
@navyboy: Holy shit, you took the words right outta my mind. The corpse of MvC3 isn't even cold yet and they see fit to nickel and dime for more money.  The fighting scene's bubble is gonna burst soon if this keeps up. Not forgetting the fact that MM keeps getting benched from the roster, I mean ffs, Phoenix Wright made it in!  And to be honest I think alot of the MM related issues have to do with Inafune leaving. Whether it be directly by him or someone who has a grudge against him, I feel there's some sort of internal strife going on there.
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patrickklepek

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Edited By patrickklepek

@sofacitysweetheart said:

Is it possible for a GB article that isn't sensationalised beyond readability? :(

I do my best to avoid that. Can you point out what you'd consider sensational about my stories? I'm not being sarcastic.

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Peanut

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Edited By Peanut

I know this much, they can shove Ultimate MvC3 right up their god damn ass. 

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Chris2KLee

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Edited By Chris2KLee
@Jonny7892

@AzHP said:

If you guys think the first responses from Capcom Euro are fucked up, take a look at this post from neogaf which takes the best quotes from their twitter and screencaps them for all to see. What the fuck, how can you hire such incompetent people to run your twitter? http://neogaf.net/forum/showthread.php?t=437748

Holy shit that last quote would be fucking hilarious if it wasn't so depressing.

Holy crap, where did they find the dude that is running the CapcomEuro account. Maybe he's not a native English speaker? They just don't seem recognize the obvious rage they're brewing up with BS responses.
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bacongames

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Edited By bacongames

The thing that bums me it is that Capcom's track record would be at least tolerable of the internal politics of the company weren't so fucked. I mean so many high ranking devs left Capcom Japan and things tend not to go well for any Western developers who try their hand at a Capcom game.

So yeah I guess the real question is whether we've finally seen the last of Capcom in so far as not being just another Japanese developer (at least in the States). Personally I haven't cared for a while but that's me.

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bonbolapti

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Edited By bonbolapti

it's really a shame. I think Mega Man Legends 3 is the game that company needs right now.

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IClavdivs

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Edited By IClavdivs

Great Piece Patrick! Thanks!

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louiedog

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Edited By louiedog
@patrickklepek said:

@sofacitysweetheart said:

Is it possible for a GB article that isn't sensationalised beyond readability? :(

I do my best to avoid that. Can you point out what you'd consider sensational about my stories? I'm not being sarcastic.

I don't know what that guy is talking about. It seems pretty matter-of-fact "here's what happened" to me.
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matoya

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Edited By matoya
@sofacitysweetheart said:
Is it possible for a GB article that isn't sensationalised beyond readability? :( 
None by Klepek
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travellinman

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Edited By travellinman

oh well, there's always mega man 2 to fall back on..

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The_Nubster

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Edited By The_Nubster
@Daveyo520 said:
People are getting way too pissed about this. 
I don't think the problem is the cancellation. It's more about how the studio told fans to take part, and then blamed them directly for the cancellation. To invite your playerbase inside to help with a project directly is an amazing task. I mean, my pants would explode if Nintendo did something like that with Zelda, but when a game fails, that doesn't give you a right to insult your fans. 
 
The way Capcom handled this is childish and infuriating. Even as someone who didn't care at all about this game, I'm sickened by the way this is being handled.
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deactivated-5a1d45de5ef23

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That wasnt a very good article. I know not all articles should be objective, but this one is just snide and biased.

Also, you guys who keep idolizing patrick arent really helping. If you tell the dude that everything he makes is the best thing ever, cause you want to be liked by him, you actually end up making him lower his standards. He writes some great articles, and fairly often, but the idolizing is getting out of hand.

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pakattak

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Edited By pakattak

@Jethuty: Honestly, I don't see it.

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OllyOxenFree

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Edited By OllyOxenFree

" ...that's well on it's way to passing 10,000 likes on the social network."
 
Wrong "it's/its", Patrick! You're fired!

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Chk991

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Edited By Chk991

To think that  by the beginning of the year they were my favorite company... 
Seriously screw Capcom.

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iamjohn

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Edited By iamjohn

In lieu of writing something new, I'm going to repost what I said on the cancellation news story, because it continues to be true:

Honestly, I'm glad this is dead. There is no way this was ever going to be good.

It really pains me to say that because I love me some Mega Man Legends, and the fact that Tron made her way into MvC3 made it seem like Capcom actually cared. That said, their plan of "getting the fans involved" always rubbed me the wrong way. Capcom tried to push it like they were pulling a Bastion and giving us an inside glimpse into the development of this game and letting us watch how things come together and help out in our own way, but it always felt like exactly what it was - a shrewd, slimy attempt by Capcom corporate to monitor just how many people actually gave a fuck about MML3 because they were willing to gamble on it, but not that much. Call me crazy, but I don't want to play some game I helped make, because I don't know shit about game design; I want an artist with a vision to make a game, and if it doesn't click with me, then fine, but at least it doesn't feel like some focus tested bullshit that speaks to me because demographics say it should. MML3 never had that feeling, and honestly that makes its death fine by me.

It's just a shame that there's now one less 3DS game I care about.

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kouotsu

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Edited By kouotsu

I'll really never understand why they didn't just release that prototype. If it sold poorly, there's your good and not-vague-at-all reason to cancel production. 
 
Also. I looked into the game a decent amount a few months ago, and never got the impression or info that there was already a forum you could contribute at. From what I gathered that forum would be opened after the prototype launched. So I feel there was a lack of advertisement/publication on that end.

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AzHP

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Edited By AzHP

@Chris2KLee said:

@Jonny7892

@AzHP said:

If you guys think the first responses from Capcom Euro are fucked up, take a look at this post from neogaf which takes the best quotes from their twitter and screencaps them for all to see. What the fuck, how can you hire such incompetent people to run your twitter? http://neogaf.net/forum/showthread.php?t=437748

Holy shit that last quote would be fucking hilarious if it wasn't so depressing.

Holy crap, where did they find the dude that is running the CapcomEuro account. Maybe he's not a native English speaker? They just don't seem recognize the obvious rage they're brewing up with BS responses.

I have no freaking idea, I half am thinking it's a troll account with how terrible the responses are. But the sad part is that I know it's not...

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deactivated-5abeb9715d7a2

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Capcom used to be the darling of the gaming community, but lately they've been a corporate monster.

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laserbolts

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Edited By laserbolts

Fuck megaman and fuck capcom.

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dillonj9889

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Edited By dillonj9889

I want to know how the fuck the fans had ANYTHING (particularly why they are even mentioned in the process of development at all) to do with this seeing as it was never even released as a prototype on the eshop?

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deactivated-594be97fd5af7

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Apologies if it's already been posted (I'm on my phone), but there's also that 4chan post from a Capcom employee (allegedly) who posted in January the exact date it would be cancelled, saying it was a scam to sell the 3DS.

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pakattak

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Edited By pakattak

@iAmJohn: I think people are more concerned with the fact that Capcom began the project joyfully inviting fans to participate, then completely shit all over those same fans when they cancelled it.

I personally was a little uncomfortable with the whole thing (calling it a 'project' and having fan voting determine game assets) but it doesn't change the fact that Capcom put this on the table, then passed the buck when it failed.

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Olivaw

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Edited By Olivaw
@louiedog said:

@patrickklepek said:

@sofacitysweetheart said:

Is it possible for a GB article that isn't sensationalised beyond readability? :(

I do my best to avoid that. Can you point out what you'd consider sensational about my stories? I'm not being sarcastic.

I don't know what that guy is talking about. It seems pretty matter-of-fact "here's what happened" to me.
That's because it is matter-of-fact. I don't know if these guys have ever actually been to another website, like Kotaku or Destructoid, which regularly feature articles about spurious rumors with question marks in the title. Headlines designed purely to get you to click on them.
 
Don't listen to these whiners, Patrick! This is an important story! I wanted Legends 3 so badly god damn it
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RoyCampbell

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Edited By RoyCampbell
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subyman

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Edited By subyman

It's hard to get worked up about a niche fan game getting canned.

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Olivaw

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Edited By Olivaw
@iAmJohn: I had the same sort of fears and worries about Legends 3 myself, that the only reason it was "community-based" and the only reason they were soliciting ideas from fans was because they had no idea what they were doing once Inafune left the company.
 
That being said, I don't really give a shit, because I would have at least liked the chance to see if it was going to turn out good or not!
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Thiago123

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Edited By Thiago123

@JonnTM said:

Apologies if it's already been posted (I'm on my phone), but there's also that 4chan post from a Capcom employee (allegedly) who posted in January the exact date it would be cancelled, saying it was a scam to sell the 3DS.


 

Whoa really?  Was the date acurate?  I never heard about that, but if it was legit, Inafune's comment of "I didn't buy a 3DS for this project..." seems to have a lot more meaning.
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RXSideEffect

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Edited By RXSideEffect

That's really too bad; Capcom hasn't been looking good for a while now and this isn't going to help. Rude comments to the fans, given by someone low in the company or not, give a representation of how Capcom feels about their customers. Do the people running these companies social media pages not understand that? I can't say I've been following the development of this game much, but I do love the Mega Man series and have for years...it's just too bad its looking like the franchise is all but over

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Siphillis

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Edited By Siphillis

So when Capcom isn't beating dead horses, they're beating horses to death.

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zero_

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@Thiago123: Very hard to tell. Here's the picture in question.

To be honest, I think it's real for one particular reason. When MML3 was announced, fans were estatic (myself included). It then came out officially through Capcom that they were going to do a demo because the full game. That demo then became a 'prototype'. Then it was leaked, NOT announced that Capcom still had not green lit MML3 and is using the Prototype version as a means to measure fan reaction and hence sales regarding Megaman Legends 3.

This whole saga has been pretty crazy. As a huge Megaman Legends fan waiting for the last 10 or so years for a conclusion to the story, this kind of annoys me but not surprisingly. Capcom has been fucking around with MML fans for ages - from chucking Servbots in so many games, featuring MML stages in other games, heck even Megaman Volnutt (the Megaman from MML) was removed from MvC Ultimate but they fucking have the audacity to include a specific Megaman Legends stage in the game?

Capcom has seriously fucked up their reputation with this, if it hasn't already with it's millions of rehashes. Smart moving leaving Inafune.

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RoyCampbell

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Edited By RoyCampbell
@Zero_ said:

@Thiago123:

OH SNAP DROP A BOMB ON IT
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OllyOxenFree

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Edited By OllyOxenFree
@RoyCampbell said:
@Zero_ said:

@Thiago123:

OH SNAP DROP A BOMB ON IT
Awwwww shit.
 
That dude got doubles.
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deactivated-61f341f558336

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@Zero_: 
That's nice. Mind linking me to the 4chan source of the pic? 
I call shenanigans.
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LordXavierBritish

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@OllyOxenFree said:
@RoyCampbell said:
@Zero_ said:

@Thiago123:

OH SNAP DROP A BOMB ON IT
Awwwww shit.  That dude got doubles.
No Caption Provided
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MikkaQ

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Edited By MikkaQ

I think what bothers me most is that if they had just focused on making the game, not pull any gimmicks, or prototypes, and just marketed it like any other megaman game, it probably would have done fine. It was a 3DS game, those aren't expensive to make relatively speaking, and at this point 3DS owners will probably buy anything.

I mean it looked a cool action adventure, I've never played a MML game, but hey I was actually on board for it. Maybe not enough to buy a 3DS, but if I got one down the line it would have been something I'd have looked at.

I think Capcom and really Japanese game companies in general, but especially Capcom are pretty out of touch with their western fanbase. "Oh you want western style games, because you're American of course. So here's some half-assed attempts at emulating that style instead of making games we know how to make."

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citizenjp

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Edited By citizenjp

Someone save Mega Maaaaan :((

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zungerman090

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Edited By zungerman090
@RoyCampbell said:
Ace Attorney fans are also hurting after Capcom's decision not to localize Ace Attorney Investigations 2. Here's to hoping that is atoned for as well.
 
Here's the 150+ page support thread for localization of AAI2: http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/27423285/Why_Arent_You_Localizing_Ace_Attorney_Investigations_2?pg=1
 
No Caption Provided
Whaaa? They aren't localising Perfect Prosecutor 2? Crap. I really liked the first game. I guess I should start learning Japanese with my friend then.
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lollisloth

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Edited By lollisloth

You just squandered a ton of good will Capcom. Hopefully, you come to your senses.

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RobertOrri

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Edited By RobertOrri

@AzHP said:

If you guys think the first responses from Capcom Euro are fucked up, take a look at this post from neogaf which takes the best quotes from their twitter and screencaps them for all to see. What the fuck, how can you hire such incompetent people to run your twitter? http://neogaf.net/forum/showthread.php?t=437748

Wow, just wow.

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RichMeisterMan

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Edited By RichMeisterMan

Honestly, I was excited about the idea of another Mega Man Legends 3. I wasn't excited though about it being on a 3DS, make it for the PSN or XBLA!

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Little_Socrates

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Edited By Little_Socrates

@sofacitysweetheart: Well, they did a not-so-sensationalized article a few days ago, right? I mean, sure, it's full of snark, but that's Alex Navarro. If the game had been given a release date it still would've been snarky. Nothing out of the ordinary in that article.

This one's CLEARLY an editorial, and I knew that the moment I read the title, especially having just read another article about it a few days ago. Some of Patrick's articles are totally clean; others are editorials like this one. Personally, I find the editorials fascinating, as he actually has the connections to put the heat on people like Svensson directly.

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Zabant

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Edited By Zabant

I couldn't care less about modern megaman and even i'm kinda pissed at this, to not even include megaman in MvC Ultimate and instead put nemesis and firebrand in. It's like they're going out of their way to piss every fan of the series off.

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veektarius

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Edited By veektarius

I don't care, and I don't think many other people care either, which would probably substantiate Capcom's tactless claims.

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Dietsoap

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Edited By Dietsoap

Fantastic article!

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BlazeHedgehog

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Edited By BlazeHedgehog

Patrick Klepek: Voice of the people!

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Metric_Outlaw

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Edited By Metric_Outlaw

I would never play that game but I know plenty of Megaman fans and those guys go fucking bonkers about Megaman Legends.

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Damian

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Edited By Damian

The rage seems disproportionate. But the lack of faith in Capcom moving forward seems about right.

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Beb_Jobel

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Edited By Beb_Jobel

Why is The Big O staring at me from the bottom like that?

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Edited By Leadcat

Cancel MML3. Announce UMvC3 which includes a new MML stage. Capcom: