Today's the day for ArmA II, at least on Steam. While I'm sitting here, watching it slowly download, I'm fully expecting it to be way too much for me to handle. I mean, Operation Flashpoint was already way too much for me to handle. So a new game along those same lines, from the same developers? I'm probably doomed.
Maybe I need to further complicate things by getting one of these crazy-ass head tracking units. Dave sent me this video of a guy using a TrackIR with ArmA II. The TrackIR is a camera devoted to watching your head. Or, more specifically, it's looking for a set of markers that you have to wear on a hat or on something that can clip to a headset. When those markers move, it translates the movement into in-game actions that you can program via an external tool. It's the part where you need to wear something on your head that immediately switches me into "thanks, but no thanks" mode, in case you were wondering.
The guy likes to use phrases like "situational awareness" and "threat scans" when he really means "I'm going to turn my head a bit so I can see what's going on around me without having to change my character's position." But it's his stoic, empty stare and overtly salesy vibe (he is, after all, pushing his affiliate links in the video) that kept me sort of giggling through the entire thing.
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[UPDATE] In case you needed any more proof that dslyecxi here is serious about his ArmA II, he sent over this link to a tactical guide he's written on the game. It's incredibly serious stuff. Even as I read it and attempt to digest it, It's managing to make me feel even more ill-prepared to handle ArmA II. Which is almost done downloading, by the way.
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