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253 Comments

According to a Cake, Catherine Sold 200,000 Units its First Week

Atlus tweets out a shot of its celebratory cake, and gives up the opening week numbers in the process.

Whenever I have a conversation with someone about Atlus and the games the notoriously niche publisher puts out, the conversation always devolves into some permutation of, "Yeah, but how do they make money?" For as great as many of Atlus' titles are, the company almost exclusively deals in oddball Japanese role-playing nonsense that treads pretty far off the beaten (mostly beaten by Square Enix) path of games that American audiences acknowledge the existence of, let alone actively want to play.

The elucidating cake in question.

After reading today's news that Catherine, the Q*Bert-meets-anime/mumblecore (animumblecore?) game Atlus mostly recently brought to American audiences, sold 200,000 units in its first week of retail, I may have to stop asking that question. Now, to be fair, this information comes from Atlus' Twitter feed, and specifically from a picture of a cake. In celebration of the milestone, this cake had the sales numbers emblazoned in icing for all to see.

Unfortunately, as we all know, cakes are by far the most unreliable of all dessert treats, known for providing consistently apocryphal information and constantly double-dealing for the pursuit of their own nefarious gains. Perhaps if this information had come on some manner of pie, or spelled out in chocolate chip cookies, then we could rely upon it. But a cake? They're like the Robert Ford of desserts.

Seriously though, whatever you may have taken away from the experience of Catherine, it's always good to see games outside the mainstream norm of "shoot that guy" and "stab that dude" find success. Given the massive retail disappointments that were Child of Eden and Shadows of the Damned, this does at least give us some hope that Japanese weirdness can still succeed in America. Especially if there's marketing for it.

Alex Navarro on Google+
253 Comments
Posted by Alex

Whenever I have a conversation with someone about Atlus and the games the notoriously niche publisher puts out, the conversation always devolves into some permutation of, "Yeah, but how do they make money?" For as great as many of Atlus' titles are, the company almost exclusively deals in oddball Japanese role-playing nonsense that treads pretty far off the beaten (mostly beaten by Square Enix) path of games that American audiences acknowledge the existence of, let alone actively want to play.

The elucidating cake in question.

After reading today's news that Catherine, the Q*Bert-meets-anime/mumblecore (animumblecore?) game Atlus mostly recently brought to American audiences, sold 200,000 units in its first week of retail, I may have to stop asking that question. Now, to be fair, this information comes from Atlus' Twitter feed, and specifically from a picture of a cake. In celebration of the milestone, this cake had the sales numbers emblazoned in icing for all to see.

Unfortunately, as we all know, cakes are by far the most unreliable of all dessert treats, known for providing consistently apocryphal information and constantly double-dealing for the pursuit of their own nefarious gains. Perhaps if this information had come on some manner of pie, or spelled out in chocolate chip cookies, then we could rely upon it. But a cake? They're like the Robert Ford of desserts.

Seriously though, whatever you may have taken away from the experience of Catherine, it's always good to see games outside the mainstream norm of "shoot that guy" and "stab that dude" find success. Given the massive retail disappointments that were Child of Eden and Shadows of the Damned, this does at least give us some hope that Japanese weirdness can still succeed in America. Especially if there's marketing for it.

Posted by Matoya

Neat

Edited by Vinny_Says

nice, getting mainstream recognition finally....

Posted by Cincaid

Great for Atlus.

So...Persona 5?

Posted by Rudeboy217

Delicious

Posted by Sayishere

Im glad, the game deserve some praise, despite its difficulty.

Posted by Video_Game_King

Cue the Portal jokes in 3, 2, 1, GO!

Posted by LiquidPrince

So fucking stoked. Catherine is one of the best games I've ever played... and I've played a ton of games. So happy for them!

Posted by Ragdrazi

Cake sourcing is the new crowd sourcing.

Edited by FluxWaveZ

According to Nich Maragos over at Atlus, the game actually didn't sell 200k copies in retail but shipped 200k copies.

Online
Posted by JonDavis

I don't trust desert treats.

Posted by Slaker117

Dammit Alex, stop making me smile with your writing.

Posted by ckeats

"Unfortunately, as we all know, cakes are by far the most unreliable of all desert treats, known for providing consistently apocryphal information and constantly double-dealing for the pursuit of their own nefarious gains."

I laughed.

Posted by TekZero

It's too sweet to lie. 

Posted by Axelhander

Bothers me when games like this do well.

Posted by NekuCTR

Cant wait for Persona 5. those sale numbers will probably be bananas.

Posted by Landon
@FluxWaveZ said:
According to Nich Maragos over at Atlus, the game actually didn't sell 200k copies in retail but shipped 200k copies.
Are you saying THE CAKE IS A LIE?!?!?!?!?!?.....I'm sorry...
Posted by sixpin

Alex, how dare you besmirch the character of cake! Any adverse allegations as to the quality of cake and any cake related sales numbers are obviously lies and speculation spread by pie.

Posted by JetForceGemini

Nice, but I hear it fumbles too frequently to work ;)

Posted by Napalm

The fact it sold more than Shadows Of The Damned is a crying shame.

Posted by Rolyatkcinmai

@JonDavis said:

I don't trust desert treats.

Like... cactus cakes? Armadillo pie?

Posted by CookieMonster

No way.

Posted by ToxicFruit

Good for atlus

Posted by DumbFounded

Very nice! I just wish they had announced it for Europe sooner as im guessing many people who were interested probably imported it, may delay their cake over the pond!

Posted by tgammet

Cake over pie, bitches. I said it.

Posted by Count_Zero

@Landon said:

@FluxWaveZ said:
According to Nich Maragos over at Atlus, the game actually didn't sell 200k copies in retail but shipped 200k copies.
Are you saying THE CAKE IS A LIE?!?!?!?!?!?.....I'm sorry...

Technically, Alex Navarro strongly implied the falsehood implicit in the cake in the article. We're all just making it explicit.

Posted by cooljammer00

Mmm, if I was stuck in the Sahara I could go for some cake with a half naked girl on it.

Posted by JetForceGemini
@Napalm said:
The fact it sold more than Shadows Of The Damned is a crying shame.
Thank EA for that :/
Posted by Make_Me_Mad

A game that deserved to sell well actually did!  Fantastic news.

Posted by Eirikr

I give that cake two stars.

Posted by UberExplodey

great. now give me persona 5.

Online
Posted by Bestostero

mmm erotic cakes

Posted by LiquidPrince

@Axelhander said:

Bothers me when games like this do well.

Cause you suck?

Posted by Lelcar

I'm happy for Atlus. Catherine is a sweet game.

Posted by brocool

Rum and Coke for everyone!

Posted by SumDeus

When I read the tweet I thought it was referring to a pie chart as a cake. But no, that's a cake.

Posted by Rolyatkcinmai

@Axelhander said:

Bothers me when games like this do well.

I was going to say you are a bad person, but then I looked at your profile and saw you've been playing a bunch of DW Gundam 3. So it turns out you just don't like games.

Edited by Luke

If these sales numbers are considered good, than that may be a good thing because more games in this "style" (graphics/animation/story) need to be made.    
 
With that said, I never ever want to actually "play" a game like this ever again.  The gameplay portions in Catherine are not to my liking at all, personally.  Being frustrated constantly playing a game on Normal Difficultly isn't so bad I guess, I kinda liked it at times because challenges are a nice change of pace and all, but the thing that sucked about Catherine (to me) was the gameplay got really boring really fast.  
 
Catherine needed more to it in my opinion.  Like maybe one or two more types of gameplay elements, completely unrelated to anything to do with puzzles/etc.  
 
I really hope they've moved-on to working on Persona 5 in this style of graphics/animation/story telling and these sales numbers could mean just that :)  

Posted by Homeslice

I can't wait for that desert treat from thatgamecompany.

Posted by Bigheart711
AWESOME! :D
Edited by wolf_blitzer85

I only trust Choco Tacos.

Also good on ya Altus.

Edited by mewarmo990

Yep, there was a huge marketing push behind Catherine, which helped a lot.

THERE BETTER BE SOME CAKE LEFT WHEN I GET TO WORK TODAY. Damn testers.

Posted by xombi242

Oh man! This is awesome. It sold more in it's first week than even Demon's Souls. Nice job!
@Haru48: I sure as hell can't wait for P5 as well!

Posted by OllyOxenFree

@Rolyatkcinmai said:

@Axelhander said:

Bothers me when games like this do well.

I was going to say you are a bad person, but then I looked at your profile and saw you've been playing a bunch of DW Gundam 3. So it turns out you just don't like games.

OOOOOHHHHHH SHIT!

Posted by Tophat666

YES!!!!!!

Make that crazy Atlus money for Persona 5.

Great to see this game do well so quick, hope the good sales continue.

Posted by shinluis

So basically Alex is saying the cake might be a lie then.

Posted by Juicebox

grrr someone is gonna say that cake is a lie .

Posted by kollay

I'd lick it.

Posted by WJist

I'm glad I live in a world where weird games like this and No More Heroes can exist without causing some kind of singularity. 
 
All NPD numbers should be on cakes, btw.

Posted by kollay

@Juicebox said:

grrr someone is gonna say that cake is a lie .

You just did. Now how do you feel?