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Capcom: Used Games 'Not a Factor' in Resident Evil: The Mercenaries 3D Lacking Data Reset

If you'd like your own progress, you'll have to buy a new copy.

Capcom says the lack of data reset isn't driven by used game sales, but it's hard to believe them.
Capcom says the lack of data reset isn't driven by used game sales, but it's hard to believe them.

Say you spend a dozen hours with Resident Evil: The Mercenaries 3D and hand the cartridge to your buddy, who decides he'd like to start from square one. Delete the data, move on, play. Logical.

Except...

That option's not included in Resident Evil: The Mercenaries 3D. There's a line in the manual that makes this abundantly clear:

"Note: Saved data on this software cannot be reset."

The narrative that's been building amongst fans is how this represents a move on Capcom's part to push back on used game sales. If you want to have your "own" progress in Resident Evil: The Mercenaries 3D, you need to buck up and purchase a brand-new copy of the game at $39.99.

As Tiny Cartridge points out, some Japanese shops are reportedly selling used copies of the game for very low prices because the data can't be reset, lowering the incentive for users to sell.

Capcom's issued a statement to me disputing this, however.

"Secondhand game sales were not a factor in this development decision," said the company, "so we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer."

If used games aren't the issue, what is? Is there a technical reason that's preventing them from including data reset? That part's not totally clear, but here's what Capcom said.

"In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DS cartridge, where it cannot be reset," said the company. "The nature of the game invites high levels of replayability in order to improve mission scores. In addition, this feature does not remove any content available for users."

I've followed-up with Capcom and will let you know what I hear back.

Regardless, if personalized progress is important, a used copy is out of the question for now.

Patrick Klepek on Google+

181 Comments

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shaunwoo

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Edited By shaunwoo

Seeing how none of my friends like the RE franchise, i'll be the only one playing it, so this is 'not a factor' in my decision to get this game.

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Ulong

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Edited By Ulong

Actually I have one question that might make this disconcerting.
 
Can you reset your talent tree? it's not locked in forever after you make choices is it?

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Garrador

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Edited By Garrador

The only reason for this IS used sales. The sad thing is that this is like a group of penguins at the edge of an iceberg. Like project 10 dollar before it, all the video game companies have been pushing each other at the edge to see who will be the first to take the plunge into the ocean to see if it is safe to do. If Mercenaries sells well you can expect this to become the new standard of 3ds (possibly even the vita) games.

So once again the companies are beating the drum of removing consumer value through the act of resell and buying used. Its a dull tiring beat and I wish they would stop beating it.

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pottsynz

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Edited By pottsynz

And I give it 5 minutes before someone works how to trick the cart into thinking it's new/wiping the data

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matoya

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Edited By matoya

You people claim to hate the used games market, but have no problem in having people give their games to their friends. Such hypocrisy

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matiaz_tapia

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Edited By matiaz_tapia

guys...ITS FUCKING "MERCENARIES" !! 
 
 It's a point based arcade type game. The outrage about this is ridiculous and embarrassing.  
 
 
 ( Editing and apologies to Patrick if he read the now deleted sections. I stand by the rest though )

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kagato

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Edited By kagato

I never trade in my games and i rarely buy pre-owend so this dosent really effect me. If you buy something thats pre-owend and you dont get the full experiance then you should buy new, is it really hard to believe that a company who sells games would like to make some money on that game? At least they havent put an online play code in the box that can only be used once...

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deactivated-5ab2c5344517a

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I bet the pirate version won't have that problem.

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Norusdog

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Edited By Norusdog

the fuck it's not.  and that's stupid as shit.  I reset saves or start over from scratch in games all the time.  And Nintendo is blocking this? lol fuck you...

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bigchief

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Edited By bigchief

Forget lending the game to friends, sometime I like to go back to older games and start from scratch. I don't know much about Mercenaries, I don't know how much a feature like this would affect it. But if they start putting shit like this in other games, prepare for me to not buy them.

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The_Patriarch

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Edited By The_Patriarch

So what if you want to start over from scratch? Is that impossible too? Crappy.

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Robin_Gr

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Edited By Robin_Gr

I don't really care. I never delete my save data or trade in games. I'm a bit of pack rat, both physically and digitally.

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ProfessorEss

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Edited By ProfessorEss

I don't really care about their reasons, or whether they're being dishonest or not, this is just messed up regardless. 

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matiaz_tapia

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Edited By matiaz_tapia
@DJJoeJoe:  If you look at capcom's past games, the strategy seems to point towards making all their games into competitive, sport like experiences.  It's not the first thing that comes to mind when talking about RE, but the mercenaries mode sort of gained competitive popularity. Might fail as an experiment, but it's most likely the reason. 
 
    It's just an example of a feature that makes sense and is tolerated in the Japanese  market, but is confusing in other ones. For example Street fighter IV arcades have progress cards in japan. 
 
 It's a game that has more appeal in Japan to begin with ( the mercenaries mode I mean). There's no harm on buying a copied version given the type of game. It's just  not preferred because of it's competitive potential.
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copax

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Edited By copax

"In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DScartridge, where it cannot be reset,"

I'm no game developer, but haven't all DS game saves been saved to the cartridge? How is the 3DS cartridge different that saving to the cart means you can't erase?

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Willy105

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Edited By Willy105
@copax: This isn't a technical problem. Capcom does not want to have that feature in the game. Has nothing to do with cartridges or anything like that.
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fox01313

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Edited By fox01313

Not a big fan of the 3ds or the RE series but agreed with many others, this is quite messed up. I used to have a DS & pretty sure that most of those saves were put on the handheld & not the cart, esp the used games bought from different retailers. Just another moment of Capcom doing something quite off the wall crazy, makes me wonder if they just hate the people who bought the 3ds/RE game. Glad that they can't do this with disc based games because if they find a way of going that route I'll probably never buy anything Capcom ever again.

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klimdeeni

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Edited By klimdeeni

so if we play the game for a few days and put it down for a month, and decide we want to give it another shot but want to start from the beginning (which I've done countless times) there's no way to do that?... Unless it has a level selector or something...

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metal_mills

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Edited By metal_mills

All this will do is encourage piracy.

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ervonymous

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Edited By ervonymous

The 'feature' does not remove any content available for users, but it does remove a feature that's been a given for ages.

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copax

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Edited By copax

@Willy105: I figured as much, just was playing off of their supposed "reason"

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evan_buchholz

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Edited By evan_buchholz

Well they could not do that with Resident Evil: Revelations right?

Being a mainly singleplayer focused game they could not make it so you could not delete your saves right?

RIGHT?! CAPCOM NOOOOOOOOOOOO

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SumDeus

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Edited By SumDeus

They're just digging their own grave...Why fuck with the consumers?

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wolf_blitzer85

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Edited By wolf_blitzer85

Hmm this is odd. I actually looked into this for Super Monkey Ball (A launch title) and according to Sega you can't delete game save data on that either. Ocarina of Time you can though so Nintendo must really just be magic. You can even copy the save into a new save slot, and then delete just for fun if you want.

Can you delete save files for SSIV or any other 3DS game for that matter? I find the discrepancy interesting.

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phish09

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Edited By phish09

Clever girl.  I think it's a great idea from a business perspective. 

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Ramone

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Edited By Ramone

@Matiaz_Tapia said:

guys...ITS FUCKING "MERCENARIES" !! It's a point based arcade type game. The outrage about this is ridiculous and embarrassing. Why is this a story?! There's been a lot of RPGs on the DS that had the same save lock method from other companies other than Capcom. Klepek, you went out of the way to get yourself a "story" and making it reactive and sensationalist. I know there's not many stories to be had giving the industry's NDA nature, but please, look at different places. You'll find something better than this crap.

This story is anything but sensationalist.

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kingzetta

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Edited By kingzetta

Remember when you rented SNES games and there was the data from the last renter on it.

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matiaz_tapia

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Edited By matiaz_tapia
@Jonny7892:  If you have an argument we can argue. I'm not going to play the "yes it is / No is not" game. If you don't care to argue, then that's that.
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lockwoodx

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Edited By lockwoodx

Welcome to a decade of asking the publisher for permission to enjoy your hobby.

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Skullking

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Edited By Skullking

Making the save data non-replaceable is not something that just happens, so it's a design decision. and there is no logical reason to force this option other than because they're greedy

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dvorak

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Edited By dvorak

@kingzetta said:

Remember when you rented SNES games and there was the data from the last renter on it.

And you could totally delete it if you wanted and stick it to them.

That or marvel in their 200% save in Donkey Kong Country 2.

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SleepyDoughnut

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Edited By SleepyDoughnut

I'm not a wizard, but this is fucked up.

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deactivated-5abeb9715d7a2

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*pulls out pocket knife*  I'll get you saved game, just you wait!

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bullishsquinty

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Edited By bullishsquinty

Whatever their reasons, this is a pretty bone head move. As others have said, sometimes you just want to start over, whether it was an excellent game and you want to experience it again, or time has passed and starting up again half-way just won't cut it.

Guess I'll be keeping a close eye on other Capcom releases to see if they pull this with future games. Hopefully people won't buy it and the message will be clearly sent.

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AndrewB

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Edited By AndrewB

Oh come off it guys. This isn't the first push to curb used games sales and it won't be the last. Complaining about it doesn't make a whole lot of difference because they simply don't care about your intent to sell a game back, because they don't see any of that money, and there's no way a feature like that would be a deal breaker when it came to buying the game (at least for people who actually intended on buying it).  
 
But whatever. If you're really outraged, please don't buy the game. Back up your rage with the only gesture that will matter. At least help protect future games from boneheaded moves like this, whether made with mal intent or otherwise. The reason I won't be buying it is because it looks like that Metroid Prime Hunters demo in terms of quality and features, except this game isn't free with the system. I can't see anyone having fun fumbling around with RE4/5 controls on system that's even more control limited than where those two previous games landed. At least not when the entirety of the game is based around the combat.

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RsistncE

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Edited By RsistncE

lol capcom, another shit japanese game company slowly becoming more and more shit

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sickVisionz

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Edited By sickVisionz

I don't sell my games so maybe that's why, but this doesn't seem like such a bad thing.  When you let your friend borrow it, they start off with access to all the levels, perks, missions and items that you've unlocked.  Sounds like the ideal way to jump in and have fun with it.

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JetForceGemini

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Edited By JetForceGemini

Wow. I hope this doesn't bleed into other Capcom games. Way to screw over paying customers Capcom!

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pakattak

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Edited By pakattak

@RsistncE: An interesting statement, considering the fact that your icon features the cover of Black Ops, the property of one of the shittiest game companies in existence.

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zor

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Edited By zor

It seem to me, a lot of you are over reacting, especially considering that most of you weren't going to buy the game in the first place.  More or less, what i am reading in the comments comes down to, "Oh, a game that i wasn't going to get is doing something that i don't like.  This company is doing something stupid and has lost me as a customer... well, if i was going to buy it in the first place, which i wasn't, so in fact my outrage means nothing."

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jaks

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Edited By jaks

Ive got a magnet that says otherwise, Capcom!

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SecondPersonShooter

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This really sucks.  I regularly delete data from other games over the years because I like to play and unlock everything over again, having the actual new game content for Resident Evil Mercenaries be a limited quantity is fucked.

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BitterAlmond

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Edited By BitterAlmond
@jaks said:
I've got a magnet that says otherwise, Capcom!
Exactly. If we corrupt the data, the game would be a pretty piss-poor product (yay, alliteration) if it couldn't start a new file.
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Budkin

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Edited By Budkin

It's not just the used copy... it's the fact that I OWN IT and should be able to start a new game. This is totally going to backfire on them. They are getting the Amazon.com 1 star treatment already.

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Kael

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Edited By Kael

Given the structure of the game, this might not have much of an impact after all. I just hope this doesn't start a trend in games I actually want to buy (used) and play. 
 
Though to be totally honest, I almost always just wait for the retail price to go down rather than try to find it sooner at the same discounted price but used. If I can wait for a game, I can wait for a cheap retail copy; that's generally how I do it anyway.

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Blubba

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Edited By Blubba

Whatever, buy your games new people! Except if it is a mini-game that should never have been made a stand-alone product...

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TheWesman

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Edited By TheWesman

Eh.  I'm feeling kinda lazy.  I'll just buy a copy that's already completed.  That way I don't have to unlock anything.  Also it will be cheaper.  It's a win-win.
 
/sarcasm

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Taklulas

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Edited By Taklulas
@RsistncE said:
lol capcom, another shit japanese game company slowly becoming more and more shit
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TigerDX

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Edited By TigerDX

I'm sure publishers would love to push games as licensed, like software is now, with EULAs. This would make the act of even lending your copy of a game to a friend a breach of that agreement.

Have you noticed how some discs now say "Do not lend or make illegal copies of this disc?"

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JamesBr

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Edited By JamesBr

An interesting premise, I wonder how many second-hand sales it'll actually prevent, or if people will just pirate a rom resulting in lowered actual sales. Personally, I'm against it, but I have a habit of resetting all my save data when I don't play a game for too long. It's an inconvenience to my play style, a pointless addition that makes no sense and adds nothing. Now, if they were transparent about their reasons, I might be more forgiving. If there were actual technical limitations, then sure. But if there were, wouldn't they be more upfront about something so reasonable?