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Criterion Games Finally Confims Long Rumored Burnout CRASH!

The downloadable, top-down return of Burnout's "Crash" mode. What?

We've heard speculation about a downloadable game from Criterion Games called Burnout CRASH!, and at Electronic Arts' "Summer Showcase" event today in California, the game was confirmed.

Burnout CRASH! (that's the last time I'm going to capitalize the game that ridiculous way) is coming to both Xbox Live Arcade and PlayStation Network, and marks the return of the popular "crash" mode from the Burnout franchise, which was removed from Burnout Paradise.

This is not exactly what I was expecting from a reinvention of Burnout's
This is not exactly what I was expecting from a reinvention of Burnout's "crash" mode.

This time, however, it's from a top-down perspective. The game features three game modes that aren't detailed in the press release, with 18 "crash junctions" spread across six locations, and also incorporates the popular leaderboard expanding Autolog feature from Need for Speed: Hot Pursuit.

The game's also going to feature--wait for it, you're gonna be excited!--Kinect support, wherein two teams utilize "gestural controls" to make the crashes happen. Sounds like a Happy Hour segment waiting to happen, no?

Burnout Crash! arrives sometime this fall.

Jeff, Brad and Drew are at the event, so look for more coverage on Burnout Crash! and other games at today's event soon.

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patrickklepek

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Edited By patrickklepek

We've heard speculation about a downloadable game from Criterion Games called Burnout CRASH!, and at Electronic Arts' "Summer Showcase" event today in California, the game was confirmed.

Burnout CRASH! (that's the last time I'm going to capitalize the game that ridiculous way) is coming to both Xbox Live Arcade and PlayStation Network, and marks the return of the popular "crash" mode from the Burnout franchise, which was removed from Burnout Paradise.

This is not exactly what I was expecting from a reinvention of Burnout's
This is not exactly what I was expecting from a reinvention of Burnout's "crash" mode.

This time, however, it's from a top-down perspective. The game features three game modes that aren't detailed in the press release, with 18 "crash junctions" spread across six locations, and also incorporates the popular leaderboard expanding Autolog feature from Need for Speed: Hot Pursuit.

The game's also going to feature--wait for it, you're gonna be excited!--Kinect support, wherein two teams utilize "gestural controls" to make the crashes happen. Sounds like a Happy Hour segment waiting to happen, no?

Burnout Crash! arrives sometime this fall.

Jeff, Brad and Drew are at the event, so look for more coverage on Burnout Crash! and other games at today's event soon.

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ThePhantomnaut

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Edited By ThePhantomnaut

Finally shit! Took them a while.

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joey2683

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Edited By joey2683

I'm looking forward to that Happy Hour.

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HadesTimes

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Edited By HadesTimes

I had forgotten this game even existed

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RE_Player1

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Edited By RE_Player1

Top down Burnout game? I just got back into Paradise City and while Criterion has an amazing track record I'm a little worried. Hopefully it will turn out to be a fun little game.

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KarlHungus

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Edited By KarlHungus

LOBSTER MONSTERS

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jeffk38uk

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Edited By jeffk38uk

Man I hope this game doesn't have lobster monsters...

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falconer

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Edited By falconer

Bought.

Also, STOP SAYING CRASH MODE WAS TAKEN OUT OF PARADISE!!! Jesusfuck... it was renamed Showtime.

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louiedog

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Edited By louiedog

It's been a decade or more since I enjoyed a top down driving game. That Zombie Driver game on Steam looked alright, but I haven't tried it. If this is more about the crash mode from previous games than it is completing laps, I can get behind it.

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lameimpala

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Edited By lameimpala
I'm all for crash mode being a standalone XBLA title, but top-down view? That seems like an ill-advised choice to me.
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White_Silhouette

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Edited By White_Silhouette

Well it's coming out on xbla so there will be a demo. Will at least give that a try. Skeptical about it but it could be a lot of fun.

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RE_Player1

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Edited By RE_Player1

That screenshot looks like shit...

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deactivated-5d8bd173e1e3b

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Some times I feel like the video game industry is. 10 years of progression, 5 years of rehashed crap, 10 years of progression etc.

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Silver-Streak

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Edited By Silver-Streak

@ShaggyChu: Actually, while showtime was great, it wasn't Crash mode in any form besides you crashing into things. The original crash modes in prior games were more puzzle games then just score counters. There was basically a best path to follow to make sure you hit it right, the traffic patterns weren't randomized, etc.

I think the Penny Arcade guys called it something like car golf, which is semi accurate.

Showtime is great, but it's more of a randomized score attack mode, as there's no set paths/layouts of vehicles, etc.

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RandomInternetUser

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@RE_Player92 said:

That screenshot looks like shit...

Yeah, maybe giant lobster monsters will make up for that.
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eristocrat

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Edited By eristocrat

I need to hear more about the Lobster Monsters.

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WinterSnowblind

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Edited By WinterSnowblind

I think this is a great idea for an arcade game. Not sure if it'll have the same affect without the better graphics and crash physics though.

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pickassoreborn

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Edited By pickassoreborn

Wasn't Crash Mode first introduced in Burnout 4? I know some people hated it, I quite liked the strategy angle going from one power up to another - the top-down view of this looks like it'll be easier to plan out combos and have a better idea of where things are. Could be fun!

The Kinect shoehorning though. Meh.

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ghostchant

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Edited By ghostchant

probably not for me

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RTSlord

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Edited By RTSlord

lobstuh monstuh?

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falconer

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Edited By falconer

@Eujin: I'm well aware of the evolution of Crash mode.

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Portis

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Edited By Portis

If Criterion is actually making this, then I have hope. But man, that screenshot does not look good.

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paisan13

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Edited By paisan13

HeyHey, good old GTA ^_^

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phrosnite

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Edited By phrosnite

Let's hope they are also working on Burnout Paradise 2...

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saddlebrown

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Edited By saddlebrown

Couldn't be more disinterested. Don't waste development time on stuff like this; put it toward making an ACTUAL new Burnout game.

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JohnDudebro

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Edited By JohnDudebro

Any confirmation on lobthta monthtas?

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Mentalnova

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Edited By Mentalnova

Screen looks bad.

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PhatSeeJay

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Edited By PhatSeeJay

I was all "YES!" and then I saw the screenshot and felt disappoint. I just want the slice from Burnout Revenge! Let me blow up HD cars!

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SeriouslyNow

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Edited By SeriouslyNow

Criterion : Watch as we rape our best franchise ever.

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Edited By sammo21

Could be fun...but I'm ready for a new Burnout game Proper...

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thebobster10

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Edited By thebobster10

What. The. Fuck. Is this some sort of a sick joke? I remember playing crash mode for the first time back on Burnout 2 and falling in love with it. Now I'm just gonna shit on it instead.
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Edited By KowalskiManDown
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RedFive

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Edited By RedFive

@KarlHungus said:

LOBSTER MONSTERS
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dungbootle

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Edited By dungbootle
@RedFive said:

@KarlHungus said:

LOBSTER MONSTERS
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Bhatman

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Edited By Bhatman

How far the mighty have fallen :(

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Edited By winsord
No Caption Provided
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Edited By kingyo
@dungbootle said:
@RedFive said:

@KarlHungus said:

LOBSTER MONSTERS
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blalala

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Edited By blalala

Hard to judge without seeing gameplay, but I still have faith in Criterion and I really hope this will be good. For the people hoping for another proper burnout, I think Criterion is working on next years NFS game, sorry...

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BulletproofMonk

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Edited By BulletproofMonk

Really not into the whole top-down thing.

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Edited By hexogen

This just makes me want to play Burnout Revenge (or 3) instead. I'll have to see more of the game before I write it off completely, but I'm not a big fan of the top-down perspective.

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natetodamax

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Edited By natetodamax

lobthuh monthuh

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TOYBOXX

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Edited By TOYBOXX

Is this a joke? Selling what seems to be a Facebook game as a full fledged XBLA product? No. Give us something with better quality instead of this shovel-ware crap that belong on social networks. I understand that companies within this industry need to make money, but how far is too far to pursue greed? Is destroying beloved franchises really the best laid plan to make a profit? In the long run the answer is no. If there is anything that we can learn from the past, namely the great video game crash of the early 80's; having a track record of over priced, low quality, games is an abandonment of the consumer. And consumers will respond in kind. 

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MjHealy

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Edited By MjHealy

Are lobster monsters a paid DLC add-on?

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First  i was yeah! But now it's like hm no...

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Edited By AndrewW

Normal '3D' crash mode = epic.

This top-down version looks terrible...

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Edited By Phished0ne

ITT: typical internet bullshittery. 
 

 C'MON GUYS EVERYONE PILE ON, WE GOT A SCREENSHOT! 
 
LOOKS LIKE SHIT! LOLOLOLOLLOLOLOLOKLOLOLOLOLOLOLOLOLOLOLOLOL   

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Edited By Swaboo
No Caption Provided
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Edited By vigorousjammer

The best part of crash mode was all the extremely detailed crashes that you got to watch happen. Without the graphical fidelity, what does that leave us with? a crappy super-precise puzzle game.

Although, I dunno, Lobstuh Monstahs sound alright...

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Edited By DJJoeJoe

When they finally release a game that focuses on the crashes, like everyone wanted since the beginning, it will be amazing. Until then I am left here to wonder if they even know people want it so badly. I don't wanna race, I wanna crash god dang it...