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Deathsmiles IIX to Mark First Non-Localized Release on Xbox Live

If you're desperate for more bullet hell, Cave and Microsoft have a solution.

As the market and appetite for downloadable content continues to expand, we're starting to see more and more companies experiment. An exciting development for gamers is non-localized content. It costs money to localize even the smallest of games, a price tag that prevents a great many from ever arriving.

Sony recently partnered with MonkeyPaw Games for a series of non-localized (read: no English, all Japanese) releases through PlayStation Network, and Microsoft joins them on Tuesday with Cave's Deathsmiles IIX. Like most Cave games, Deathsmiles IIX is all about dodging streams of bullets, and gamers will have a chance to pick up the game in its original form for $29.99 via Games on Demand.

According to Cave's official Facebook page, the studio's Xbox 360 producer, Makoto Asada, was "approached by Microsoft with the opportunity, and we will be giving this format a try for getting some of our Japan-only shooters released overseas." Makes it sound like Deathsmiles IIX won't be alone.

Right now, Deathsmiles IIX is only going to be available in North America, though a representative on Cave's Facebook page noted that could change, depending on the response here and demand abroad.

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