Monkey Island co-creator Ron Gilbert's touch and spin on DeathSpank are evident enough in the images and videos released, but the insightful and oft-hilarious designer did leave the project before certification. In an April update to his blog, Gilbert notified all "Premium Gold Level" subscribers of his departure from Hothead Games, and also teased something which non-PS3- and 360-equipped people might be interested in: a third version of the title.
== TEASER ==It's hard to tell if Gilbert was being serious about a possible other version of the game, since his post characteristically bounces between serious and preposterous. Yet, it's hard to believe that Hothead Games, a studio that has put a few titles on the PC and Macintosh, won't be gifting those platforms with the game at some point in the future. I should note that several other sites have pegged DeathSpank as a PC release in light of its EA Partners announcement, and while no denial has been issued, Hothead hasn't commented on the supposed confirmation (other than to say they like money).
As DeathSpank ends the creative and production phases and start down that long and winding road of certification and testing of the Xbox and PS3 and [REDACTED] versions, it's looking quite amazing and is damn funny. So, to quote my childhood hero George W. Bush: Mission Accomplished.
Confused and don't know what DeathSpank is? In a nutshell, it's a Canadian government-funded Diablo-esque RPG that features point-and-click puzzles on top of 2D and 3D pop-up book style elements. Also, it appears to be as funny as Gilbert thinks it is. Come to think of it, I probably should have just written "Diablo meets Monkey Island" again, eh?
DeathSpank will launch at 15 bones, or whatever the Microsoft Banana Dollars equivalent of that is. (Let's say 1200 points.)