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Did 3DS Just Get Achievements With...Accomplishments?

Don't get too excited yet, though.

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The slightly delayed 3DS firmware went live today, introducing the ability for publishers to sell DLC, 3D video recording, and more hats to collect also introduces what may be Nintendo’s answer to achievements and trophies: accomplishments.

So far, accomplishments are limited to the StreetPass Mii Plaza and have zero point value, but it’s not hard to imagine accomplishments eventually expanding into actual games.

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Nintendo didn’t trumpet the idea of accomplishments prior to this firmware update--in fact, I don’t remember the company mentioning them at all. Then again, that sounds like typical Nintendo.

If Nintendo decided to make accomplishemtns part of Virtual Console, my world might actually fall apart, and I don’t even really care about achievements that much.

Patrick Klepek on Google+

76 Comments

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notha

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Edited By notha

i lol'd at the name. 'acomplishments' just sounds so rip-offy from 'achievements' at least 'trophies' sounds like it had a little bit of thought behind it

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obscurefan

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Edited By obscurefan

Cool, I'll admit I've turned into a bit of an Achievement hunter so this would really help to get me back into Nintendo games.

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Bollard

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Edited By Bollard

They talked about this before launch but said it might be some weird thing where only certain publishers use them - they either quoted EA doing it or Ubisoft I can't remember.

Either way I like that it actually happened.

EDIT: Also,

@patrickklepek said:

If Nintendo decided to make accomplishemtns part of Virtual Console, my world might actually fall apart, and I don’t even really care about achievements that much.

PROOF READING IS YOUR FRIEND KLEPEK. But thanks for the article.

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Dixavd

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Edited By Dixavd

Wow some people think of achievements in such a one-dimensional way. Achievements are a really useful tool if used correctly, they can be used to add depth to a games story line (like for instance having the player make a choice but either way they get an achievement naming them as a villain, to show how shitty a position they have been thrown in) or simply as an insentive for players to try new things within a game that they may not try or think of trying. It is also a way of rewarding players for tough tasks and being able to react to them in sequels (like common thinks in games that check if you have achievments of the previous title and reward you in the sequel for playing the previous games, this can also be taken a step further as to actually change missions of dialog in the next game).

Even if Nintendo didn't actively put it in developers will do it off their own back anyway, take Xenoblade Chronicles for instance which has an extensive list of achievements in-game.

They can be a fantastic tool for communication between developers and players and ways of personalising playthroughs even if they player does not actively seek them out.

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strainedeyes

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Edited By strainedeyes

I admit it, these things keep me interested in a game well after I would normally move on.

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TreyoftheDead

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Edited By TreyoftheDead

VC achievements, my god Nintendo don't do that to us. We cherish our lives!

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Vexxan

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Edited By Vexxan

ACCOMPLISHMENT GET!

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krabboss

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Edited By krabboss

@ChrisInCali: That's coming in the next firmware.

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49th

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Edited By 49th

Yo Nintendo, where are my GBA games?

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RobertOrri

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Edited By RobertOrri

Let's not get too hyped up here. So far this is just inside a single application, and there's no button on the main 3DS menu to indicate that this sort of functionality is coming as a system-wide feature.

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MideonNViscera

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Edited By MideonNViscera

@Marz said:

They should use the experience from doing this for the Wii-U, i'm sure people would welcome that feature for the next nintendo console.

If the WiiU actually has all the games of the PS3 and 360, then it'll have them. SSF4 for 3DS still had achievements even. It's like for PS3 trophies. They were already making them up for X-Box, why not throw em on PS3? I'm sure it'll be the same.

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Alkaiser

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Edited By Alkaiser

@Dixavd said:

Wow some people think of achievements in such a one-dimensional way. Achievements are a really useful tool if used correctly, they can be used to add depth to a games story line (like for instance having the player make a choice but either way they get an achievement naming them as a villain, to show how shitty a position they have been thrown in) or simply as an insentive for players to try new things within a game that they may not try or think of trying. It is also a way of rewarding players for tough tasks and being able to react to them in sequels (like common thinks in games that check if you have achievments of the previous title and reward you in the sequel for playing the previous games, this can also be taken a step further as to actually change missions of dialog in the next game).

Even if Nintendo didn't actively put it in developers will do it off their own back anyway, take Xenoblade Chronicles for instance which has an extensive list of achievements in-game.

They can be a fantastic tool for communication between developers and players and ways of personalising playthroughs even if they player does not actively seek them out.

Maybe in like 1% of games, being generous. In most games its an annoying feature of "Hey! You just shot a hundred mans! Pat yourself on the back. No, you didn't actually unlock anything for doing this. Thats what dlc is for silly!"

So yeah. I can't wait for accomplishments. People can buy a whole bunch of games that they hate to jack up their gamerscore. I wouldn't be so down on it if it had the tiniest little bonus attached to it. But it's literally just a dude flicking pennies past your vision to get you to play games that you don't want to play in the first place. Movie license/tv license games and sport games 2k6 say hi.

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superfriend

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Edited By superfriend

Achievements are a great way of tracking your progress in a game. They make it easy to compare your progress with other people. They sometimes help you find stuff hidden in the game or give you incentive to try other ways of playing a game instead of just rushing through.

If Nintendo wants to do them, fine. A nice unified online experience would be nice too. And a better interface for all the shop stuff. If Wii U comes around and launches as barebones as the 3DS did, there´s really no excuse anymore. They had a lot of time to fix these things.

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loopy_101

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Edited By loopy_101

Man, I must be the only one who doesn't like achievements here. I've always found them counter-intuitive as to how I play a game.

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WinterSnowblind

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Edited By WinterSnowblind

@Superfriend: This is pretty much how I feel them. I don't agree with the people who seem to think they're the greatest addition to gaming ever, because they add "whole new ways!" to play games.. but I don't agree with the hipsters who want them completely removed either.

I tend to ignore them, I don't think they're particularly important to games, but they can be a bit of fun, especially if they encourage you to do something in a game you might not have otherwise tried, and being able to compare your progress with other people is a positive thing too. When you're playing a game just to get them though... then you're taking it a step too far.

I'm in favour of Nintendo adding them, but it feels like they should have made unlocking the Mii hats tied into them, similar to what Xbox games do with Avatar awards.

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I_smell

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Edited By I_smell

It's getting pretty hillarious the names people have to come up with to get around the word "achievement".

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soccer5537

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Edited By soccer5537

@Shaanyboi: But why give you such items for completing a game when Nintendo has the possibility to sell you such goods a la Microsoft? We gamers need to think like a multi-billion dollar company, and then say no thanks when they offer us junk for real monies.

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TehFlan

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Edited By TehFlan

Kirby Mass Attack actually had the same kind of thing. I S-Ranked it.

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rustyspoon

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Edited By rustyspoon

But what good are "accomplishments" if there's still no way to show them off?

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BR4DL3I9H

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Edited By BR4DL3I9H

I used to be a huge achievements whore, but these days i only care about getting achievements for games that i still enjoy playing after the credits roll. If the gameplay is boring by then you can expect me to not even both trying for the ones i missed, but if the gameplay is still good then i will go for them. Oh, and i have really grown to hate the collectibles in games. When i was a kid they used to be fun but now as an adult i don't have the time to hunt for all 100 golden dildos or whatever they want me to find, especially if i have a few games on the go with the same requirement.

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BBQBram

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Edited By BBQBram

Typo! Typo!

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HellBrendy

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Edited By HellBrendy

One would have thought they would call it "3DLC".

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Jensonb

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Edited By Jensonb

Nothing to see here folks. Nintendo has had single-software Achievements since the Wii came out. This is just an example of that for Mii Plaza.

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Just_Endless

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Edited By Just_Endless

They are astonishingly difficult (finish find me 5 times, what?), and only apply to the Mii courtyard channel. Not real groundbreaking to me.

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NeoTechni

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Edited By NeoTechni

But all of them are the worst kind of trophies, the kind you have absolutely no control over. They're practically random!

Also, quit asking for them in EMULATED games, that's not a realistic possibility

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EarlessShrimp

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Edited By EarlessShrimp

maybe I'll really have to break out the ol' 3ds just to check this stuff out!