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Digital Game Distribution Coming To Games For Windows Live

Resident Evil 5, Red Faction: Guerrilla to be among available titles for new storefront launch.

 Now you'll have to decide whether you want Osmos with Steam achievements or GFWL achievements. Surely the end of the world can't be far behind.
 Now you'll have to decide whether you want Osmos with Steam achievements or GFWL achievements. Surely the end of the world can't be far behind.
I've often wondered by Microsoft didn't directly go after the other PC-based digital distribution portals out there with its own setup, especially after the launch of its Games for Windows Live platform. Today, Microsoft is more directly entering the fray by announcing plans to do exactly that.

The Games on Demand side of the Games for Windows Live client won't roll out until December 15, but it'll launch with a handful of games, including Resident Evil 5, Red Faction: Guerrilla, Battlestations: Pacific, and new GFWL-enabled versions of World of Goo and Osmos. A free game--a GFWL-enabled version of Tinker--will also be offered. The process sounds an awful lot like the on-demand offerings that were recently added to the Xbox 360, with payment options that include straight-up credit card purchases as well as Microsoft Points transactions, and the ability to redownload anything at any time.

Not a bad idea, really, but with the GFWL client acting more like a simple storefront and less like a social network, they're still missing the key part of what makes Steam work so well. Every time you log into Steam to see what your friends are doing, you're hit over the head with new releases and HOT DEALZ. It's like they're daring you to get to the community tab without at least clicking through to one or two store pages. I don't know about you, but I usually end up setting my eyeballs on two or three different "add to cart" buttons before seeing what's up with my friends list. Devious.    
Jeff Gerstmann on Google+

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Jim_uk

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Edited By Jim_uk

Great until Microcock get fed up with it and turn off the DRM servers, it wouldn't be the first time. Anyone who buys off this needs their head examined.

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Winternet

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Edited By Winternet

It sure is devious

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KuribosShoe

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Edited By KuribosShoe
@YuheJi:  but one assumes the games being offered on demand will have exclusive live achievements.  like World Of Goo, for example. 
 
but really, it's not like it has to be a one or the other thing, I already have GFWL because of GTA IV, and I have a lot of games on steam too.  I can go to steam for deals, and when the price is the same, I can opt for gamerscore, which I care much more about than boring old steam achievements.  But maybe that's because I'm primarily a console gamer.
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MrKlorox

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Edited By MrKlorox

I wondered how long it would take. So if I enter my GFWL key, I can download my game?
 
If so, ozcdkeys and cdkeysdirect will finally get more of my business.
 
Also from an achievement perspective, I'd take GFWL ones anyday.

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Curufinwe

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Edited By Curufinwe
@YuheJi said:

" @Buccura: Yes, you can get Achievement Points off of GFWL games bought on Steam.  Dawn of War II requires Steam, and gives me points. "

I bought RE 5 off Steam, another GFWL game, and now I have 600-something MS nerd points from it.
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deactivated-5e0e0ee2ea170

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Give me... 
 
Halo 3 
Gears 2 
Fable 2 
GTA 4 DLC 
 
Then I'll want to use it.

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nanikore

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Edited By nanikore

GFWL ain't got shit on Steam.

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cspiffo

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Edited By cspiffo

It's about time but it's also probably too little, too late.

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Everlovin

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Edited By Everlovin
@WinterSnowblind said:  
"I can completely understand why they don't release their games on Windows anymore.  Although you now use this as a complaint, you're the same people who used it as a reason not buy an Xbox "all 360 games come to PC anyway" and then heavily pirated them, leading to poor PC sales and diminished 360 ones.  Personally, I think it's good that Microsoft are continuing to support GFWL, and I think it could turn into a really great system, if developed in the right way.  But it shouldn't do it at the cost of the 360. "

Hi, I buy all my PC games.  I don't but the piracy arguement.  You mean to tell me that the company that designs the OS my games run on, and is creating a service which requires a user to be online cant find a way to make piracy at least as hard as on the 360.  Minus the Used game market and game rentals...  Which im sure you convienently forget is not an issue with console games.  If a GFW service is 100% online, then there should be a way to make it a game require an online server side dependancy or checks.  You never hear people pirating WoW.  They can buddy this with a month or so lead for the 360 version to help fuel their console war .  Hell, I'd even go for being able to plug my mouse and keyboard or even my whole PC into a 360 and play through it.   Sorry, I dont buy your BS.
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NoXious

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Edited By NoXious

Too little, too late.

Steam has awesome deals, my money is worth more then my gamerscore which adds nothing to real-life accomplishments.
Steam has a great community, my friends all use Steam in some way or shape and it's a great way to join in on games or talk to them while I'm playing a different game.
Steam has served me well for over 6 years, GFWL hasn't even begun WORKING well - yet alone serving me well.

The only good thing about this, is that it adds a new competitor on the market. This means Steam might have to put out more, to stay on top of their game. We'll see though, time will tell.

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Vision

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Edited By Vision

I have my friends on steam and so on i'll just stick to that for now. :)

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WinterSnowblind

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Edited By WinterSnowblind
@Everlovin said:
" This service will fail.  As a primarily PC gamer I can tell you that the GFWL brand is like nails over a chalkboard for anyone that's been following the charade for the last couple years.   GFWL  promised to bring PC gaming back as a serious platform bla bla bla and Microsoft dumped it (and us) like yesterday's garbade.  Microsoft finally wants to woo the PC gamers now?  Pfft.  Thanks a ton for remembering us when Fable and Halo 3 came out... oh wait.  You want to buy PC games from a company that doesn't even release its own games on PC AND develops the platform OS?  No thanks, its steam for me. "
I can completely understand why they don't release their games on Windows anymore.
 
Although you now use this as a complaint, you're the same people who used it as a reason not buy an Xbox "all 360 games come to PC anyway" and then heavily pirated them, leading to poor PC sales and diminished 360 ones.  Personally, I think it's good that Microsoft are continuing to support GFWL, and I think it could turn into a really great system, if developed in the right way.  But it shouldn't do it at the cost of the 360.
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Will_Lucky

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Edited By Will_Lucky

GTA: Lost and Damned achievements on PC just made a whole lot of sense ;).

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deactivated-64b8656eaf424

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Steam achievements don't add to your gamerscore, easy decision.

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HitmanAgent47

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Edited By HitmanAgent47

I hate games for windows live, now they want to sell games? Lol, not buying it unless it's in stores or on steam.

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Everlovin

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Edited By Everlovin

This service will fail.  As a primarily PC gamer I can tell you that the GFWL brand is like nails over a chalkboard for anyone that's been following the charade for the last couple years.   GFWL  promised to bring PC gaming back as a serious platform bla bla bla and Microsoft dumped it (and us) like yesterday's garbade.  Microsoft finally wants to woo the PC gamers now?  Pfft.  Thanks a ton for remembering us when Fable and Halo 3 came out... oh wait.  You want to buy PC games from a company that doesn't even release its own games on PC AND develops the platform OS?  No thanks, its steam for me.

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UnrulyRuffian

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Edited By UnrulyRuffian
@Sinkwater said:
" @Tampolini said:
" Seems like a relatively low risk gamble for Microsoft. Aside from a bit of bandwidth I don't suppose this attempt to dabble in the digital download market will cost them anything. You have to wonder why they've not tried it sooner though??? "
They still have to pay people to do the work.  Those are wages that could be spent elsewhere. "
 
That's true - it's not like we're talking pocket change, but in the grand scheme of the Microsoft empire I imagine it's relatively little.
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Suicidal_SNiper

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Edited By Suicidal_SNiper
@Alphazero said:
" Those Microsoft guys... they're gonna make it big one of these days. "
Lol, that one gave me a good laugh. 
 
Good day sir!
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BrittonPeele

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Edited By BrittonPeele

I admit it: This makes me glad I didn't buy Osmos when it was on sale on Steam last week. GFWL Achievements > Steam Achievements, even if Steam is a better PC service. Gotta add to that Gamerscore!

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YuheJi

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Edited By YuheJi
@Buccura: Yes, you can get Achievement Points off of GFWL games bought on Steam.  Dawn of War II requires Steam, and gives me points.
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sjschmidt93

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Edited By sjschmidt93

Steam >>>>>>>>>>>>>>>>>>>>>>>....................>>>>>>.....>>>>.......... GFWL 
 
But really, GFWL doesn't have a shot. You can't do something like this and expect it to work. You're going up against a well established competitor that has millions of users, a thousand+ games and about 6 or 7 years under it's belt. It's just not doable.  
 
It'd be like the PS4 coming out in 2010 and then the 720 decides to hit in 2016 (with roughly the same technical specs as the PS4), it wouldn't do anything.

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Buccura

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Edited By Buccura

Seriously, a lot of GFWs titles are on Steam already so, why bother. Unless you can't get LIVE Achievements in the steam versions of GFWL games. Can you?

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Edited By niall077

why I use steam is because Half Life 2 was on there. 
  
Will MS be releaeing any PC games that will make my give a damn about this servise because I think every game they announced for this is already on steam. 
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Claude

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Edited By Claude

Hey, good luck with that. Watch what your competitor does and then do it better.

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Edited By Trnck
@dbz1995 said:
" Steam is better because:  A) I have an account on it B) Steam is a better name C) GWFL IS FOR N00BZ D) Steam has awesome adverts flashing across your screen E) RIIIIIDGE RAACER "
yep, GWFL IZ FER N00bZ, how about GFWL then?
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LiquidS

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Edited By LiquidS

Competition is good for us as Steam no doublt will start doing an even better job to keep us spending money with them. 
Also Microsoft not just buying out steam, then destroying it is also a big plus.

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Kohe321

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Edited By Kohe321

Steam is addicting, thats true.

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Sinkwater

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Edited By Sinkwater
@Tampolini said:
" Seems like a relatively low risk gamble for Microsoft. Aside from a bit of bandwidth I don't suppose this attempt to dabble in the digital download market will cost them anything. You have to wonder why they've not tried it sooner though??? "
They still have to pay people to do the work.  Those are wages that could be spent elsewhere.
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RedFive

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Edited By RedFive

Another avenue for digital distribution is great. Competition, woo hoo! Also, ACHIEVEMENTS

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StingingVelvet

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Edited By StingingVelvet

What's that MS?  You don't want me to play your newer games on PC, you don't offer a very PC friendly interface, you hide my save files and charge me for DLC in ridiculous points and you are 5+ years late to the party, but you want ME to choose YOU over Steam? 
 
Fuck off.  Seriously.
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dekoboko

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Edited By dekoboko

Sorry, gfwl I have very little faith in you. I wish you the best of luck but, frankly I'm pulling for  Steam. 

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jim_dandy

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Edited By jim_dandy

GFWL or a hot stick in my eye?

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septim

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Edited By septim

Considering they have botched nearly every aspect of GFWL I don't have high hopes. Yet increased competition in the digital distribution sector will only help drive down prices. So go for it!

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Xiemos2

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Edited By Xiemos2

Pass on that, rather stick with Steam. GFWL has been a shitty ass and dated service since its made its debut with DoW2, and it's barely even functional in the rest of the games.

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ShaunassNZ

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Edited By ShaunassNZ
@Jimbo said:
" Typical price of a brand new PC game on Steam: £35 Typical price to have a physical copy delivered to my house: £25  It's not like I feel any loyalty toward Steam.  If Microsoft (or anybody) can beat the delivered price then I'll consider switching to digital distrubution, until then I don't see the point for anything other than the mega-cheap deals. "
Oh sucks for UK aye I'm in NZ and a typical game here is $100NZD delivered and on Steam $58NZD I love not being in recession.
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Hamst3r

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Edited By Hamst3r

What I want more than this is for them to connect all their "Live" brand shit. Right now, the only way to check my 360 messages (voice and pictures) is to start up a GFWL game and use the in-game overlay thing. If I go to the xbox site it says I can't view the images or listen to the recordings. The GFWL desktop software doesn't support any of this. Windows Live Messenger doesn't either. Also, why isn't this stuff just going into my Hotmail account? The accounts are linked.
 
That's what bugs me more than anything about the "Live" stuff. Until my 360 friends list shows up in Live Messenger and my 360 messages go into my Hotmail - where I can look at the pics and listen to the voice messages - they're doing it wrong.

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ShaunassNZ

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Edited By ShaunassNZ

Gosh I was just thinking yesterday why GFWL is fail, and the proves it more, they don't put shit loads of content there they have like 3 demos a little DLC for 5 games I think and now what 2 games on demand. This is outrageous and a waste of time.

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dr3day

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Edited By dr3day

They will overprice their games, I'm sure. It's a bit late to be throwing their hats into the market, with Steam, D2D and other dig dist sites years ahead of them. 
 
How bout fixing GFWL and making it something presentable instead of tacking on money making mini-features.

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gexecuter

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Edited By gexecuter

This could be interesting, competition is always good tough i don't expect much from Microsoft, steam works pretty well and from i hear Windows Live not so much...
 
PS: Also Osmos is awesome buy it.

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Edited By crusnchill

I, more often than not, like to play RPG's on my PC. But if they have achievements and are still VERY playable on the Xbox 360, then I'll buy it for that platform. 
 
I hope GFWL get's Dragon age: Origin's in it's games catalogue. :-) 
 
@TheKidNixon:   I'm in tandem with both PC and Xbox 360. 
(Only because I had to send in my PC to get it fixed for whatever reason, and found out that I had to get my gaming fix in while I waited for it to come back. Then found out something even stranger... I was an elitist PC gamer betraying my sensbilities and friend's. Xbox Live is pretty damn cool aswell!)

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Impossibilium

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Edited By Impossibilium

who knows, by the time the update hits Reactor Zero might have actually patched some of the launch day bugs from September in Red Faction like broken 5.1 surround, running at hyper speed in Windows 7, 360 controller moving at different speeds, turret controls running at different speeds ...

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kenzo287

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Edited By kenzo287

World of Goo with achievements? SOLD!

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Boiglenoight

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Edited By Boiglenoight

Competition is good, but so's intention.  Valve, like Google, seems good at balancing the interests of the various parties that utilize their systems.  Steam doesn't seem to benefit the publisher any more than the consumer, and compared to the offerings on XBL and PSN, Steam feels a lot more price friendly toward the customer. 
 
Microsoft's strategy with Live on the 360 has seemed to be figuring out how to make the most money off of their player base without pissing the majority off.  Using Gold memberships to create artificial value over content and features that are free on other platforms.  Hamstringing publishers (including Valve and Epic) from releasing free content, insisting that gamers pay for something.  In other words, Microsoft isn't a company that started as a games developer and grew into a digital distribution powerhouse--they're a software publisher that is keen on securing as many ways to profit from the overall business as possible.  Their moves toward digital distribution might make Steam more competitive, but that's the only upside here that I see.   

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Geno

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Edited By Geno

I thought GFWL already sold games :/ 

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Lowbrow

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Edited By Lowbrow

Awesome. Instead of improving functionality of the system as a whole, just add shit that will make them money.
 
I think I'll stick to steam.

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UnrulyRuffian

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Edited By UnrulyRuffian

Seems like a relatively low risk gamble for Microsoft. Aside from a bit of bandwidth I don't suppose this attempt to dabble in the digital download market will cost them anything. You have to wonder why they've not tried it sooner though???

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ace22b

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Edited By ace22b

So if I buy a game on GFWL instead of Steam, does that mean my gf can't watch netflix on 360 while I play the game on PC?
 
No thanks.    

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ultrarobotninja

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Edited By ultrarobotninja

Whats funny is that Red Faction: Guerrilla doesnt even support windows 7 yet. I bought the game on the steam sale (THQ Pack) and after it kept crashing due to windows live, i went to the support forums on THQ that states the game doesnt support the newest Microsoft OS yet...

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Edited By AndrewB

This is all fine and well as long as they don't pay for exclusivity. The only download service I use is Steam, because I've already gotten so many games through them, I like almost everything about the way it works, and I don't want to have to remember which service I used to download what game (nor have to worry about what happens when they go out of business, as many of the lesser-used services would seem sketchy).
 
If the GFWL service ends up splitting the PC community even further, I'm going to stop buying PC games. Then, even worse for Microsoft, I'd have little to no reason to use their operating system, as I find a decent Linux distro or, one better, Mac OS X, better as a day-to-day operating system.
 
If anything, my argument is that the thing holding back gaming on PCs is a lack of unity. Microsoft has the most half-assed in-built support for it in Windows, as if they don't realize how lucky they are to have such exclusivity when it comes to the majority of games releases. The potential for money is the only reason I see Microsoft competing against Steam. Since Gabe is a former Microsoft employee, and the relationship between companies seems pretty good, it would seem like a good idea to partner up and integrate the service directly into the OS, were it not for the money (and possibly some ridiculous anti-trust lawsuit shite).

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Cerza

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Edited By Cerza

Another Digital Distribution platform... So now we have Steam, Impulse, Game Tap, and ...GFWL? Wait I think I missed one. Why are they still pushing this crap anyway? I don't get it. GFWL has been so poorly executed at every step of the process I can't take it seriously, or see it as anything other than a huge failure if it a serious attempt.