- Adjustments to make Public matchmaking faster, especially in the single player party and the four player party case. Some of these adjustments should be felt immediately and some will play out over several days as our update enables us to reduce player segmentation by reducing the number of servers required to do matchmaking. This will increase the number of possible matches available for you to join.
- A tweak that should prevent us from losing some of our additional detailed stats data that we gather for gearsofwar.com. Due to the large number of concurrent matches, our stats gathering servers were not able to collect data for every single match played. The Xbox LIVE leaderboards are 100% accurate but our existing stats web pages may have some missing data prior to the update.
- A fix to address the issue where some players were unable to start the story-based campaign if Xbox LIVE was down or unavailable.
Giant Bomb News62 Comments
Gears of War 2 Gets Its Matchmaking Patch
by Jeff Gerstmann on
Lonely hearts, get that Lancer out of your mouth! Gears 2 matchmaking is back in business.
I love that Microsoft essentially forces everyone to use the phrase "title update" when describing, you know, patches for Xbox 360 games. It's as if someone decided that "patch" is a dirty word. Instead, the net effect is that "title update" are now dirty words, and they have that sleazy "let's not call it a patch" vibe thrown in for good measure!
Anyway, there's now a title update available for Epic's Gears of War 2. Senior Producer Rod Fergusson posted these changes on the game's official boards:
So those of you who were stuck waiting for what seemed like days to get into a Gears 2 public match should be seeing some relief right about now.