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Giant Bomb's 2013 Game of the Year Awards: Day Five

All things must come to an end. Until they happen next year.

Best Horror Game (Patrick Klepek’s Biggest Scare of 2013)

Year Walk

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Horror is much like comedy. It’s an incredibly subjective genre that might affect one person profoundly, prompting the individual to scream with fright, and completely bore the next. The best kind of horror elevates past the trappings of the genre, using its ability to manipulate our fears as a storytelling mechanism. Year Walk, one of two tremendous games from Simogo in 2013, pulls this off wonderfully. By wonderfully, of course, we mean it scared the crap out of us.

Year Walk is a game that’s tearing at its own seams, begging you to set it free. You have to rethink what it means to interact with a touch screen, discovering new ways to open this snowy puzzle box. Jump scares are a cheap tactic in the horror toolbox, but used effectively, they instill a level of imagined tension no amount of horrific imagery can match. A simple exploratory game quickly becomes much more, as the player hesitates to move, wondering if this normally quiet game will decide to speak very loudly.

The game even makes tremendous use of the whole idea of "apps" In addition to Year Walk as a game, there’s a Year Walk Companion app, which includes additional information about the world and its mythology. To anyone that’s finished Year Walk, however, you know there’s much more to be discovered, and the unraveling of Year Walk’s true nature is a mixture of terror and delight.

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Runners-up: Outlast, Dreadhalls

Please Stop

Games That Require Post-Launch Apologies

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This should go without saying, but somehow, in this, the year of Luigi, it’s a problem. We're used to the idea of patches. In the most ideal of scenarios, patches are great. Games have become increasingly complicated beasts, so much so that even Nintendo, a company that prides itself on incredibly polished games, has been forced to patch the occasional one. But when games arrive so completely broken that patches aren’t enough, and companies are forced to issue several apologies after release, it’s now crazy.

You could reasonably make the argument this should be the “Electronic Arts Games That Require Post-Launch Apologies,” given the company was forced to hang its head for SimCity, NBA Live 14, and Battlefield 4 this year. With SimCity and Battlefield 4, the company couldn’t even be bothered to sound reasonably upset about the experience consumers were having. No, that came later! With Battlefield 4, the first apology even included the company patting itself on the back for having shipped another version of the game! With NBA Live 14, the game was basically indefensible, and EA fessed up right away.

At least those games are still available, though. Ashes Cricket 2013 was released...and then cancelled. It takes a truly heinous piece of interactive software to require such an insane switcheroo. That 505 Games’ apology for Ashes Cricket 2013's complete lack of quality standards felt so heartfelt was welcomed, but let’s remember that teary letter came after they shipped a game it’d happily accepted cash for.

Get your act together, video games!

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Runners-up: Full-Priced Games That Are Lousy With Microtransactions, Outrageously Priced Mobile Ports (Angry Birds Star Wars, Motorbike)

Worst Game

Ride to Hell: Retribution

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We don't see a ton of games about bikers around these parts, but if Ride to Hell: Retribution is all the world has to offer, maybe that's not a big deal. Deep Silver and Eutechnyx combined to produce a game that starts out as equal parts hilarious and horrid, but as you get deeper into the action, the slider moves closer and closer to the "horrid" side. It's buggy, glitchy, and twitchy across the board, but it's the bone-dry action, which has you occasionally riding a motorcycle in an unimpressive fashion or attempting to fight bad guys in a decidedly awful way, that drags this whole thing down into the absolute depths.

You might have seen some videos that make Ride to Hell: Retribution look like the hilarious kind of bad game that might be fun for that YouTube channel you've been thinking of starting. But do yourself a favor: Don't play this game.

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Runners-up: RIPD: The Game, The Walking Dead: Survival Instinct

Best Game

The Last of Us

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This isn't Naughty Dog's first time in the top spot on one of our annual lists, so in one sense it's not a huge surprise that they've made it here again (and on the same console, no less). But what is surprising about The Last of Us is the extent to which this game departs from not just Naughty Dog's previous, mostly lighthearted work, but from the irreverence and superficiality of most of the video game industry's output in general. It's not that there aren't other games out there that take themselves seriously; it's more that The Last of Us deserves to take itself seriously. It's a work of subtlety and gravity that makes you feel like maybe games do deserve to be regarded with the same level of respect as the best books and films.

The core of the game's triumph is the developing relationship between survival companions Joel and Ellie, and the way their motivations change (and sometimes don't change) as they come to rely on and care for one another during a brutal, year-long trek across a savaged United States. The Last of Us relies on its characterizations to move its story forward in a way few games are brave enough to do, and it's fitting that the tale culminates in a way that's thematically appropriate to the characters and the story, and feels like a natural end to the tale. There's no reason The Last of Us needs a sequel, and that's a compliment. As poor as most video game endings are, The Last of Us sticks the landing and makes it look effortless.

That's not to give short shrift to the game's impressive mix of stealth and shooting. Naughty Dog wisely chose not to reprise the death-defying acrobatics of Nathan Drake here, instead restraining and focusing the gameplay on hard-scrabble survival that's more consistent with the tone of the story and the grim reality of life after civilization has broken down. The struggle for resources, for allies, for safety and some small comfort pervades every moment of the grueling journey from Boston across a large swath of the Midwest. Though you gain more tricks in your survival toolkit as the game wears on, you never feel like you're truly safe from whatever horror lurks around the next corner.

Naughty Dog has proven itself with cartoonish action and theatrical thrill rides in the past, but it was a pleasure to watch their first effort at deeper, more meaningful work. They made an instant classic.

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Runners-up: 2. The Legend of Zelda: A Link Between Worlds, 3. BioShock Infinite, 4. Gone Home, 5. Brothers: A Tale of Two Sons, 6. Assassin’s Creed IV: Black Flag, 7. Dota 2, 8. Divekick, 9. Papers, Please, 10. Rogue Legacy

199 Comments

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sweetz

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I think Devil May Cry is my own GOTY for 2013. I hadn't touched the series since the original so the gameplay was pretty fresh for me and I absolutely loved the inventive levels in the game. Shame it didn't make the final list, but them's the breaks.

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roland_d11

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Edited By roland_d11

I like this list, because it is their list. Mine is totally different, but I respect their opinion. To everyone who calculated a Top 10 out of the individual Top 10 - Lists: Those were not done when they decided this list. Jeff even says at the end of the final podcast that his is in shambles.

My list would be something like this (in no order): DmC (best action game I played in years), Puppeteer (wonderful artstyle and I liked the platforming), Rogue Legacy, Gone Home (best 2 hours I spent in front of my PC), Wolf among us (yes, it is only the first episode, but it was awesome), Tomb Raider and maybe GTA 5. If I would look at which game I played most this year it would be a tie between Demon's and Dark Souls...

Regarding the 'cynical' categories this year: That is just the way the industry is at the moment. Between the more or less botched console launches, the buggy games that release for full price (some with microtransactions) and the fact that no big publisher took any risk at all (no, Last of Us is not a risk) and played it very safe, I understand how they got to these categories.

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phenla

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Two things:

Why does Brad think he knows so much more than anyone else? And his constant groaning? I usually enjoy him, not here at all.

Alex adds nothing.

Shrug.

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DesktopMan

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Very surprised Dota 2 made the list when pretty much only Brad played it. Not sure if I like personal entries in the site top 10.

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KaneRobot

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Edited By KaneRobot

@paulunga said:

@vuud said:

Yep, that figures. 2013 for me was a real bum year for video games. That whole top 10 just says "move along, there's nothing for you here."

Here's to 2014!

Uhh... what kind of games are you even into? Obscure JRPGs? German point'n'click adventures? I feel sorry for you if you didn't find anything worthwhile this year, it was a pretty good one, almost on par with 2008 and 1998 for me personally.

No, I'd say he's right. This was kind of a weak year. The top three games are okay but hardly generation defining masterworks, and after that it starts to get into a lot of stuff that really can be skipped without a second thought.

@mnzy said:
@bhhawks78 said:

I guess I just don't understand how a game with piss poor gameplay won GOTY.

oh well to each their own or too each a bradfilibuster.

They gave Skyrim GotY.

Zing!

@phenla said:

Two things:

Why does Brad think he knows so much more than anyone else? And his constant groaning? I usually enjoy him, not here at all.

Alex adds nothing.

Shrug.

I've come to pretty much disregard what Brad says on these year end podcasts. His arguments are hollow more often than not and eventually he just gets his way by refusing to budge. I guess it works since the other guys don't want to have one episode be like 6 hours long, don't really blame them for that.

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paulunga

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@kanerobot: Man, the best three contain Bioshock and the Last of Us. THOSE are boring. The rest of the list contains stuff that redefines what games are.

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graf1k

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@desktopman: Well at some point Jeff kind of pointed out that DOTA 2 is such a huge movement in gaming right now, that alone makes it so "important" to be on the list. While I understand the reasoning, I'm not sure I like that kind of justification for a game to be on the list.

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Lava

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Edited By Lava

Woooooooo for The Last of Us! Game of the Year for sure!

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Krabonq

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@theedangle: The GB doesn't care much about sports games.

And them doing sports games stuff more than they already do would suck imo. It'd be a waste of time and space.

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roboculus92

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Edited By roboculus92

The real question here is why is Gone Home a worse debut, but a better game than Gunpoint.

Because they recorded their final deliberations after their deliberations on Best Debut and their opinions on these games is quite flexible. Someone else mentioned that if they went in and recorded this again they'd probably get a quite different list and I'd be inclined to agree for the most part.

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flippyandnod

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R.I.P.D. The Game managed to disappoint even in a genre that is composed essentially completely of terrible games. And it's also a reskin of another game.

It's simply not right that it can be that bad and avoid being branded worst for some bizarre reason. You done wrong here, Bombers.

Odd to see The Last of Us #1 when it was barely talked about on the Bombcast this year. I loved it though. It might be my #1.

Strange to see Tomb Raider completely skipped. I know the Bombers talked about it and discarded it, but it seemed pretty good to me. It's probably in my top 3.

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Pop

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Wow, I was beginning to be get pissed at Brad and Dota 2. I was like that game can't get in the top 5, only one person really likes it, it's giant bomb's top 10 not Giant Bomb presents Brad's Giant Bomb top 10 list.

But it turned out good. Now I gotta buy a PS3 and get The Last of Us. Sucks that Alex got fucked over.

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Hyuzen

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I literally just finished Brothers, and while I thought it was good, I have no idea how it got #5

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liquidfkinfire

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In my opinion, the top list is pretty good, except dive kick over mario 3D world.

When they were talking about the issues with dive kick, they were right. Its a fun novelty, but I think the brilliance of that game was lost with the addition weird characters. Plus, as a fighting game, I think a real reflection of its fun and value is how much/long it is playing in the FGC. And the truth is, dive kick isn't play in the tournament scene any more.

As for mario 3D, its fantastic. The whole game is just a colorful delight. Everything is so sharp and clean looking. The levels are varied and wild. My only knock against is it how the levels in a 'world' don't have a cohesive look with the world they're in. I wish it got on the top 10 list.

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slowbird

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So glad Gone Home got on the list! Only game on that list I really care about.

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RickHulan

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Edited By RickHulan

Man, is Gone Home a polarizing game or am I the only one who didn't find it outstanding? I guess the shocking reveal just wasn't very shocking for me, it didn't make a difference to me. The story-telling mechanics are extremely well executed, but the story itself is such a cliché. For me it made for an entertaining (for the novelty mostly) but forgettable 90 minutes.

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KevinK

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Edited By KevinK

@kida said:

Can we please get over the "dark" and "mature" story fetish and live in a world where gameplay is the most important thing about gaming?

Yeah, storytelling in games is bad. I liked old games like Pong and Breakout where there was no bullshit story. My favorite games these days are Call of Duty, Halo and Gears of War, but just the multiplayer modes! I don't need no stinking story for sissies getting in the way of my gaming! God forbid a game make me think about something.

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Sergio

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I finally finished listening to the deliberations. I don't think their 7-10 picks really belonged on the list. It was mainly a compromise to get a game Brad wanted, a game Patrick wanted, and a game Jeff wanted that no one else cared for but were too lazy/tired to put up a fight against. Alex got screwed out of a game that legitimately should have been in the top 10, but since he wasn't in the room, it was easy for the other three to ignore him.

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brett990

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No GTA V?

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aceofspudz

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@kevink said:

@kida said:

Can we please get over the "dark" and "mature" story fetish and live in a world where gameplay is the most important thing about gaming?

Yeah, storytelling in games is bad. I liked old games like Pong and Breakout where there was no bullshit story. My favorite games these days are Call of Duty, Halo and Gears of War, but just the multiplayer modes! I don't need no stinking story for sissies getting in the way of my gaming! God forbid a game make me think about something.

Read a book.

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nakke

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I'm just going to pretend Stanley is 8th instead of Divekick.

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Scalvin11

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axlvandamme

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#1 should have been Tomb Raider. These guys have no taste. :(

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Dartastic

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Edited By Dartastic

Dive Kick is on the list and Mario isn't? What. Just... what.

Also, did they completely forget about Ni No Kuni? They did, didn't they? Fuuuuck.

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bunnymud

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Edited By bunnymud

Gone Home better than AC:Black Flag? Yea, O.K.

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Charlio_64

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SUPER MARIO 3D WORLD GOT ROBBED

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8BitAvrin

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Edited By 8BitAvrin

Ok yea I need to definitely finish a couple of games and listen to the podcast behind this list. It's missing some great games. I know it's their list and not mine, but no GTAV, Super Mario 3D World, or Tomb Raider. Hmmm. Still my favorite video game editors/journalists people though. Great duders, great site, and I respect their opinions.

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bluefish

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Edited By bluefish

Dive Kick is on the list and Mario isn't? What. Just... what.

Also, did they completely forget about Ni No Kuni? They did, didn't they? Fuuuuck.

Not everyone thinks that game is terribly great. Plus there aren't really any fans of the JRPG formula on the staff.

Personally, I saw nothing compelling in the game other than the art style. But I've never been a fan of that style of game. I just keep trying games in the genre when they come out to a TON of praise to see if I can get into them.

I thought it was pretty bad to be honest. :/

I do agree that Dive Kick was just friggin stupid though. But I suppose I haven't played it... Still though, the game looks pretty clearly good-but-not-great.

.

p.s. I know my post is WAY after the fact. I just felt like stirring up shit :)

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gamerpigeon

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looks like

Games That Require Post-Launch Apologies

is a shoe in to repeat it's infamous win