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Giant Bomb's 2011 Game of the Year Awards: Day One

We'll start with a look back at last year's biggest before properly kicking off into 2011's best gaming moments as our year-end awards begin.

The wait is over! Our 2011 Game of the Year awards begin right now and will continue through the rest of this week. Check back every day until Friday for new awards and Top 10 lists from both the site's staff and some special guests. Curious about how we arrived at this list of winners? Check out today's companion podcast to hear our deliberations in full.

2011's 2010 Game of the Year

StarCraft II: Wings of Liberty

Look, we're not even sure how we define this category from one year to the next. Sometimes it's the game from last year we played the most, or at least thought about the most, in the following year. Other times it's the game that got the most and best post-release support and DLC from its developer. Hell, the first year we created the category simply to honor a game we felt didn't get its full due in the year of its release. It's a weird category, OK?

Anyway, we're pretty sure about one thing: StarCraft II continued to make its presence known in 2011. On a core mechanical level, it was an expected matter of course that Blizzard would continue to refine and perfect the game's three-way balance, but it's great to see that even at the highest competitive level, StarCraft II is holding up as well as you can expect as a venue for top-tier players to fairly showcase their skills against each other. Speaking of that tournament competition, it's a safe bet that relatively few people would be saying anything about "esports" right now if it weren't for the continued fervor around the endless high-dollar professional competition taking place entirely within StarCraft II.

And then there's the fact that Brad played more StarCraft II in 2011 than anything that actually came out this year. That guy should probably look into professional help at this point.

Runners-Up: Rock Band 3, Call of Duty: Black Ops

Best Mission/Level

Saints Row: The Third - http://deckers.die/

How do you pick a single moment to highlight from a game packed to the brim with highlight reel-worthy moments? Such was the question pitted to us as we attempted to choose a best level from Saints Row: The Third, a game so replete with crazily memorable missions and events that this category might as well have just been called "Best Mission/Level in Saints Row: The Third." Don't worry though, we did at least consider other games. It was only sporting.

When the dust settled and Jeff had stopped screaming, the end result of our deliberations settled upon the http://deckers.die/ mission. As anyone who has played the game knows, this is the level where you play, at various times, a sentient toilet/sex doll/gun-armed TRON man trudging through a virtual reality world filled with giant murderous avatars, ancient arcade game references, and a straight-up text adventure sequence.

Did you get all of that? Good, because even typing all of that was kind of exhausting. http://deckers.die/ is easily the most ludicrously insane mission of a game predicated entirely on the concept of ludicrous insanity. We're not sure how much better we can sum it up than that.

Runners-Up: Gears of War 3 - Cole Train Flashback, Uncharted 3 - Lost In the Sands

Best New Character

Portal 2 - Wheatley

2011's best new character doesn't have arms or legs or... a face, or many distinguishing features at all, really. Portal 2's Wheatley is a metal sphere with exactly one darting, eye-like viewport, but he does more with that single eye--and the breakneck dialogue that comes pouring out of him courtesy of Stephen Merchant--than any other character this year, no matter how many appendages they have. And considering Wheatley shares the stage with both the inimitably sadistic GLaDOS and none other than the disembodied voice of J.K. Simmons, that's a damn impressive feat. So impressive that he's our favorite new character in 2011.

Wheatley is so great. He's great because he's not just there for comic relief, though he certainly does serve that role at first. It would have been easy enough for the writers to just let Wheatley coast through all of Portal 2 on cheeky quips and lovable buffoonery, but this wayward personality sphere goes through a hell of a character arc, emerging as a villain so menacing that he threatens to bring the roof down on all of Aperture Science with... well, with his runaway ineptitude. Plenty of great characters this year made good on a single hook or gimmick, but Wheatley maintains his core personality trait and yet plays a role in the game's story that's much larger than himself. Then he goes on to take part in what at least one member of the Giant Bomb staff considers to be the most sublime final moments of any game in memory. In a way, it's not too surprising that the sequel to Portal offered some damn memorable new characters, but that doesn't make the game's achievement in writing any less special.

Runners-Up: L.A. Noire - Captain Donnelly, Shadows of the Damned - Johnson

Dave's Eastern Bloc Game of the Year

Dead Island

Duders! Let's be honest. This category began as much so I could make The Hunt for Red October jokes as to highlight the overly-ambitious, but lovingly quirky games that hail from the post-Soviet regions where the PC still reigns King. In most cases these were titles that I'd only recommend to older, more patient gamers who enjoyed novelty above polish. 2011 then marks the year where that explanation no longer fits. From Poland came two games, The Witcher 2: Assassins of Kings and Dead Island, that were downright blockbuster releases accessible to just about everyone. That leaves Cargo! The Quest for Gravity then to slide in under the previous expectations of this "genre". That is to say, Cargo! was a bizarre, creative game that could only come from guys with lots of Vs in their names.

Dead Island then wins by a hair. And by a hair, I mean it's the game I played the most of the nominees. Remember, this is Dave's Eastern Bloc Game of the Year and while you'd think my tastes would lean towards a pure RPG, the early difficulty and clumsy controls of The Witcher 2 made me hold off on that adventure till a proper patch appeared. Dead Island in contrast was an immediately playable and worthwhile experience that brought true innovation to melee-based combat in the first-person perspective. It's something that is sure to be copied by many games going forward and at least in my opinion was the only reason to see any major fault in The Elder Scrolls V: Skyrim, whose combat felt mechanical in comparison. I really don't think any of us saw that coming. Welcome to the New World Sir.

Runners-Up: The Witcher 2: Assassins of Kings, Cargo! The Quest for Gravity

Best Music

Bastion

In a year that saw new music from the likes of Akira Yamaoka, Jeremy Soule, Danny Baranowsky, and Koji Kondo, it's clear just how great the music Supergiant Games audio director Darren Korb created for the studio's isometric action RPG Bastion was to be the clear-cut winner in this category.

In crafting a genre Korb describes as "acoustic frontier trip-hop," he created the perfect soundscape to compliment both the surreal, cartoon art style of the game's visuals, with its folksy, narrator-driven storytelling. The slight variances in arrangement and style give each stage its own unique quality.

The songs themselves even become central to the game's story arc. Think about the instant wave of sadness and ache that swarms over you the first time you hear Zia humming out "Build That Wall" in the middle of the chaos around you, or the little lump in your throat you got when you first heard "Setting Sail, Coming Home" swell up over the final credits. Every single note of music feels utterly interwoven with the fabric of what the game shows you. It's original, ingenious, and eminently listenable stuff, and easily stood out as the top class of this year's musical crop.

Runners-Up: The Elder Scrolls V: Skyrim, Rayman: Origins

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122 Comments

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ez123

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Edited By ez123

Ryan's acting was too good for what he was parodying.

TV Vinny was confusing at first but so hilarious that I didn't need an explanation.

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JonPadgett

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Edited By JonPadgett

Skyrim is only a runner up. By my text I declare this top ten invalid.

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godzilla_sushi

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Edited By godzilla_sushi

Best year for soundtracks and music in recent years! On top of those Dead Space 2, Deus Ex, Gears, and Uncharted also had great music. It's really awesome.

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Sinful

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Edited By Sinful

omg Vin is freaking me OUT!!!!

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deactivated-5abeb9715d7a2

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I liked the single player campaign of Starcraft II, but the multiplayer still seems imbalanced compared to the original game. I'm interested in seeing what it will be like when all the episodes have been released.

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werezwolf

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Edited By werezwolf

HO LEE CRAP. Mad Dog Davis + Vinny's video editing skills = best giant bomb video yet?? That was a very unexpected surprise this morning. Thanks to all the bomb crew for getting that together. I'm probably more excited than should be allowed for the rest of the week's GOTY segments now.

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agerstone

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Edited By agerstone

Is the podcast still not showing up in iTunes for anyone else yet? I'm on my iPhone and the last one is still from 20th Dec!

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MrKlorox

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Edited By MrKlorox

You guys forgot to consider LA Noire and Binding of Isaac for the music category. Skyrim is just more remixes of Elder Scrolls songs.

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AlexW00d

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Edited By AlexW00d
@EightBitShik

@AlexW00d: You know that isn't Dave Snyder right...?

As in Dave who chooses Dave's Eastern Bloc goty? It is indeed Dave Snider.
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EightBitShik

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Edited By EightBitShik

@AlexW00d: Is it? I really misunderstood then. I assumed this was Ryan's pick for a game not made in America.

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Aarny91

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Edited By Aarny91

I agree completely with the music choice.

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HubrisRanger

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Edited By HubrisRanger

Not that I disagree with the staff's reasoning, but I feel I need to point out that there is a pretty serious bug in SR3 during the deckers.die mission where the boss disappears during the final fight, and never returns leaving you eternally trapped in Tron world. I am assuming none of the guys experienced this bug, but for me it stripped a lot of the enjoyment of the level out, seeing how I had to do the whole thing an exhausting amount of time before I finally cleared the cache on my 360 and was able to get through it. Plus, I probably would edge out Murder Brawl just above it all else being equal, even if Murder Brawl is basically a nearly impossible-to-fail QTE. It just perfectly captured the thrill of professional wrestling, while tossing in just enough of that trademark Saints ridiculousness.

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MagikGimp

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Edited By MagikGimp

lol, awards haircuts. Not to gloss over this content in a single brush-off comment or anything but yeah...

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kennybaese

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Edited By kennybaese

Guys, I really should play Saints Row.

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thesquarepear

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Edited By thesquarepear

@Kato: Oh sorry for being ignorant hehe.

I guess I just don't like him as an actor but the "Idiot Abroad" shows are excellent.

The only proper british accent to me is Jeremy Clarkson's :P

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Shady

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Edited By Shady

Dead Island has better combat than Skyrim? Ha ha! It doesn't even have better combat than DNF.

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Y2Ken

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Edited By Y2Ken

Forget "lump in the throat". I had tears in my eyes through the last few parts of Bastion, especially once that music struck up. It's just so damn beautiful. Good work Darren.

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valiantgrizzly

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Edited By valiantgrizzly

@Pop said:

They didn't even talk about Dead Space 2 in the mission category, but I can see why it was 10 months ago.

But they totally did.

Not with the mission I'd propose for the category (revisiting the Ishimura and having Isaac kind of freak out about it), but still.

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Chibithor

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Edited By Chibithor

On the best level/mission, I would've liked to see a mention to the 'dream' sequence in the bog in Bastion. Or maybe I've become a Bastion fanboy.

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Kontrapunkt

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Edited By Kontrapunkt

Awww. I really was pulling for ilomilo for best music. I've never listened to anything that personified friendship and struck childhood feelings that well. Like when you had a great day out with your best friend and had to go home. It's so playful and fun yet melancholic and sad. It really is genius.

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ocdog45

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Edited By ocdog45

my 2010 2011 GOTY is Mass Effect 2. It came out for the PS3 early in 11, I had to check it out and I was lost in it.

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Dreamfall31

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Edited By Dreamfall31

Totally forgot about Avalon Centrifuge from LBP2 for best new character. Jeff seemed insistent early in the year he was pretty awesome. Too bad I doubt any of the other duders even touched a copy of LBP2!