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Giant Bomb's Top 10s for 2010: Day Four

Supergiant Games' Greg Kasavin, 5th Cell's Jeremiah Slaczka, and our own Vinny Caravella list their top 10 games of 2010.

Vinny Caravella

  
  

Greg Kasavin

 
No Caption Provided
Greg Kasavin is creative director at Supergiant Games, an independent studio developing an original action role-playing game called Bastion. He wasn't always busy conjuring up gameworlds, characters, stories, and levels. After his parents whisked him away from the land of tolerance and freedom that was the Soviet Union, Greg must have subconsciously decided to take full advantage of the land of opportunity here in the United States by spending a disproportionate amount of time playing games as a kid. He started writing about games professionally in his senior year in high school, and wound up serving on the editorial team of the popular web site GameSpot for more than 10 years, during which time he rose from intern all the way to editor-in-chief. In spite of this long stretch in the gaming press, Greg never lost sight of his childhood dream of making great games.  

Now that I'm a poor independent game developer with two kids, I'm more selective than ever when it comes to spending time and money on games, though I still try to play everything I can. Still, there are a bunch of games I've yet to play this year that I think could have cracked this list, based on what I've seen, read, and played of them. That list of speculative honorable mentions includes, in no particular order: Vanquish, Nine Hours, Nine Persons, Nine Doors, Assassin's Creed: Brotherhood, Fallout: New Vegas, Zettai Hero Project: Unlosing Ranger vs. Darkdeath Evilman, Metal Gear Solid: Peace Walker, Valkyria Chronicles II, Kirby's Epic Yarn, and, yes, Super Mario Galaxy 2. For shame. Of the stuff I did play, here's my list:

10. Bayonetta

I make no apologies for Bayonetta's distinctly Japanese over-the-top weirdness, though sometimes I want to. I found the tone of the game equal turns entertaining and embarrassing. And when the game started getting all serious about its own ridiculous story, I could barely believe it. Even so, the moment-to-moment action in Bayonetta is some of the best I've played since Ninja Gaiden. For my money, very few other games have succeeded in marrying the depth, complexity, and responsive fine-tuned feel of a great fighting game with the structure of a story-driven action adventure game.

9. Super Scribblenauts

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As much as I loved the concept, I passed on the original Scribblenauts when I heard it forced you to use the touchscreen to control the character. So I got a completely fresh experience from Super Scribblenauts, which brought me back to the days of playing with Legos as a kid. It's a great, imaginative game, and it holds a special place for me because my five-year-old daughter got hooked on it too. No coercion on my part, I swear. I have no doubt it's helping her learn to read and write, albeit things like "fire breathing potion" and "giant zombie hamster".

 

8. StarCraft II: Wings of Liberty

This was a bittersweet one for me on a variety of levels, but in the end, I had a great time with it and it lived up to all my expectations from a gameplay and presentation standpoint. I've loved the real-time strategy genre since it existed and the original StarCraft is my favorite game in it, so I went into StarCraft II with a bit of anxiety and apprehension. Nevertheless I think Blizzard struck a perfect balance of not-screwing-it-up while adding fresh changes, and the game brought back a lot of fond memories in the way Street Fighter IV did. I really enjoyed the campaign missions, though I wish the story hit a few more notes besides "Jim, I don't trust that guy."

                                                                                                                                         

7. Etrian Odyssey III: The Drowned City

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For some reason this little game really got its hooks in me. I'd heard for a while about this series but never played a game in it until this one, and found it to be a very satisfying and methodical, the type of game I like to play for 30 minutes or an hour each night before I go to sleep. It brings back many fond memories of hardcore old-school computer role-playing games like The Bard's Tale and Wizardry, where death came swiftly and brutally, grinding for experience felt more rewarding than chorelike, and automaps didn't exist. Whenever I get the feeling that games are getting too dumbed down (which happens every few weeks), thank goodness I have games like this to turn to.

 

6. Amnesia: The Dark Descent

I like horror games but they almost never scare me. Amnesia, you came awfully close, so I salute you. I never would have guessed this was a game from a small independent developer because of its beautiful atmospheric visuals and great presentation, and from a design perspective it achieves the remarkable feat of being an interesting first-person action adventure that doesn't lean on combat for its moment-to-moment play experience. Parts of this game are genuinely frightening in a way I've never felt from playing other horror games.

 

5. Super Meat Boy

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I cut my teeth on the kinds of brutal action games that Super Meat Boy pays homage to at the beginning of each of its worlds, so this game was right up my alley and I had a great time with it. There aren't many games out there these days where a sense of mastery comes so quickly and often. Practically every one of its bite-sized levels first appears virtually impossible, and then by the time you can reach the end, you're navigating through all kinds of deathtraps with the same lazy abandon as a morning commute. It's a weird and cool feeling, and Super Meat Boy's goofy and funny personality and excellent presentation seal the deal.

 

4. Red Dead Redemption

Red Dead would be much farther down this list had I stopped short of finishing the game, which I almost did since I'm normally not a huge fan of open-world games and their long travel times between scripted missions. But Red Dead's world is unusually detailed in every respect, and its story payoff I thought was outstanding. For such a huge game that so many people must have poured so much blood, sweat, and tears into, I was surprised at how personal aspects of the game felt. Many AAA blockbuster games are loud and embarrassing but Red Dead felt like it had a heart. Besides, I've wanted a be-all, end-all Western-themed game ever since LucasArts' Outlaws, and this pretty much nailed it.

 

3. Limbo

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One of those games that seems to have burned itself into my memory, thanks to its impeccable and artful presentation. It sucked me into its morbid, indescribable world almost immediately and kept me glued and wondering about what was going on through to its stark ending and beyond. This is one of those games where, even though it's relatively short and spent years in the making, the effort and attention to detail really shines through. Like any good puzzle game it also makes me wonder how on Earth they came up with some of those puzzles, since they can be so devious and challenging, and rewarding to solve.

 

2. Super Street Fighter IV

Street Fighter IV was my most-played game of 2009, so I knew I'd be there day one for the inevitable update. And what an update! It added almost too many interesting new characters and opened up all kinds of exciting new match-ups without screwing up the surprisingly awesome core gameplay of the previous game. So many Super Street Fighter IV matches end in nail-biting, dramatic moments. Competition in this game is much more exciting to me than I can ever get from playing, say, a multiplayer shooter. Even when I wasn't playing the game, I often found myself watching tournament videos or reading up on how to be a better player. I basically had to force myself to stop playing.

 

1. Mass Effect 2

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I'm surprised to find Mass Effect 2 at the top of my list both because it released almost a year ago (the last time a January game was my Game-of-the-Year was Resident Evil 4) and because I disagreed with aspects of its throw-the-baby-out-with-the-bathwater approach to improving on its predecessor's problems. But in spite of this, I loved Mass Effect 2. BioWare crafts some of the best, most interesting characters in games and Mass Effect 2 puts this strength at the forefront. I loved being able to interrupt certain conversations with quick actions--such a simple, smart addition to the previous game's outstanding conversation system. And as for the combat, I thought it felt better than the previous game by leaps and bounds. I was so into this game that I replayed the endgame sequence five different times just to see all the different permutations of what could happen. I still worry that BioWare is trending farther and farther away from making the kinds of role-playing games I love to play, but Mass Effect 2 reassured me that I was still in very good hands. 

 

Honorable Mention: One Chance (PC)

This was one of the more emotionally affecting games I've played all year, in spite of being a 15-minute Flash game. It's very similar to an older game called Everyday the Same Dream, which I hadn't played prior to One Chance -- good thing for that, too, since my experience with One Chance was better for having no expectations going into it. I played a lot of great independent games this year, but while many of those games were simply fun, One Chance stuck in my gut, and is yet another reminder of how powerful games can be as a narrative medium. I never did finish Heavy Rain (I know I should) but One Chance to me is like a distilled version of the same basic goal, with none of the uncanny-valley presentation problems, no quick-time events, and a cooler story.
   

  

Jeremiah Slaczka

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Jeremiah Slaczka, also known by his nickname, Miah, is a video game designer/the creative director and co-founder of 5th Cell, a video game developer in Bellevue, Washington. He is best known for being the concept creator and director of Scribblenauts, the million-seller hit video game Drawn to Life, as well as the critically acclaimed Lock’s Quest. Jeremiah is credited as the Director, Lead Designer, Story Writer, Original Concept Creator, and Art Director for both Drawn to Life and Lock’s Quest.

 
My top ten list comprises titles that I made sure all my friends had to check out. These were titles I evangelized as a gamer just because I wanted others to experience that awesomeness that I did!
 

10. Pac-Man Championship Edition DX

The original Pac-Man is a classic, but to be honest it's a little stale after 30 years. After playing the demo for just five minutes I bought the title on the spot and made everyone who came over play it. It's also such a simple idea; anybody can get into it easily.

9. Recettear: An Item Shop's Tale

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Once you get past the overly cheesy JRPG tropes it's a really fun game. The idea of being an item shop owner for JRPG heroes is a great twist on a tired genre and the gameplay backs up the concept. It's a ton of fun.

8. Dance Central

My wife was in Japan when I bought this, so I was playing it all the time.  I think I've lost like five pounds by now. It made you feel like a bad-ass even when you looked like a fool. That's great game design.

7. Limbo

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A game I can easily finish in a single sitting? With a beautiful art style and actually unique platformer brainteasers? Yes please. Also Dino, the CEO of Playdead, is an awesome guy.

6. Mass Effect 2

Again, I wasn't a huge fan of the first one. I appreciated it, but of my BioWare titles it was behind Jade Empire and the KotoR series. But the polish on the sequel blew me away. Everything in the game upped the ante of what a BioWare title could be.

5. Minecraft

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I was a really early adopter of this game back in June when Notch just launched his Alpha and I've been evangelizing it ever since. It's so simple, yet so deep. Its scary how many hours you can lose in that game perfecting your work.

4. Red Dead Redemption

I wasn't a fan of the original at all, but this game was excellent from start to finish with so much to do in all the side quests and mini-games. Who knew the western genre just needed the right game to bring it all back?

3. Call of Duty: Black Ops

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Treyarch really pulled out all the stops from World at War, a game I enjoyed. The multiplayer is an excellent refinement of what the direction the series has been going in. I've been playing a ton of it.

2. Super Mario Galaxy 2

This game blew my mind. Every level had a new mechanic in it that could have literally been its own game, but not Miyamoto. This was my GOTY until Game Dev Story came out.

1. Game Dev Story

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This was the first iPhone game that made my eyes and hands hurt from holding it and staring at the tiny screen for so long. The difficulty curve had some issues, but I don't care I had a blast for hours on end. The weird part was by year seven I was making multimillion selling games on the handhelds and moving into the big consoles. Is that art imitating life?

133 Comments

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Lisa

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Edited By Lisa

Thanks a lot Greg.  One Chance has now made me crazy and I'm sneaking into my kids room in the middle of the night to use her laptop to play it.  Tricky.

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Edited By LordAndrew
@xiaoqinaajj said:

"
@*..☆./././.*...☆/.*。....
...◢◣。.......◢◣。....
..◢★◣。.....◢★◣。...
.◢■■◣。...◢■■◣。..........
◢■■■◣。.◢■■■◣。.....
}}||}}.!!}}||}}.........
"

The best part of this spam post. What is it? It's art.
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Diachron

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Edited By Diachron

 
And also great to see Kasavin again!   Greg and Jeff's Gamespot pieces were the better ones from those days.  
 
Here's wishing you success in 2011, Greg! 

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Diachron

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Edited By Diachron

 
Good to see Winterbottom finally get a nod of some kind.  And Vinny-- you're slowly becoming my favorite Bombcaster. 
 
(Even if you don't like Morrowind-- I'll let that one slide.  ;^)

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Baal_Sagoth

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Edited By Baal_Sagoth

I love Greg Kasavin's intro text. Great lists all around.

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Nekroskop

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HPX

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Edited By HPX

Greg! How I've missed you so!

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Edited By Xeiphyer
@captain_clayman said:
" no homo but vinny looks good  and has a nice list. "
"list"
 
Disgusting.
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mrchup0n

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Edited By mrchup0n

Much respect to Kasavin. The gaming journo media and its fans miss you dearly.

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the_infamous_c4

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Edited By the_infamous_c4

way to go vinny for no limbo

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captain_clayman

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Edited By captain_clayman

no homo but vinny looks good 
 
and has a nice list.

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Faint

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Edited By Faint

I think the Giant Bomb's game of the year will be Mass Effect 2, which happens to be mine as well. It's hard to deny just how good that game is. Most of the people who haven't given it 1st or 2nd on their list admit that they aren't a big fan of the whole sci-fi thing, or perhaps just the ME series, yet still list it about 5 for their game of the year. I think that speaks leaps and bounds about the quality of the title.

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popmasterruler

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Edited By popmasterruler

"I just wanna dance"!
 
Ha ha ha ha,ya gotta love vinny.

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Fearbeard

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Edited By Fearbeard

Hmm...  Top 3 very similar to Ryan's....
 
I see AC:B, RDR, and ME2 fighting it out for top spot...  Jeff will probably knock down RDR, Brad hasn't played AC:B and I don't think it's gonna make Jeff's top 3 so I'm putting my money on ME2 taking the prize.

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citizenjp

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Edited By citizenjp

Glad to see Vinny put Darksiders on his list! I agreed with what he said and it is indeed a good game! :3

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i love you vinny, marry me!

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Edited By Rolyatkcinmai
@phrosnite said:
" Hahaha, Jade Empire is the worst Bioware game. That guy is funny... Also when I see people asking for Jade Empire 2 I can't help myself and laugh hystericaly. "
The worst Bioware game is still a better game than most studios' best game.
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FuzzYLemoN

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That is an intense picture of Greg.

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@phrosnite said:
" @Nettacki:  No! As a huge Bioware fan I was very, very, disappointed in Jade Empire. The story was very good but everything else stank of bad RPG designed for consoles!!!! "
That's why I play the enhanced PC version.
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deactivated-6418ef3727cdd

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@Hailinel: No? I played all of 3 hours of it until I got bored with it, but that was my impression at least. Obviously I didn't play enough of it then to see the faults that you hint at. 
 
@sofacitysweetheart said:
"Come now, dude. You are clearly not a dick. You're just another poor obnoxious child posting whatever vain attempt at humour is popular on the Internet this week. But hey, congratulations on that.  I do not understand the appeal of Mass Effect. It seems to be the usual generic sci-fi game, but only with a slightly stronger fiction behind it. That is to say, it must just be a coincidence that the target audience for sleeping with the fake space ladies just so happens to be the same as those who seek a good sci-fi story. So it's a toss up :/. "
Fine, you caught me. Though it saddens me a great deal that you find me poor and obnoxious, I could have lived with being a dick. But obnoxious? :( 
Really though, I have a feeling that very few people would list "sleeping with the fake space ladies" as their main reason for purchasing a Mass Effect game. Then again, they would probably lie about it if it was. For me it's a combination of the atmosphere, the deep fiction and the the great cast. The pretty visuals don't hurt either. Though I will say that the main story of 2 was pretty weak. 
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Edited By Echo

Still holding out for a Rich Gallup list!

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Edited By MistaSparkle

Alright! One Chance totally does deserve an honorable mention. Forgot about that game for a bit.

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GODDAMN GAME DEV STORY! 
 
In the last twenty-four hours, that game has stolen nine or ten hours of my life. I'm starting to think that it's just a better game than VanQuish.

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234r2we232

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@S0ndor said:
" @LordAndrew said:
" @S0ndor said:
" @Nomin said:
" Mass Effect 2 is not an RPG, it is a mediocre cover based shooter with dumbed down RPG, if not completely castrated, that fanboys drool over because they can hump pixelized ass. Seriously visit official Bioware Mass Effect forums, majority of the threads there concern whether or not Tali should be in ME3 to continue the romance...shameless.  "
Herpaderp RPG sanctity purity blablabla derp. You guys suck for liking something that is popular and universally praised. Ignorant fools, behold me, the last shining beacon of reason on earth!  Ok, so I overdid that a bit, but seriously dude chill out. "
I am unable to read past the first "word" of your reply. "
Ah, now that is a shame, isn't it? Fortunately others could, and they have also replied and added to the discussion. Read on, and see if you can deduce the meaning of my "words" from the context of those other replies. Feel free to reply here or PM me if you need any additional assistance.   Man, I'm a real dick today. Maybe I'm always a dick... hmm now there's some food for thought.  "
Come now, dude. You are clearly not a dick. You're just another poor obnoxious child posting whatever vain attempt at humour is popular on the Internet this week. But hey, congratulations on that.
 
I do not understand the appeal of Mass Effect. It seems to be the usual generic sci-fi game, but only with a slightly stronger fiction behind it. That is to say, it must just be a coincidence that the target audience for sleeping with the fake space ladies just so happens to be the same as those who seek a good sci-fi story. So it's a toss up :/.
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Edited By Hailinel
@S0ndor said:

" @Ignor said:

" @S0ndor said:

" @Ignor: Naw. All genres evolve. Shooters, platformers and strategy games are barely recognizable when compared to their ancestors. Yet we praise them for being innovative and edgy. When it comes to RPG's though, there's always a bunch of people who cry and scream and claim that you have defiled the sanctity of the almighty RPG gods. Evolution and innovation are natural processes. People need to get over it, especially when the rest of the world unanimously embraces the new product and showers it with awards and endless praise. You just end up coming across as a relentlessly contrarian, pretentious douche, like Armond White. And let's be honest, I don't think any of us want to be compared to Armond White. "

 The rest of the world "unanimously" embraced Oblivion when it came out. That doesn't change the fact that it was a dumbed-down console game. "
Indeed, so what? Many people liked it, you and I didn't. In fact, I very strongly disliked everything about Oblivion. My point is simply that it is still an RPG, one with excellent production values and a high level of polish. An ambitious RPG that eventually led to Fallout 3 and New Vegas, two excellent games in my opinion. I just don't like it when people get outraged and act like it's the end of the world when others like a game that they don't. Like I said before, it makes you look like a contrarian, pretentious dick. And the dude was clearly condemning Mass Effect and its fan base simply for not complying with his view of an "RPG". A very broad, not at all clearly defined term. That just ticks me off. Gaming elitism is the worst possible kind of elitism. "
  
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Vinny has the same fondness for black t-shirts as I do. 

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When Vinny crossed his fingers it looked like he was flipping me off. 

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deactivated-6418ef3727cdd

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@LordAndrew said:
" @S0ndor said:
" @Nomin said:
" Mass Effect 2 is not an RPG, it is a mediocre cover based shooter with dumbed down RPG, if not completely castrated, that fanboys drool over because they can hump pixelized ass. Seriously visit official Bioware Mass Effect forums, majority of the threads there concern whether or not Tali should be in ME3 to continue the romance...shameless.  "
Herpaderp RPG sanctity purity blablabla derp. You guys suck for liking something that is popular and universally praised. Ignorant fools, behold me, the last shining beacon of reason on earth!  Ok, so I overdid that a bit, but seriously dude chill out. "
I am unable to read past the first "word" of your reply. "
Ah, now that is a shame, isn't it? Fortunately others could, and they have also replied and added to the discussion. Read on, and see if you can deduce the meaning of my "words" from the context of those other replies. Feel free to reply here or PM me if you need any additional assistance.  
 
Man, I'm a real dick today. Maybe I'm always a dick... hmm now there's some food for thought. 
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LordAndrew

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Edited By LordAndrew
@S0ndor said:
" @Nomin said:
" Mass Effect 2 is not an RPG, it is a mediocre cover based shooter with dumbed down RPG, if not completely castrated, that fanboys drool over because they can hump pixelized ass. Seriously visit official Bioware Mass Effect forums, majority of the threads there concern whether or not Tali should be in ME3 to continue the romance...shameless.  "
Herpaderp RPG sanctity purity blablabla derp. You guys suck for liking something that is popular and universally praised. Ignorant fools, behold me, the last shining beacon of reason on earth!  Ok, so I overdid that a bit, but seriously dude chill out. "
I am unable to read past the first "word" of your reply.
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warmonked

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Edited By warmonked

I really have mixed feelings about Mass Effect 2. The story and world are spectacular. The actual gameplay is where I have problems. It's not really that good of an RPG OR shooter!

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@Ignor said:

" @Sharpless:  Now that you've mentioned it, you may be right. I will add the genre to the GTA IV and Sims pages. "

SARCASM: Detected.
READING COMPREHENSION: Not detected.
 
Actually, after reading your above comment about Oblivion, I see now that you're basically just a troll. So, yeah. The problem with not reading the Giant Bomb forums and comment threads with much regularity is that I rarely have a good idea of whom I'm conversing with, until after I've already wasted my breath on someone who's little more than a short-sighted, obsessive fanboy.
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deactivated-6418ef3727cdd

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@Ignor said:
" @S0ndor said:

" @Ignor: Naw. All genres evolve. Shooters, platformers and strategy games are barely recognizable when compared to their ancestors. Yet we praise them for being innovative and edgy. When it comes to RPG's though, there's always a bunch of people who cry and scream and claim that you have defiled the sanctity of the almighty RPG gods. Evolution and innovation are natural processes. People need to get over it, especially when the rest of the world unanimously embraces the new product and showers it with awards and endless praise. You just end up coming across as a relentlessly contrarian, pretentious douche, like Armond White. And let's be honest, I don't think any of us want to be compared to Armond White. "

 The rest of the world "unanimously" embraced Oblivion when it came out. That doesn't change the fact that it was a dumbed-down console game. "
Indeed, so what? Many people liked it, you and I didn't. In fact, I very strongly disliked everything about Oblivion. My point is simply that it is still an RPG, one with excellent production values and a high level of polish. An ambitious RPG that eventually led to Fallout 3 and New Vegas, two excellent games in my opinion. I just don't like it when people get outraged and act like it's the end of the world when others like a game that they don't. Like I said before, it makes you look like a contrarian, pretentious dick. And the dude was clearly condemning Mass Effect and its fan base simply for not complying with his view of an "RPG". A very broad, not at all clearly defined term. That just ticks me off. Gaming elitism is the worst possible kind of elitism.
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posttimeskipsam

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Sweet, more industry masterminds putting Recettear: An Item Shop's Tale on their list. It's great to see I'm not the only one who placed it on my top 10 list.
 

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Ignor

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@S0ndor said:

" @Ignor: Naw. All genres evolve. Shooters, platformers and strategy games are barely recognizable when compared to their ancestors. Yet we praise them for being innovative and edgy. When it comes to RPG's though, there's always a bunch of people who cry and scream and claim that you have defiled the sanctity of the almighty RPG gods. Evolution and innovation are natural processes. People need to get over it, especially when the rest of the world unanimously embraces the new product and showers it with awards and endless praise. You just end up coming across as a relentlessly contrarian, pretentious douche, like Armond White. And let's be honest, I don't think any of us want to be compared to Armond White. "

 The rest of the world "unanimously" embraced Oblivion when it came out. That doesn't change the fact that it was a dumbed-down console game.
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@Sharpless:  Now that you've mentioned it, you may be right. I will add the genre to the GTA IV and Sims pages.
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deactivated-5c7ea8553cb72

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Greg has a great list.

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MeatSim

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Some good top 10 list today.

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Machinarium was a 2009 game.

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TehJedicake

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I have such a man crush for Vinny

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Roomrunner

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 Kasavin has the best list I've seen yet.  Also, gotta love Vinny's enthusiasm.     

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You could tell Vinny really liked Starcraft 2 because he was holding his junk the whole time while talking about it.

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Vinny is my Number One Game of the Year.
 
I agree with Greg about Bayonetta. For such a ridiculous game, it took it's fiction way too seriously.

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I swear, Vinny and Dave are two of the most charming men on the Internet.

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VInny, you're so goofy.  
 
Big ups to Greg, for being the first dude on GB to even mention a fighting game! Yay SSFIV.

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I just wanna dance too, Vinny.

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deactivated-6418ef3727cdd

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@Ignor: Naw. All genres evolve. Shooters, platformers and strategy games are barely recognizable when compared to their ancestors. Yet we praise them for being innovative and edgy. When it comes to RPG's though, there's always a bunch of people who cry and scream and claim that you have defiled the sanctity of the almighty RPG gods. Evolution and innovation are natural processes. People need to get over it, especially when the rest of the world unanimously embraces the new product and showers it with awards and endless praise. You just end up coming across as a relentlessly contrarian, pretentious douche, like Armond White. And let's be honest, I don't think any of us want to be compared to Armond White.
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@Ignor said:
" @S0ndor said:
" @Nomin said:
" Mass Effect 2 is not an RPG, it is a mediocre cover based shooter with dumbed down RPG, if not completely castrated, that fanboys drool over because they can hump pixelized ass. Seriously visit official Bioware Mass Effect forums, majority of the threads there concern whether or not Tali should be in ME3 to continue the romance...shameless.  "
Herpaderp RPG sanctity purity blablabla derp. You guys suck for liking something that is popular and universally praised. Ignorant fools, behold me, the last shining beacon of reason on earth!  Ok, so I overdid that a bit, but seriously dude chill out. "
Well, he is right you know. Except for maybe the 'mediocre' part which is totally subjective. "
Read the opening of this Wikipedia article and then tell me that Mass Effect 2 is not a role-playing game. Granted, citing a Wikipedia article to defend this isn't the strongest argument, but the definition therein isn't at all unreasonable. Mass Effect 2 involves you playing the role of a character. You level them up, you customize them to some degree, you make significant decisions when interacting with NPCs, and the outcome is largely dependent on those decisions. It is a role-playing game, even if it doesn't match up 100% with what you're used to experiencing in role-playing games.
 
People get way too over-protective about what are essentially just descriptors. Mass Effect 2 is a third-person role-playing game that is very combat-heavy. The end.
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Jayross

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Mass Effect 2 isn't that great. Oh well.

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JJWeatherman

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Vincenzo!