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Is Throwing Guns Better Than Shooting Guns? Borderlands 2 Lets You Decide

After spending some time playing Borderlands 2, we noticed a few things that you might be interested in knowing about.

One part of Salvador's skill tree lets him regenerate health and reduce damage, making him more resilient and ready to get close.
One part of Salvador's skill tree lets him regenerate health and reduce damage, making him more resilient and ready to get close.

Sometimes you don't really need to know much about a game to know that you're going to play it. Take Borderlands 2, for example. After dumping somewhere between three and four days of time into playing one character in Borderlands and obsessively completing the game multiple times, I'm pretty much guaranteed to be interested in seeing more. Along those lines, Borderlands 2 would have to be a dramatic mess of a game to put me off at this point. And I'm going to just say it right here, now that I've played a little bit of it: Borderlands 2 doesn't appear to be a dramatic mess of a game.

It... actually seems pretty similar to the previous game. It's not a tower defense game now. Or a dating simulator. Actually, there might be some dating sim in there somewhere, I shouldn't make assumptions. We were given the opportunity to play a brief part of the game, which had me playing as Salvador, the "Gunzerker" class while Patrick used Maya, the game's new Siren. And there was no simulation of dating in any of the stuff we played. Oh man, I shouldn't even italicize that, you're just going to think that I'm attempting to insinuate that there's some sort of unannounced dating sim in Borderlands 2. There is no Borderlands 2 dating sim, as far as I know. I wouldn't even want to date any of the characters in the Borderlands universe, since most of them seem to be incredibly unstable. And I've never been one to date cartoon people, to be honest. Does that make me a racist? Crap, OK, maybe I should get back to the matter at hand.

So the characters usable in the Borderlands 2 demo appear to be too busy shooting things in the face to do any serious dating, and their apparent career-mindedness kept them focused on the quest at hand: shooting their way through a menagerie of new creatures and robots while trying to rescue Mordecai's pet, Bloodwing, who has apparently been captured by the game's heavy, Handsome Jack. But I wasn't really there to focus on the story, since it's a pretty brief demo. I was more interested in the shotgun that Salvador was equipped with for the demo, which seemed to fire larger projectiles that seemed like they homed in on targets a little bit. It also ripped just about everything apart, even at a decent distance, making it more fun than even the Tediore-brand weapons, which get tossed out into the field like grenades when you "reload" them. A new version of the same gun quickly appears in your hand after the toss, giving you an explosive reload option that's faster than most other weapons, though tossing guns before their magazine is empty felt like a waste of bullets. More bullets in a magazine makes the explosive effect of the thrown gun more powerful, but it didn't feel like a dramatic difference while I was playing.

The Siren has a new action skill that immobilizes enemies for a bit. Handy.
The Siren has a new action skill that immobilizes enemies for a bit. Handy.

The game will have more of just about everything, though, not just guns. Around eight different types of shields will appear, giving you new effects to play with. A "spiked" shield reciprocates damage to enemies that get close enough to melee attack you, and when that's equipped, your shield meter grows little spikes to give you a constant reminder of how you're currently equipped. There's also at least one new status effect, "slagged," which increases the damage an enemy takes when it activates while also lowering an enemy's resistance to other types of damage. When playing alone, this means you'll need to slag someone then swap to a different weapon to get the most out of it (unless you're dual-wielding with Salvador's action skill), so it's really handy in co-op games.

Relics and class mods will also return, with more types of relics in place that tweak a variety of numbers. The one I found was focused on melee damage, giving me a 5 percent bonus to my melee ability. Class mods sound like they'll behave in a similar fashion as they did in the first game, giving you bonuses to some of the powers that appear on the skill tree.

To deal with all those items (and, potentially, to have a shot at buying more esoteric gear), the developers have implemented a second form of currency. This was the part of the demo where I started hyperventilating a bit, as the past year of games getting all businessrd up made me worry that the next words I would hear would be that this new black market currency was available via microtransactions. But I heard no such thing. The currency used for this secondary market will be found in the game, but it'll be rare.

Didn't see him in the demo, but this Commando's turret looks kind of rad.
Didn't see him in the demo, but this Commando's turret looks kind of rad.

Lastly, the game's challenge system has been revamped, but to what end? Gearbox isn't talking about that right now. But it does have a new look with indicators that pop-up on-screen when you complete challenges. Also, when you finish something up, you earn "badass points." No idea what that gets you. It sounds like they have some additional customization options in the works, too, but again, no details at this time. Maybe you'll use badass points to buy cosmetic items for your guys to differentiate yourself in multiplayer games? No idea.

We were playing the PC version of Borderlands 2, but we were playing with Xbox 360 controllers, so it's hard to say if the menus are better with a mouse and keyboard this time around. But the menus seem fairly similar to the previous game, with the one exception being that it now appears "in-world" as if it's beaming off of a wrist computer or some other projector, sort of like Dead Space. When in a co-op game, other players will see that you're in your menus, though it didn't look like you could actually view the menus on another player's projection.

The original Borderlands wasn't without its own share of issues, and I'm hoping that things like enemy AI--especially for bosses--and overall variety are improved in Borderlands 2. To its credit, Gearbox has said that both of those things are on their list, but it was hard to really get a feel for that during such a brief demo. Is it bad that I'd happily play through another Borderlands game even if those things weren't fixed? I probably shouldn't say that out loud. IF THOSE ISSUES AREN'T FIXED I WILL FILE A CLAIM WITH THE BETTER BUSINESS BUREAU SO YOU BETTER MAKE IT BETTER THIS TIME OK? There, that's more like it. Either way, I'm looking forward to September over here.

Jeff Gerstmann on Google+

183 Comments

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Brackynews

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Edited By Brackynews

I'm rolling a 'Zerk. Way better than having a bird. Second currency: Gun-pressed Latinum?

I hope that Gearbox embraces the modding community this time. Borderlands could have had a fantastic renaissance on the PC, but with no real support, and no patching the biggest interface complaints, the few people hacking guns just dried up. The 3rd-person view tweak is the only thing I used and it wasn't really a mod.

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EndlessLotus

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Edited By EndlessLotus

That turret does look rad....

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VargasPrime

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Edited By VargasPrime

Man, sounds like they're adding a whole mess of cool stuff to an already cool game.

I haven't put nearly as much time into Borderlands as I would have liked, but the 15 hours or so that I did play were great fun, especially with friends. Definitely looking forward to this even more now.

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sparklykiss

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Edited By sparklykiss

All of my money. I played Maya for the demo, and boy, was that super interesting. I can't wait! Axton's turret looks sweeeeeet.

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ptys

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Edited By ptys

It's rare that Jeff gives a shit about a game, which is what makes this one interesting to me.

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Alphazero

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Edited By Alphazero

My pre-order for this is already in 3rd grade, the little tyke.

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Kenshinfan818

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Edited By Kenshinfan818

This game will be the reason I fail out of college.

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Enigmatical

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Edited By Enigmatical

I cannot get anymore excited for this game. As Jeff put it in the quick look for the first game, it's like they made this game specifically for me.

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Y2Ken

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Edited By Y2Ken

Definitely a day one purchase.

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Jack_Frost

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Edited By Jack_Frost

I really like that you can see when others are in their menus, that's a co-op bonus.

Now if they'd just learn from Portal 2 and add a button that allows you to point out things in the world to other players.

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ShadowKnight508

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Edited By ShadowKnight508

Looking forward to when this gem of a game launches. It already appears to be way more awesome than what Borderlands was (which set the bar high), and if Gearbox can deliver this game along with awesome DLC packs similar to the ones produced for the first game, this should be a serious contender for GOTY 2012.

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slayergnome

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Edited By slayergnome

Well I was not expecting Boarderlands 2 to be a dating sim, but you know what I like the direction.

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preacha

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Edited By preacha

I'd love to be able to throw my gun, especially if it's out of ammo or if it's a piece of crap burst fire weapon (thinking more BF 3 though :P)

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deactivated-5a1d45de5ef23

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@Jeff said:

@Napalm: Oh, are you so myopic that you think that this is some kind of Mass Effect 3 gag? You do realize that it's an ongoing issue now that someone's dragged Capcom into a similar situation over SFXT, right?

To be honest, Capcom kinda advertised a feature that was supposed to be put in from the start, then they accused microsoft of it not being implemented, then they said it was cut due to time constraints. now they say it wasnt supposed to be in there at all, and they "didnt" advertise it, while ignoring the fact that they told the potential buyers the day before the game went out (some places after) that it wasnt going to be featured, meanwhile its still listed as a feature in the manual?

To me thats a pretty fair reason to go the BBB and complain.

(the ME3 situation is just stupid tho)

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D43M0N

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Edited By D43M0N

Borderlands was fun and all, but after the lacklustre PC port and Pritchard's baseless aggrandizing, fuck that.

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Rekt_Hed

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Edited By Rekt_Hed

Could not be more ready for this game :)

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gla55jAw

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Edited By gla55jAw

I love Jeff and I love Borderlands. I still need to go back and finish up that last DLC so I can have an S rank again.

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LordMuffin

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Edited By LordMuffin

I am pumped for this game!

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Nurse_Diesel

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Edited By Nurse_Diesel

Gonna drive my ass off a cliff ASAP

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jasondesante

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Edited By jasondesante

after reading the 2nd paragraph I thought Jeff must have wrote this stoned. After reading the whole thing, I know Jeff wrote this article while baked.

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rmanthorp

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Edited By rmanthorp  Moderator

TOO MUCH NOT BORDERLANDS IN THESE COMMENTS.

VIDEOGAMEEEEEEEEEEEEEEEEEEEEEEEES.

BORDERLANDS 2 LOOKS COOL!

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TheSouthernDandy

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Edited By TheSouthernDandy

@Tennmuerti said:

@TheSouthernDandy said:

@Tennmuerti said:

Dude, the day that ANYTHING video game related is too serious to be made fun of (aside from people losing their job, or someone dying...you know, important stuff) is the day I give up this hobby completely. It is not too soon, too close, or too anything. Ugh.

Too serious by whose criteria? Yours? Then that is one hollow sentiment, considering you are the one controlling the goals. Others? Well then you should give up gaming, since that happens all the time. Different people have different perspectives on what is important for them. There is likewise plenty things to do with games that other people find serious that i don't. Personally i don't let RL issues about games affect my enjoyment of the games themselves, so how serious or fun are people about them won't make me stop playing :P

I was being facetious duder. If I ran my life according to what the interwebs tells me I'd have thrown myself off a bridge years ago. I stand by the fact that if people get offended by Jeffs joke they need to get their priorities straight.

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Tennmuerti

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Edited By Tennmuerti
@TheSouthernDandy said:

@Tennmuerti said:

Dude, the day that ANYTHING video game related is too serious to be made fun of (aside from people losing their job, or someone dying...you know, important stuff) is the day I give up this hobby completely. It is not too soon, too close, or too anything. Ugh.

Too serious by whose criteria?
Yours? Then that is one hollow sentiment, considering you are the one controlling the goals.
Others? Well then you should give up gaming, since that happens all the time. Different people have different perspectives on what is important for them. There is likewise plenty things to do with games that other people find serious that i don't.
Personally i don't let RL issues about games affect my enjoyment of the games themselves, so how serious or fun are people about them won't make me stop playing :P
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deactivated-5d7530f19fbe4

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@MrMazz: And they should be shooting while they're thrown. And there should be flamethrowers that you can throw, so you can set a bunch of enemies on fire, hitting them with each revolution of the flame and burning them over time.

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Edited By MrSlapHappy

Well, looks like I need to boot up Borderlands and get back to dumping hours into my Hunter again to get warmed up!

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McQuinn

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Edited By McQuinn

Now introducing THE GUN GUN!!! It's a gun that shoots GUNS! Why settle only shooting bullets when the gun gun shoots it all!

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ch3burashka

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Edited By ch3burashka

Yes, Jeff, that makes you a racist. Excellent article.

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Th3_James

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Edited By Th3_James

Will buy this on steam day 1.

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TheSouthernDandy

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Edited By TheSouthernDandy

@Tennmuerti said:

@Jeff said:

@Napalm: Oh, are you so myopic that you think that this is some kind of Mass Effect 3 gag? You do realize that it's an ongoing issue now that someone's dragged Capcom into a similar situation over SFXT, right?

It's just how i think probably, but this seems like too close of an issue to some people to serve as a joke material per se. Too much unpleasantness tied to both filings on several levels and from all sides of the conflicts, gamers, companies and media included. Eh.? I dunno, maybe i'm wrong. Some people seemed to have enjoyed the joke. Guess some didn't. To me it just wasn't funny and rather brought out serious thoughts on the state of things. :/ Can't help how one feels.

Dude, the day that ANYTHING video game related is too serious to be made fun of (aside from people losing their job, or someone dying...you know, important stuff) is the day I give up this hobby completely. It is not too soon, too close, or too anything. Ugh.

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mattsw84

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Edited By mattsw84

Oh yeah!

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BitterAlmond

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Edited By BitterAlmond

@End_Boss said:

@Napalm: Oh relax.

So ready for more Borderlands. Also, Gearbox released a "love letter" to PC players claiming that all of the issues from the first game's port will be addressed in the sequel. Whether that actually happens remains to be seen.

I'm with Jeff on this one, even if they don't fix anything and just release Borderlands again with different maps and new characters and guns, I'll eagerly buy it. I've sunk more than 50 hours into the original, and I still play it every now and then.

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laserbolts

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Edited By laserbolts

Exploding guns sounds pretty awesome. Can't fucking wait for this game.

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blacklab

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Edited By blacklab

Man, I dumped a ton of time into the first one. Can't wait!

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deactivated-5eecdd1d4617f

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Makes me want to play Borderlands, which I probably will. I'm pumped for this game.

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yfrag

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Edited By yfrag

I hope the final gun you get to kill the final boss is a gun that shoots all the guns you've sold to vendors over the course of the game.

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Edited By AllenV86

can't wait for it, dating seems a fun new concept :D

started up Borderlands again 2 weeks ago to get the feeling starting again ( currently on playthrough 2 end game missions and afterwards starting the DLC's on playthrough 2 :D )

grtz Allen :p

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Dport

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Edited By Dport

Maybe if the Guns that you didn't need start dating and make a mega handgun....

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Edited By DeF

@Centurypunk said:

So there's like a dating sim now? cool

I love how he spends a whole paragraph on that :D

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Soulblitz

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Edited By Soulblitz

@MisterMouse said:

It honestly surprises me how much that the final couple of lines quickly became an arguing point. Man... seriously people need to take a deep breath at times.

Yep, I agree. People need to lighten the fuck up and stop picking apart every single little damn thing.

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deactivated-5c7ea8553cb72

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@Napalm said:

Ooh.

IF THOSE ISSUES AREN'T FIXED I WILL FILE A CLAIM WITH THE BETTER BUSINESS BUREAU SO YOU BETTER MAKE IT BETTER THIS TIME OK?

Because that's still funny, right, guys?

Yeah, I think it's reasonably funny. I understand what you're coming from though.

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Slither_Maggot

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Edited By Slither_Maggot

Simply awesome!

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Niceanims

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Edited By Niceanims

yes

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HTwrestler112

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Edited By HTwrestler112

Just my two cents...I'm studying genetic disorders and uniparental disomy, and anything Jeff says is funny hell compared to that.

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probablytuna

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Edited By probablytuna

Still haven't finished the first one yet.... Better get to it.

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Edited By bybeach

Nice to read article by Jeff..seems like it has been a while.

I'm in to Borderlands 2. If it sucks on PC..which it should not, I will get it on the 360 probably. In the main Borderlands was a fun trip for me, and as long as Gearbox keeps the themes adult, often humerous despite the sad music, and balanced- and sans the Duke, this has to be on my main list.

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otzlowe

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Edited By otzlowe

@Napalm: Yes. If people are going to do that shit and not consider that people are going to mock them for it, it's their own fault.

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MisterMouse

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Edited By MisterMouse

It honestly surprises me how much that the final couple of lines quickly became an arguing point. Man... seriously people need to take a deep breath at times.

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LoggerRythm

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Edited By LoggerRythm

They can hype this all they want but if it still ends up being the same way as the first one, as in people jumping in games with hacked items/guns, the whole playing it to begin with will be pointless.

Don't get me wrong, I had fun with the first one but the game not really having billions of guns ( I think the actual count was between 8 & 12 ) was pretty weak. I know you can't actually have billions of guns in one game but considering they were using cell graphics and not trying to be realistic, they could have done so much more on that front. Like for instance, having the ability to switch out different parts of guns with other guns.

Pistol barrel on a shotgun stock with a rifle scope? Sign me up man!

This game was promoting crazy from the get go. If they had just went wild with the combat and weapons and not just the characters and setting the first one would have been epic. Now will they do something to this degree with the sequel? Probably not. They'll probably give us the same ol' same ol' of "Well, we couldn't do that this time around, blah, blah, blah..." Developers do this all the time just so they can keep the series going up until part 38 or so... if it even lasts that long.

I'm waiting on a review for this one folks.

I really hope I'm wrong though, I would love to see the vision I had hoped for the first one be all over the second one.