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Jeff's 9 Things to Honor 9/9/99

It's the Dreamcast's ninth birthday. Where were you when they pulled the plug? I was...well...maybe you'd better just read this for yourself.

In the grand scheme of things, nine years isn't really that long of a time. But in most ways, Sega's Dreamcast feels like ancient history. Instead of doing some sort of top nine favorites or top nine best-sellers or whatever, I wanted to dig a bit more into my memory and think about the Dreamcast stuff that still stands out today.

1. The Launch


My roommate won a Michael Buffer soundalike contest and got a free DC thanks to this game.
My roommate won a Michael Buffer soundalike contest and got a free DC thanks to this game.
Console launches are always very hectic and crazy to cover in this line of work, but the Dreamcast launch will stand out as one of the craziest. Not because it was hard to get the console or the games or anything. Instead, I flew out to New York on very last-minute notice to appear on Good Morning America. They already had a Sega representative for the segment, but they wanted, like, an independent voice to appear, as well. I think my independent voice said like three or four things. In order to keep things extra-classy, I wore a Fubu jersey and a pair of shorts on the show. Diane Sawyer touched my bare leg at one point, which was obviously way hot. Also of note is that the copy of Ready 2 Rumble Boxing that was being shown exhibited the awesome sound bug that plagued a handful of early DC releases on live television. Whoops!

2. 

Phantasy Star Online


PSO was, to me, the Dreamcast's crowning achievement. I probably sunk 200 hours into that game, just grinding through the same four worlds again and again and again with a handful of friends. It was the game that made the Broadband Adapter and keyboard worth owning. It was also the game that made the Dreamcast Game Shark worth owning. Hey, want some hot four-slot armor and a spread needle? Hey, want to crash some lobby servers? The Game Shark's got your back!

Once Sega decided to start charging for PSO in Episode II, the magic was gone. What a bummer.

3. Sega's Development Divisions


Chu!
Chu!
Sega went and created a bunch of really memorable wholly owned studios around this era. It was interesting, because you really got the impression that many of these studios were operating with more independence that you might expect. You had Overworks with Skies of Arcadia, Smilebit with Jet Set Radio, Sonic Team with PSO and Sonic, United Game Artists with Space Channel 5 and Rez, Sega Rosso with Cosmic Smash, Hitmaker with Crazy Taxi, and, of course, AM2 with Shenmue and Virtua Fighter 3tb. It was neat to watch such a diverse lineup of games coming out of such a colorful group of studios, even if I didn't always like the games once they were finally released.

4. Shenmue


You know what? I don't like Shenmue at all. But it's certainly one of the most memorable things that happened to the Dreamcast. Yu Suzuki and AM2 went absolutely nuts with ambition. I was able to recognize that, but the execution felt like a mess to me. Not to beat a dead horse, but that game's probably something like a 6.8.

5. The Crazy Hardware That Never Came Out


Prototype Dreamcast Zip Drive.
Prototype Dreamcast Zip Drive.
I believe the first Tokyo Game Show I ever attended ended up being one of Sega's last as a hardware manufacturer. I remember walking into the exhibit hall and seeing Sega's huge booth. Right up front, under glass, were some upcoming peripherals: a VMU that allowed for MP3 playback. The VMU was the memory unit for the Dreamcast, in case you don't remember. It was removable and had a little screen for playing incredibly dumb games. It might have made for a neat portable MP3 player, especially in 2000, which is when it was unveiled.

The other weird DC peripheral was the DC Zip Drive. Remember the Zip Drive? Iomega's custom rewritable format took 100MB disks. I had one for my PC and it was actually pretty handy in its day--meaning the day when blank CDs and CD burners weren't quite commonplace. Sega's version for the DC, I think, came well after the format was done as a viable storage medium on computers. Apparently it would have been used to make the DC a bit better at storing things like e-mail and web pages. Some prototypes of this hardware made it out and occasionally pop up on eBay.

6. 

Visual Concepts


OK, if you've been reading this site for any length of time, you probably already know that I'm no sports fan. But as an observer of the game industry, it was really fascinating to watch Sega rise up and develop its own sports line. Visual Concepts turned the lack of EA's games on the Dreamcast from a weakness into a strength by developing the hell out of some sports games. The NFL 2K series was a monster--a lot of players immediately deemed it to be better than Madden.

Think about all of the things that shook out all this. EA went on to shut this series down by acquiring the exclusive rights to the NFL franchise. And Take-Two Interactive ended up picking up Sega's sports studio and then renamed an entire division of its company after those sports games. And apparently those guys still turn out the best basketball game these days. It was fascinating to watch it all unfold.

7. Imports


As Sega's domestic efforts got weirder and weirder, I found myself turning to imports pretty frequently. I ended up getting a chip soldered into my Dreamcast--this was before the whole boot disc thing came in and made booting imports (and, well, just about anything else) so easy. I have Dreamcast dance mats for playing the fairly-weak DC versions of Dance Dance Revolution. I imported the Japan-only sequel to Samba de Amigo. I imported Super Street Fighter II Turbo (for Matching Service!) and just about any other fighting game that came out in Japan first. I bought a sealed copy of Segagaga even though I couldn't (and still can't) read Japanese. This stuff served as suitable fodder for keeping the system meaningful as the US started descending into stuff like Floigan Brothers.

8. 

Soul Calibur


Ivy, from back when she used to wear clothes.
Ivy, from back when she used to wear clothes.
It's pretty much impossible to overstate the importance of Namco's weapon-based fighting game. It was the launch game that sold the system to you by looking like it stepped out of the future--games weren't supposed to look this good in 1999. I guess my big problem with it is that it wasn't Tekken. Still, Soul Calibur drew crowds and got people really excited about a fighting game, which was a pretty impressive feat, even back then. Me, I totally went nuts on the game's mission mode, which was really good at setting up interesting rules and different ways to play.

But still... a DC version of Tekken 3 would have been way more exciting to me.

9. The End


Much like the launch of the Dreamcast, I have pretty specific and weird memories of the day that Sega pulled the plug on the system. The word came via a conference call with Peter Moore delivering the word to the press. I believe it was late January of 2001. They kept using the term "platform-agnostic" to describe the software-only route they were about to take. There had been a few rumors kicking around in the days before the announcement that it was coming, but they were too hard to believe at the time. Listening to that conference call felt historic, even at the time.

So here's the weird part that I'll always remember about that day. I had been fighting off the flu for a bit. My stomach was... a mess. So I ended up listening to a significant portion of the call while planted firmly on the toilet in my hall bathroom, craning my neck out the door to listen to the call. They were taking questions from the media. I don't know if you've ever done this sort of conference call, but it was the sort of thing where you had to give your name as you called in, and then to ask a question you needed to push a button on your phone. I don't see how it could have been anything on my end, because I was pretty far away from my phone and most certainly didn't have a question, but at one point they said "and the next question comes from Jeff Gerstmann." I stayed silent.

It's easy to look back on the Dreamcast now and laugh at what now seem like incredibly obvious and critical tactical errors on the part of Sega. And I try not to let nostalgia sweep me up too much--there were a lot of really lame Dreamcast games. But as a moment in time, the DC's time was historical and, for me anyway, makes for a fascinating story from start to finish.
Jeff Gerstmann on Google+

103 Comments

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nickystixx

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Edited By nickystixx

i still play my old DC. i was just playing marvel vs capcom 2 like three hours ago. i love u DC.

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TheGreatGuero

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Edited By TheGreatGuero

Ah, good times. Even though I never owned a Dreamcast, this brings back some memories...

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Wii60BigScreenGamer

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i LOVED the Dreamcast, and thought in spite of the HORRIBLE name, Sega had largely excorcised the demons it had released into the world with all their genesis hardware add-on F.U.'s to their consumers. When it came out it produced visuals far and away better than anything else on the console market, and at a great price point, it deserved much more success than it received. As a console only gamer, it introduced me to online play (in an admittedly limited way) through the completely underrated Ferrari F355 Challenge. Those were some fond memories, and even though the console market's arguably oversaturated with hardware manufacturers right now, the gaming landscape's a  bit bleaker for not having a Sega hardware option. Gripes about it? Those expensive little batteries that the VMUs took lasted  for about 2.4 FKN minutes, and whenever you fired up your DC with a VMU with dead batteries, it made a horrible squealing noise, just to let you know you needed to buy more expensive, under-performing batteries for your stupid VMU that you never used by itself because the litte tamagotchi-style games for it were INSIPID.      .....still love my Dreamcast, but no so much I'm unable to see its flaws.

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FaintDeftone

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Edited By FaintDeftone

The Dreamcast is still today one of the best consoles I own.

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PremierOctopus

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Edited By PremierOctopus

"I would watch Heihachi beat up Superman"

Superman would win HANDS DOWN!

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chronicsmoke

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Edited By chronicsmoke

I love the DC,my favriote console of all time,I still play it from time to time

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Stevokenevo

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Edited By Stevokenevo

Thanks for the story, it was nice to think back to those days!  I dont know if you guys over in the America got this, but in Britain when Chu Chu rocket was released, to celebrate it being online they posted it to everyone for free!   I know it was a lame game, but I was about 13.  It was awesome.

Also; Shenmue, I both love and hate this game franchise. 

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dagas

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Edited By dagas

Shenmue I&II (came out in Europe) and Skies of Arcadia were the best games on the console. I would love to see sequels, but that aint gonna happen. I used the VMU to play Pinta Quest which was the mini-game that game with Skies of Arcadia every time I was away from home. It may not be the best console ever or even anywhere near it, but it must be the unluckiest console. It had potential and good games and it could have gone on to be one of the best consoles ever if its life span had been longer.

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skrutop

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Edited By skrutop

Ivy never wore clothes.

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SpinCookie

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Edited By SpinCookie

I love stories like this, keep them coming guys.

I still have my dreamcast and still play marvel vs capcom 2.  I recently picked up Skies of Arcadia, I never got a chance to play it earlier.  I'm looking forward to some sky pirate battles.

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evilmonkey

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Edited By evilmonkey

i love you dreamcast carry on fighting your not dead yet just on life support thts all i telll ya lol x

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Otacon

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Edited By Otacon

It really doesn't seem like 9 years. I was considering buying one back then.

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Mox007

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Edited By Mox007

The Dreamcast is my favorite system of yesteryear. Chu Chu Rocket online was my first online game experience.

My favorites on the system where RE: Code Veronica, PSO, Skies of Arcadia, Soul Caliber, NFL 2k, NBA 2k, and how can I forget Marvel Vs Capcom 2. There were so many great games on the system. Too bad it died prematurely.

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MikeFightNight

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Edited By MikeFightNight

DUDE I WANNA SEE JEFF ON GOOD MORNING AMERICA!!

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Torb

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Edited By Torb

Awesome blog man! We need more like it. Great fun to read. I can't believe they asked you for a question over the phone on the pot. Funny stuff man

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LordelX

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Edited By LordelX

There's still alot of people playing Dreamcast games here in Japan. The thing I remember the most about it, is that when I first saw it in motion, all of a sudden all my PS1 games became unplayable eyesores.

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Callumrides

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Edited By Callumrides

man that long ago dam im getting old

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LordAndrew

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Edited By LordAndrew

Ah, the good old Dreamcast. I've been meaning to get one of those.

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Bastion_buddy

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Edited By Bastion_buddy

I have to disagree with your words about Shenmue, but... you are right: we had lots of fun with the DC. RIP.

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ZmillA

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Edited By ZmillA

my birthday is September 9th :)

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tebbit

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Edited By tebbit

I'll tell you where I was on 9/9/99, playing Croc: Legend of the goddamned Gobbos.

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Gump

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Edited By Gump

Hey Jeff and what about Power Stone 2 and Project Justice!? I know that you've played and reviewed Power Stone 2 and Project Justice: The best fighting games for the Dreamcast!

I have to say I’m disappointed with your new...
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Will

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Edited By Will

Nice write up, deffinately a good read.

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DukeTogo

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Edited By DukeTogo

The Dreamcast was probably the last time I really felt any magic in a console.  Something about it just felt special, very reminiscent of when the Genesis first came out.  You felt like it was some hardware from the future, and you weren't quite ready to comprehend some of the strangeness of some of the games.

One of those points should have been House of the Dead 2.  I imported the DC when that game came out and got the funky light gun that North America never got.  It was amazing to play what essentially was the arcade game at home, especially after getting one of the few copies of House of the Dead for the Saturn and seeing that mess.

You might've mentioned the various Capcom fighters as well.  That system was very much the reincarnation of the Neo-Geo for arcade fighters.

My biggest heartbreak of that console is the lack of a Panzer Dragoon game on it.  I had to wait until the XBOX to get a new game, and even while playing it, I imagined what a DC Panzer Dragoon game would be.

Whenever I hear the name Dreamcast, I always remember that intro to Blue Stinger, the goofy voice over about "full polygon world".  I played the shit out of that game.

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Kohe321

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Edited By Kohe321

Well written article, Jeff. Sega did mess up bad on the HW front...

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Xander51

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Edited By Xander51

Great article Jeff.

I'm still bitter that they never ported over the Model 3-powered Star Wars Trilogy arcade game.
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Crono

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Edited By Crono

NFL2K on the Dreamcast was probably the funnest football game I had played at the time and even rivals (and surpasses) some of the madden iterations of the present.  It had super-tight silky-smooth controls that felt like they mimicked my every button press on a whim... It was intuitive yet had a lot of depth.  It was really a great game.

Soul-Calibur was also great and I can see why it was included on the list.  A testament to its staying power?  Well, I checked my DC's disc-tray after reading this (Yes I still have mine out, just for looks hehe :) and guess what was in it?  Yep, Soul Calibur.

Ohh and that conference call thing is hilarious.  Phantom Gerstmann?

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KaneRobot

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Edited By KaneRobot

Funny you mention the conference call at the end - any other time I couldn't care less about those, I'd just wait to read the recap elsewhere. But I did listen to that one, and it's the thing that made me hate Peter Moore until around 2006 when he finally started to win me over again.  The frustrating part of that call was hearing him say stuff about how they would continue to support the Dreamcast with new games and you KNEW it was bull. Sure enough, stuff started getting cancelled left and right.  Once Half-Life got canned (despite being complete), I knew it was over.

It only had like a year and a half of life, which is pretty pathetic.  Doesn't bother me though since the stuff that did come out for it was so good.

"It's easy to look back on the Dreamcast now and laugh at what now seem like incredibly obvious and critical tactical errors on the part of Sega"

I don't know, it was pretty hard to fight Sony at this point...this was the company threatening stores with no PS2s if they accepted XBox preorders, for christsake.  I'd be interested in some examples of what you're talking about though.  Yeah, their marketing was a little suspect but other than that I'm not sure what else they could have done.

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ferrarimanf355

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Edited By ferrarimanf355

"I'm still bitter that they never ported over the Model 3-powered Star Wars Trilogy arcade game."
I'm still bitter that they never ported over Daytona USA 2 or Sega Super GT, and the Daytona USA game for the Dreamcast was a disappointment for not including those tracks. And the cars looking more like Toontown than NASCAR. And the controls being twitchy as hell. Talk about a dropped ball.

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RHCPfan24

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Edited By RHCPfan24

Funny story about the conference call.  Nonetheless, the DC was a great system and it is hard to believe it has only been 9 years.

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epgpx

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Edited By epgpx

Where was I? Well, I was busy buying a PS2 the day the Dreamcast died.

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Player1

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Edited By Player1

You stay classy Jeff Gerstmann, I don't think you could have made any better choice then a fubu jersey! I love that thing, and remember it from some gamespot vids. 

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roofy

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Edited By roofy

DC is still my fav system of all time.

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Paul

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Edited By Paul

Poor, poor Sega.

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WiFiPirate

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Edited By WiFiPirate

I sold mine 6months after it "Died on the market" for about $300... i wish i had it back.

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GamesWarden

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Edited By GamesWarden

Sorry Jeff but Shenmue ftw, sure it's execution was a little hit and miss, but it's scope was so far beyond the envelope of what games were doing in the late nineties.

DC was perhaps ahead of it's time, Shenmue too.

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r3b3lr0b0t

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Edited By r3b3lr0b0t

Seaman was one of the fuckin coolest games I ever played as a kid.

R.I.P. Dreamcast! Good times good times
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ThomasP

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Edited By ThomasP

Long live the Dreamcast.

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deactivated-65f9e2f09d481

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ZIP drives FTW.

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snake911

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Edited By snake911

The Sega Dreamcast was the awesome!  Remember its slogan: "It's Thinking"

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ParisRobot

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Edited By ParisRobot

I loved the dreamcast. Ready 2 Rumble was fun and had wacky characters like Bill Clinton in the ring. Sonic Adventure marked the last good sonic game and only in SA 2 was Shadow considered cool. I actually really liked Shenmue, there was nothing like it at the time. DC introduced me to Soul Calibur and the Marvel vs Capcom series. And Power Stone 1 & 2 were by far my fav games for the system.

The Sega Dreamcast was the best system ever,  the world just wasn't ready for that level of awesome yet.
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Koopa_kid12

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Edited By Koopa_kid12

I was awsome on a dream cast, even at 3 i could beat all the other kids at....uuuummmmm.........ok they kicked my ass...

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StaticFalconar

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Edited By StaticFalconar

The dreamcast offered something that even the PS1 didn't have, Good enough hardware for 3d games. Sure there wasn't any super hi res graphics or whatnot, but being the first to have true 3d graphics was fun.

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LordCrom

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Edited By LordCrom

I am a very proud owner of a DreamCast!  I discovered my first RPG on the system with Skies of Arcadia!  In my opinion still the greatest RPG I have ever played and am still waiting for a sequel.  I don't count Valkyrie Chronicles.

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unangbangkay

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Edited By unangbangkay

Don't forget Sakura Taisen! It may never have crossed the pacific (damn you SEGA!), but it's one of the best games any anime-drunk gamer can get his hands on. In fact, I bought my Dreamcast just to play it.

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n0uhad

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Edited By n0uhad

I miss the Dreamcast. I remember getting a Godzilla tamagotchi and wondering if it would work as a Memory module with the Dreamcast (It did!)
Sonic was crazy fun. So was Ecco the Dolphin
Ahh good times

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solidskorpion

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Edited By solidskorpion

My DC is still plugged to my TV, next to the PS3 and Wii. Don't play it that much, but I really don't want to put it away. Last game I re-played was Ecco The Dolphin, a few weeks back. I kinda want to play Sonic Adventure again...been thinking a lot about Sonic these days LOL.

oh yeah, Shenmue kicked ass.

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Schizoid

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Edited By Schizoid

I totally agree with Phantasy Star Online, awesome, awesome game. One of my favourites of all time.

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Aeterna

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Edited By Aeterna

/pats his DC standing next to his PC and laptop.

Still working completely. :)

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AaronBelfast

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Edited By AaronBelfast

;(