Rather quietly, Fallout: New Vegas and Dungeon Siege III developer Obsidian Entertainment laid off an unspecified number of staff last week.
Since finishing Fallout: New Vegas, Obsidian has continued to work with Bethesda Softworks on downloadable content for the title. It's likely the summer-bound Dungeon Siege III is nearing completion, so while layoffs are always unfortunate news, it's commonplace as projects begin to wrap up.
As initially noticed by Gamasutra, the Obsidian message boards have collected farewells, sign-offs and goodbyes from some developers affected by changes.
== TEASER =="11 years, nearly a dozen shipped titles, Designer, Lead, Producer, cancelled game, survived 7 layoffs, 8th got me," tweeted now-former producer Akil Hooper, part of the company for nearly four years. "Not a bad track record.
"Today marks my 3 year anniversary working at Obsidian Entertainment," said gameplay programmer Justin Reynard. "To my coworkers (and sadly the ones we've lost) you guys are amazing.<3"
"No longer work at Obsidian," said former quality assurance tester Ashley Better. "I guess this means I will have to start buying my own pens. [...] As a follow up, not going to go into details, it is fine no harsh feelings anywhere."
I've contacted Obsidian for further details on the layoffs, and will update this story if I hear back.