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Let's Talk About the Future of Call of Duty

Sharper graphics. Branching campaign. Open-ended level design. This isn't the Call of Duty sequel you were expecting.

Downtown Los Angeles in 2025 looks... well, pretty much the same as 2012 LA, really.
Downtown Los Angeles in 2025 looks... well, pretty much the same as 2012 LA, really.

Mark Lamia is starting to freak me out.

He's telling me about the future--or, specifically, he's talking about the future of warfare and how that plays into the scenario they're building for the campaign in Treyarch's next release, Call of Duty: Black Ops II. After talking to P.W. Singer, an author and director of an institution that gets paid to worry about such things, the team at Treyarch is building a plausible version of the year 2025. By spinning out from today's ideas about how wars are fought and the resource struggles likely to be causing problems by then, much of the next Call of Duty game is concerned with China's hold on rare earth elements, the 17 elements that go into making all sorts of modern devices, from your iPhone to the batteries in today's hybrid automobiles to, well, all sorts of high-tech military items. In fact, it's not hard to conduct a headline search or two and discover all types of talk about China's stranglehold on these increasingly vital substances, and it's even easier to find people talking about the eventuality of a new Cold War rising out of all this. And that's today. By 2025? Well... like I said, Treyarch's argument sounds pretty convincing.

It's funny, because I was prepared for this trip to be a sad confirmation of my expectations with regards to the future of the Call of Duty franchise. Or, more specifically, my interest in the future of the Call of Duty franchise. Over the past couple of years, Activision has published Call of Duty games that are positively competent. Fine games if you're into that sort of thing, but the last couple of years have really left me wondering if I was still a part of that group. It wasn't until I started thinking about writing this story, for example, that I decided to finally toss Modern Warfare 3 back in to download all the maps and stuff that had come as a part of the Call of Duty Elite subscription that I definitely wasn't using. And as far as the actual gameplay and multiplayer is concerned, I suppose I'm still on the fence. But after hearing Treyarch's pitch for its story and the sorts of things the studio has planned for Black Ops II's campaign, I'm definitely excited enough to look forward to seeing how the next chapter from Frank Woods, Alex Mason, and Jason Hudson. Their story, though, will play out in the 1980s.

The bulk of Black Ops II will put you in the boots of David Mason, son of Alex Mason, who ran the show in the previous game. The younger Mason is hunting down a bad guy by the name of Raoul Menendez, who first started stirring up trouble when Reagan was in office. The game will open with David Mason heading to a CIA facility known as "The Vault," where the agency keeps people who are too important or crazy to be walking around the streets. It's here where Mason finds Frank Woods and confronts him about his and Alex Mason's past with Menendez. This sends the game flashing back to "old" Cold War as you'll see 1980s Afghanistan and other hot spots that show you what the original Black Ops crew did after Vietnam. Rather than giving you all of the '80s stuff up front, the game will flash back and forth between the past and the future, where Menendez has become the type of action movie villain that would take control of the entire US drone fleet and turn it against both us and China.

Protecting the President.
Protecting the President.

So what will warfare look like in 2025? Well, for starters it'll look a whole lot nicer. Treyarch has put in a lot of work on the renderer, and overall, the whole game looks a lot sharper and more detailed, while still running at 60 frames per second. Facial animations looked especially nice, better showing off some of the performance capture that the team has been doing, which includes mocapping horses for that '80s Afghanistan level. But there are plenty of more futuristic things to deal with, as well. In 2025, unmanned drones will apparently rule the battlefield, giving you more targets to shoot at that aren't just your standard soldier. In the downtown Los Angeles level that was shown, Mason went up against the CLAW (Cognitive Land Assault Weapon), which looked like a big, bear-sized robot with a turret mounted on its back. You'll be able to get in on the action, too, by deploying quadcopters with extra-mini miniguns mounted on them. You'll be able to order your drones around a bit with new squad controls. Grenades also look a little different, so in Treyarch's future you'll be launching grenades out of an arm-mounted cannon.

OK, what's the other big knock against the Call of Duty franchise? Seriously, when you're on a message board talking mess about it, what's the thing that everyone brings up? Right, the scripted part where it's totally on-rails and almost completely out of your control. That part is also being addressed in a few ways, which means that Black Ops II will have a branching campaign with multiple outcomes--or at least varying shades of a similar outcome. It's hard to get a read on how different things will actually be in the final game. Some of these changes are extremely simple--for example, the Los Angeles mission has two on-screen icons at one point, allowing you to either rappel down from a broken freeway to help cover the President as she makes her way through an increasingly-hot battlefield or you can choose to stay up on the freeway and snipe as the rest of your crew covers her escape. That sniper rifle, by the way, can see targets through walls and penetrate cover via a charged-up shot that expends more ammo than a standard shot.

That's a minor change, obviously. But it gets bigger. Things you do in the game will impact the overall state of the United States' cold war with China as well as the level of success that Menendez achieves. Some of these changes will be choice-based, but others will hinge on player skill. The clearest example of that on display to us was a Strike Force mission, which takes the campaign in a pretty different direction. These missions are attached to the story, but put you in the role of a team of SEALs who are out to capture a set of objectives. How you achieve these objectives is sort of up to you, giving the game a bit of a sandbox vibe, but overall it looked like a multiplayer sort of map overhauled to give it a set of single-player objectives--points that need to be captured, and so on. If you like, you can stay in the role of a soldier and run around, just like any other Call of Duty game. But you can also pop out of that soldier and get above the battle in "overwatch" mode. From above, you can order your forces around the map like a mini-RTS or pop into any unit to take direct control. This means you can directly control quadcopters, assault drones, and other non-human units. If the unit you're controlling is destroyed, you'll have to find a new unit to control and play continues as normal. But here's the catch: if you run out of units, you fail the mission and the action continues on. Those SEALs didn't capture that objective, and that will have some sort of impact on the overall story. You'll certainly be able to take multiple attempts at the Strike Force scenarios in case you want to ensure a specific outcome, but the idea of hitting a fail state and continuing onward is pretty exciting. At the very least, it's definitely not something I was expecting to find in a Call of Duty game.

An unfriendly robot.
An unfriendly robot.

When you finish the campaign and see "your" ending, the game will give you some sort of indication as to the points in the game that put you on that course, with the goal being to drive people to play the campaign more than once to see what changes if you play it differently. Again, this isn't the sort of thing that is completely foreign to video games, but in the context of a Call of Duty game, it sounds pretty cool. That Los Angeles level also has you freely flying a VTOL jet in jet mode above downtown LA as you attempt to keep the hacked drones off of the President. It doesn't look like the sort of thing that turns the action into a full-on flight simulator, but it definitely looks more dynamic than some of the diversions that have popped up in previous COD games.

So what about the multiplayer? Other than confirming that all the MP will be set in 2025, they're not really talking about that right now. But the goal for the multiplayer team is to revisit every single system and rebuild any that need rebuilding. This sounds like it could be more than the typical annual shift in how the progression works and what sort of perks you can equip, but it's hard to say. The team is attempting to build a multiplayer game that allows the people who just want to get in and shoot stuff up with their friends to have a good time without alienating the budding professional crowd that wants to shoot people in the face at MLG events. Combat Training will return and Zombies will also return as its own full mode.

Without more hard details on how the multiplayer mode is coming along, it's hard to know if Black Ops II will recapture the hearts and minds of lapsed fans like myself. But I can definitely say that I'm very interested in seeing how Treyarch's campaign ideas play out. Unsurprisingly, we'll all be able to find out in November... assuming that some fiendish villain hasn't taken over or our own unmanned Predator drones and bombed us all back to the Stone Age before then, of course.

Hear more about the game and my trip to Treyarch in this podcast we recorded!

Jeff Gerstmann on Google+

228 Comments

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deactivated-5a1d45de5ef23

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@Cowman said:

@Jethuty said:

@Dalai said:

It would be hilarious if CLOPS unexpectedly pulled a Valve and was delayed until 2025.

Clops?

really?

You know it's not that bad now that I think about it.

I wonder if we can make that name stick.

how the fuck did you get from Blops to Clops?

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Palaeomerus

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Edited By Palaeomerus

I think someone at Activision peered into my mind and realized that I secretly want to kill a big-dog robot strapped with explosives with a KSG bullpup shotgun in a business park to protect some firemen.

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fattony12000

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Edited By fattony12000

Call of Blops.

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Sam_lfcfan

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Edited By Sam_lfcfan

Did not expect to be this interested in a Call of Duty game. Really surprised they're changing this much.

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VisariLoyalist

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Edited By VisariLoyalist

can I just say right of the bat that rare earth elements are actually supremely easy to come by. It's simply an extremely costly process to remove the trace amounts from tons and tons of rock. So if China completely blocked off the sale of such things there would be no price advantage and countries would start making their own.

Just something that makes me think this is another corny action movie type game that doesn't have to make any sort of sense.

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JakJ

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Edited By JakJ

Okay kids. I bought CoD2 with the 360 on launch night. Loved it. I got burned by Treyarch with CoD3 back in '06 and held a grudge- didn't buy WaW til it was $15 in 2010. Loved CoD4, and MW2. Thought IW was the cream of the crop - then the breakup happened.

I know MW3 would suffer from it, but the game turned out even lower than I anticipated. Meanwhile Treyarch somehow got good. Any gamer who played it and has some balls will admit that Black Ops was a pretty good fucking game. After the death of IW, I thought the franchise was dead. However, after seeing this trailer, I think that CoD may just have a little life left in it after all.

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MrWrighty987

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Edited By MrWrighty987

This looks really interesting.

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Smokey_Earhole

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Edited By Smokey_Earhole

". In fact, it's not hard to conduct a headline search or two and discover all types of talk about China's stranglehold on these increasingly vital substances, and it's even easier to find people talking about the eventuality of a new Cold War rising out of all this."

Uhm yeah...that's not really at all what the Cold War was all about. That rose up due to differing ideologies post-WW2, this game is presumably about the struggle regarding dwindling natural ressources. Pretty big difference.

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Kruddman

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Edited By Kruddman

2025: The Consumer Wars. Gotta have a new iPhone every year or I'm going to kill someone.

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DeF

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Edited By DeF

@DystopiaX said:

Wow sounds like they actually have changed COD...

this is how you know the world is ACTUALLY gonna end this year.

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Baal_Sagoth

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Edited By Baal_Sagoth

Pretty fascinating. I'm glad Treyarch seem to get a shot at doing something great since they are a very good developer with a lot of potential in my opinion. I'm thrilled to read this actually might be a CoD game I personally care about again. I hope their aspirations turn out succesful and this isn't just an attempt at halfway fooling people into thinking it'll be something different than the established CoD formula but for now there's no reason not to remain optimistic. The near-future take on a cold war does sound interesting for a start.

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penguindust

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Edited By penguindust

So, what's the projected running length of the single-player campaign? I don't play multiplayer and I'm not interested in yet another 6 hour single-player COD game. Say what you will about Halo, but their campaigns are a worth a considerable chunk of your time. In recent years, COD campaigns have been little more than tutorials for competitive online-play wrapped in a Jerry Bruckheimer plot. I won't pay retail for that, so I hope this new direction addresses some of my concerns.

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beomoose

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Edited By beomoose

Ok, but if we have Metal Storm or even just Caseless Ammunition in 2025 why is young David rocking 2005's own XM8?

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JamrockZX7R

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@Smokey_Earhole:

So are you saying that a new Cold War cannot happen unless its about the same things that started the original Cold War?? Nowhere in the excerpt you pulled did Jeff say that the search fir vital resources is what prompted the original Cold War. That excerpt is about a new Cold War starting and the point of conflict that could lead us down road.

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probablytuna

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Edited By probablytuna

Well it's certainly nice that they are actually putting some effort in to create something new for the series than just rehashing everything or reiterating on the same mechanics from past games. Whether or not they can pull of the open-ended level design among other things remains to be seen.

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yukoasho

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Edited By yukoasho

@Smokey_Earhole said:

". In fact, it's not hard to conduct a headline search or two and discover all types of talk about China's stranglehold on these increasingly vital substances, and it's even easier to find people talking about the eventuality of a new Cold War rising out of all this."

Uhm yeah...that's not really at all what the Cold War was all about. That rose up due to differing ideologies post-WW2, this game is presumably about the struggle regarding dwindling natural ressources. Pretty big difference.

While the standoff with the USA and USSR was definitely a case of ideological opposition, a "cold war" can be any sort of prolonged period of political/military tension marked by espionage, economic pressure and, of course, proxy wars.

To quote Wikipedia:

A cold war or cold warfare is a state of conflict between nations that does not involve direct military action but is pursued primarily through economic and political actions, propaganda, acts of espionage or proxy wars waged by surrogates. The surrogates are typically states that are "satellites" of the conflicting nations, i.e., nations allied to them or under their political influence. Opponents in a cold war will often provide economic or military aid, such as weapons, tactical support or military advisors, to lesser nations involved in conflicts with the opposing country.

It's hard not to see where the USA and China might end up in such a state, given the symbiotic nature of the relationship between these two countries. Necessity might make for strange bedfellows, but it's only a matter of time before the two sides start wrangling over who gets more of the blanket. This becomes especially true if China's economy collapses under the property bubble that they're so diligently propping up.

Another example of a "cold war" is also listed in the Wikipedia article, the decades-long conflict between Greece and Turkey over who gets what part of Cyprus in the wake of the Ottoman Empire's dissolution in 1923.

While the post-WWII period of tension between the superpowers of the time might have popularized the term, it was neither the first nor the last of this manner of conflict.

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Dezztroy

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Edited By Dezztroy

People play CoD professionally?  Ahahaha, that's funny.

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grhmhmltn

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Edited By grhmhmltn

War has changed...

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Tennmuerti

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Edited By Tennmuerti

Looking at that robot screenshot: yep still looks like the same old ass engine stuck years in the past. 60 frames isn't hard when the game looks like that and the scale is tiny or scripted.

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Fuga

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Edited By Fuga

fuck i love treyarch

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jacdg

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Edited By jacdg

@Dezztroy said:

People play CoD professionally? Ahahaha, that's funny.

Not really, no.

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Arebuckle

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Edited By Arebuckle

I told myself no CoDs after MW3. But damn it, this has me intrigued!

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Humanity

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Edited By Humanity

@Dezztroy said:

People play CoD professionally? Ahahaha, that's funny.

Tons of kids on YouTube that post CoD gameplay and get YouTube sponsorships that make enough money to buy a new Benz.

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korolev

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Edited By korolev

Well, they deserve credit for trying something new. Whether or not that will get me to buy it is another matter. But I am glad that they are trying something new.

And there won't be a cold war with China over rare earth metals. China has the market now, because it had the foresight to develop mines and capabilities to extract those rare earth metals. Those same metals and elements can be found all over the world - Australia has a lot of rare earth metals, but we just aren't mining them. If China puts the squeeze on rare earth metals, then sure, we'll have trouble for a couple of years, but then the rest of the world will rapidly develop the other sources of Rare Earth Metals and everything will go back to normal. China is the only one mining rare earth metals on a big scale - they aren't the only nation with rare earth metals.

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GunsAreDrawn

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Edited By GunsAreDrawn

Even if this one is good i'm going to miss out as I feel like I wasted money on Black Ops. That game was goofy as hell, the graphics were terrible and the multiplayer was broken.

Maybe if the RTS is done well we can atleast hope for a return of commander mode in the future Battlefield games, because it's just getting to the point now that COD and BF are bouncing off similair ideas like the studios are trying to get the jump on eachother.

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Julmust

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Edited By Julmust

Sounds pretty cool.

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delta_ass

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Edited By delta_ass

So instead of having one scripted sequence to go through, they'll let you pick from two different scripted sequences.

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Skald

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Edited By Skald

Everyone's going to buy it, and then the complaining will start. We've been through this before, it's rote.

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Sooty

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Edited By Sooty

Kind of is what I was expecting, more of the same and that will be exactly what it is, a few changes won't change the stale, arcadey feel to the gameplay. Like the last few games, I won't be buying it.

That robot screenshot goes against the whole "sharper graphics" thing, seriously that looks dreadful.

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MooseyMcMan

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Edited By MooseyMcMan

This sounds pretty great. I hope the game winds up well.

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eezo

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@Humanity said:

@Dezztroy said:

People play CoD professionally? Ahahaha, that's funny.

Tons of kids on YouTube that post CoD gameplay and get YouTube sponsorships that make enough money to buy a new Benz.

Still doesn't make them "professionals" as in, they don't go to tournaments etc. they just get money of comercials, anyone can do that in theory.

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mathkor89

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Edited By mathkor89
@Ramboknife

@Coolarman said:

first

Great comment!

@Ramboknife he hasn't learned that no one likes the first
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Smokey_Earhole

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Edited By Smokey_Earhole

@YukoAsho: Insightful post. You're a cool dude.

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Discoman

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Edited By Discoman

Well there's no apparent change to gameplay besides being able to control drones. I'm not impressed with choosing different paths. That isn't new, and all your doing is experiencing different scripted events. I'm sure the already short single player campaigns will be shorter because of it aswell.

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ObsideonDarman

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Edited By ObsideonDarman

This definitely sounds a lot more promising than the stuff that I read about Modern Warfare 3 before it's release.

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twillfast

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Edited By twillfast

A Call of duty level design meeting:

Senior sales guy: "How's the new downtown Los Angeles map coming along?"

Level designer: "Well, I think it's looking good. We've really spiced up the shootout parts with some new high-ground windows to shoot from."

-"Oh. Ok. Are there any jets flying by at super low altitude? Like, streetside."

-"No. But we have jets in the level just befo.."

-"Is shit constantly exploding everywhere?"

-"Uh, almost, I mean we have some quiet parts where.."

-"Quiet parts?! Ok. We need to save this map. I want you to add a tank invasion and a couple of helicopters. Fuck it, make that ALL the helicopters. And I need you to make a jet fly by you inside a building. That'll show them Battlefraud 3 fuckers what real war is about."

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GaspoweR

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Edited By GaspoweR

Color me intrigued...at least they are trying to do something different. I'll wait for the reviews to come in before getting it. This will probably the first one I bought since MW2 if the campaign turns out to be better.

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MacEG

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Edited By MacEG

I saw sniper rifle that lets you sees through walls. (read: FarSight)

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Humanity

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Edited By Humanity

@eezo said:

@Humanity said:

@Dezztroy said:

People play CoD professionally? Ahahaha, that's funny.

Tons of kids on YouTube that post CoD gameplay and get YouTube sponsorships that make enough money to buy a new Benz.

Still doesn't make them "professionals" as in, they don't go to tournaments etc. they just get money of comercials, anyone can do that in theory.

There are big teams that go to tournaments but why bother training and getting a team together, abiding by very specific rules that go along with these type of tournaments - when you can beat down on scrubs online and get huge scores, post that up on the ol' YouTubes with some nonsense commentary and make literally ten times as much as a tournament win which you have to split with your team. Of course now thats not as easy as it was say 2 years ago when that whole YouTube scene was blowing up. These days you're probably going to get lost in a sea of other people doing the same commentating you're doing. The pro teams still exist though, Team OptiC is still there as the "premium" sniping team or whatever. Playing Call of Duty competitively is no less silly than doing so in StarCraft or Street Fighter.

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ErEl

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Edited By ErEl

Modern Warfare > Black Ops. Simples

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SomeJerk

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Edited By SomeJerk

You know what.
 
This actually looks kinda cool.
 
But on the technical side of the visuals it's as if it was built for a console using parts from 2004.
 
And I love my old games. I love them because they are what they are. But this is an 80 year old granny pretending to be a 20something.

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novadth

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Edited By novadth

@ErEl said:

Modern Warfare > Black Ops. Simples

Oh you've played this already. Thanks for letting us know how it is in advance, saved me some money!

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Peanut

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Edited By Peanut

Can't we just pretend to talk about the future of Call of Duty and all have a nap instead?

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Zaxex

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Edited By Zaxex

I'll consider playing it if it's good and different enough. Otherwise I'd rather not support it or Activision.

On a side note, I quite like the irony of boredom due to the repetition of complaints, about the boredom of the repetition of the Call of Duty franchise.

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owack6

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Edited By owack6
No Caption Provided

Horses of the year 2012.

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GoofyGoober

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Edited By GoofyGoober

Eh, doesn't really seem that exciting. I will check it out tho, I must admit I did enjoy Black ops for the most part, plus, ZOMBIES

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splodge

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Edited By splodge

As someone who stopped playing COD after the first Modern Warfare (still the best IMO), I am genuinely excited about this. Vehicles? Variety? A deep campaign? And what of the multiplayer? Will we be able to use said vehicles and possibly take on the role of a commander?

Dear Jesus,

Please make this game good.

Yours,

Splodge

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BigChickenDinner

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Edited By BigChickenDinner

Holy shit I feel like I'm losing my mind. A charge up shot that uses more ammo ?! WHAT THE FUCK?! FUCK ME!!!

Before I go take a hot bath and slit my throat (wrist cutting just ain't gonna.. cut...it...) I'd just like to point out that this "branching" bull shit they are talking about, well I'm gonna call it right now, Instead of going through an on rail scene, your now going to be able to pick WHICH rail scene you go through.

WHAT THE FUCK?! CHARGE SHOTS?! WHO THE FUCK OKAY'D THAT SHIT?! DO PEOPLE EVEN KNOW HOW GUNS WORK?!?! WHAT THE FUCK?!

I'm glad I stopped giving a shit about these games after CoD2

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RoxasXIII

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Edited By RoxasXIII

Maybe I remember incorrectly... But don't you watch Frank Woods get executed in Black Ops?