"One of the first things you're going to see is improved graphics," producer Jesse Houston said on the podcast (via Eurogamer). "We actually created the engine for Mass Effect 3 and used that to make Mass Effect 2 PS3. So we took the content, the story and all of the other assets that made up Mass Effect 2 and we put it into the Mass Effect 3 engine," he said.
Houston would go on and speak to more PS3-specific features, which include a new control scheme for the PS3 controller and fewer bugs. Houston explained that the ME2 PS3 team has been spending some time squashing what remained after the game's post-release patches, which by the way, will all be rolled into the disc-based release. Look forward to (and be thankful for) the improved planet-scanning from the get-go!