Something went wrong. Try again later

Giant Bomb News

319 Comments

Microsoft's Marc Whitten Talks Xbox One's Big Policy Changes

Xbox's chief product officer explains why the company is reversing course just days after E3.

No Caption Provided

In a surprise move, Microsoft today ditched many of the new policies for how Xbox One treats used games, always-on connectivity, and the role of physical discs.

You can read about that here. It's big news, and places Xbox One much closer to PlayStation 4 on a policy level.

After announcing the changes, Microsoft put me in touch with Xbox chief product officer Marc Whitten, and we had a whopping five minutes to talk with one another. We ended up talking for almost eight!

Here's our full conversation.

Giant Bomb: You guys spent last week talking a lot about the policies that were already in place. Clearly, these were things you had thought about for months, if not years, and were building for it. And just several days after E3, to reverse a lot of these big, bold choices about the machine...why does this come just days after E3 closed?

Marc Whitten: This was our first opportunity, frankly, if you look over the last month, from the Xbox One unveil to E3, to actually lay out what our program is, and to talk about it. We’ve been working on it for a very long time, and this is our first time to start getting feedback. By the end of E3, we’ve given a view across our entire program of how the system works, [from] the amazing line-up of games and how those games take unique advantage of Xbox One and the cloud and what they can do. We’ve gotten a lot of great feedback. It was the time where we heard from everybody and what they loved about our games, what they loved about our vision--but they also wanted more choice. They wanted the flexibility to use your console offline, and they wanted the flexibility to be able to use physical discs the way they've always used them. Frankly, we just listened. We wanted to take that feedback and make changes.

Giant Bomb: You characterize this as responding to feedback from customers, and this being your first chance to respond. But couldn't you have anticipated some of this backlash in the first place? Why do you think consumers were so upset and so vocal about the original policies put in place for the machine?

Whitten: We believe a lot in this digital future, and we think most people will be using Xbox One connected, and they're going to be taking advantage of the cloud with games like Titanfall or with Forza and how it uses drivatars. And, frankly, just to stream content online with video or to play multiplayer. So much of what we believe in that vision, frankly, I do think that people have responded in a really, really deep and rich way--that they love that vision, they love the experience. They love what they saw about how the NFL experience could be changed, for instance. But we clearly heard that there were times that they needed the box to work in an offline state, whether they just wanted to use it offline or were going on vacation or they were in a low connectivity area, and, frankly, that they loved the familiarity of physical discs and really wanted it. So, we just responded to that.

Giant Bomb: Right after this news broke, GameStop's stock went up 6%. Do you think that's related?

Whitten: [pause] [laughs] Uh, I don't know. I'm not a good person to ask about stock market prices.

Giant Bomb: Along with this, a lot of these were related to policy changes in regard to DRM and an always-on connection. Has there been any discussion about addressing any of the privacy concerns in terms of the Kinect, and that being on all the time and also being a requirement for turning on the box?

Whitten: We're really focused on how Kinect can change the experience, and the importance of having Kinect be a deep part of the architecture, so that game creators [and] experience creators can always take advantage of it. As a user, you can rely on it always being able to work. That said, we're also focused on making sure that you're in control, that you understand what Kinect's doing, and that you have great privacy controls around them. We've put some information there on how that's going to work on Xbox One. Of course, I'll also just say that you have the choice to have your console work offline. We're here to give you control over that experience.

Giant Bomb: The machine does require a connection at least once when a user purchases it. Why is that?

Whitten: It was always part of the plan for Xbox One. It's as simple as the difference between our manufacturing schedules and our software schedules. There was always going to be a day-one update when we launched it.

Giant Bomb: Regardless of these policy changes, you guys had built in that there was going to be a day-one update to the machine, even if when these policies were announced, everyone was honky dory?

Whitten: Oh, yeah. It's always been the plan.

Giant Bomb: You guys have mentioned that this essentially kills, at least for launch, some of the more progressive, interesting policies, such as the family sharing and lending policies. Are those killed permanently or are they things that can come back in future software updates for the operating system?

Whitten: Part of it's a mix because of the reality of how you're changing the experience. Let me give you an example. Before, one of the things that's exciting about a digital ecosystem, is if I go to any Xbox and I see all my games, they show up in my games library? Well, obviously, if you're gonna use physical discs, those games wouldn't show up because it's only showing the content that's in the cloud--that's in your online library. That wouldn't change. The difference is the choice you have of using physical discs or having purchased things online. That said, so much of how we built the program is really built on that digital infrastructure. You get a ton of the advantage of that at launch, and we're going to continue to invest in that. Examples are, obviously, things like day-and-date [digital purchases], and I can choose to buy either of them online or physical--it's my choice. Similarly, if I went to your house with my physical-based game, and we played and I left and took my disc with me, you could instantly purchase that game with no download because it's all built on that same functionality. You're going to see us continue to really invest in that. We believe a lot in that cloud powered future.

Giant Bomb: Does that mean, specifically, the family sharing and stuff like that is not off the table, or just something we're not talking about for launch?

Whitten: We're talking about where we are at launch, and we'll continue to invest and deliver interesting, cool, new scenarios. We'll see where we go.

Giant Bomb: Some of the games you mentioned--Titanfall is one, Foza is another--are games that are investing in the cloud infrastructure to enhance the gameplay experience. Obviously, third-parties have a little more leverage in terms of how they handle those policies, but Forza is a first-party game. What happens for the consumer that chooses to just be offline, and purchases a copy of Forza? Does that impact their singleplayer experience, or only start to cut them off from things that require the cloud, such as drivatar?

Whitten: It's really up to the game creators. Either in first-party or third-party, we don't have any specific policies around that. We want to give them access to a ton of capabilities in the cloud, we think most people will probably be playing connected to the live service and to our cloud servers. We think it can really change the experience in a whole bunch of ways, and, frankly, we hope we see game creators come up with amazing things that could only happen when you're connected to the cloud because they're using that power. If that's single player, multiplayer, whatever--that's their choice.

Giant Bomb: Last question, and I'll let you go. How do you think Sony feels today?

Whitten: [laughs] You know, I don't know. I focus on listening to our customers and our fans. I love the fact that they tell us what they love, and they tell us what they don't love. Frankly, that's what we've always been doing around here--to deliver what they love, and make changes when they don't like things. That's our focus.

Patrick Klepek on Google+

319 Comments

Avatar image for deactivated-582d227526464
deactivated-582d227526464

835

Forum Posts

1394

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

@amiga1200: Glad someone else picked up on this guy saying "frankly" a lot.

Avatar image for tormasturba
TorMasturba

1123

Forum Posts

36

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By TorMasturba

@vackillers said:

So basically what I got out of that interview was that Microsoft confirmed what I was saying yesterday, and after about 2 or so years into the life cycle of the X-1, they reserve the right to re-implement all the DRM stuff at any time they feel they want to.

Listening to feedback is cobblers!!! Sony forced their hand and was the reaction Sony has got over MS which forced them to change.....Glad they changed but I still wouldn't run the risk of buying an X-1 just so MS can suddenly say at a later date "we no longer are selling new games on disc" and DRM is suddenly re-enabled.

I think we the consumers had a VERY big part to play in this too. I mean try typing into google "xbox one is" and check out what pops up as options for searches. And bare in mind that this negative list of options is now only smaller since this announcement of policy reversal, before it was 13 options long and only one was a positive option to search.

As well as this PS4 pre-orders sky rocketed and xbox one numbers were merely dribbling out a week after E3, consumer persuasion at work. The message; either change your policies or have a terribly profitless generation.

Now all they have to do is get past the $100 dollar difference.

If Sony offered online Mulitplayer functionality for free again then they would instantly rule the roost from another much stronger position again, not likely but this would tip the balance significantly.

Avatar image for benderunit22
benderunit22

1978

Forum Posts

9567

Wiki Points

0

Followers

Reviews: 6

User Lists: 1

Even when they change something pro-consumer, they come off as sleazy. Also, stop with the "Cloud" PR bullshit. It as basically a Steam library, since you registered disc-based games to an account. Yes, there's some more functionality they associate with the term, but they talk about basic services as if it was some divine miracle to fool gullable idiots.

Avatar image for bgdiner
bgdiner

315

Forum Posts

1

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

If they would consider making Kinect an optional attachment for $100, I would buy the machine right now for $399. That said, however, at a price of $499 and with a privacy hazard built-in, I'm not at all eager to buy a XBONE. I get that this guy is fluent in PR, and that he couldn't really say anything beyond his loose script, but it really hurts the XBONE's image. First it was a consumer nightmare, and now it's a privacy nightmare. I refuse to pay $100 more for something that I seemingly cannot control fully. PS4 all the way.

Avatar image for nerdmotron
nerdmotron

78

Forum Posts

9

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Great interview.

Avatar image for duxa
Duxa

341

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Duxa

While this is a huge step forward, they are still pretty far back with how narrowminded their vision is. I personally am not picking one up until Kinect is not required. I have no interest in waving my hands around or talking to my video games, not to mention I have my TV on a wall with nothing else on it, PS3, 360 etc are all in the attic streaming stuff via HDMI through the wall throughout the house to any one (or all at once) to all of my TVs.

Avatar image for darkest4
darkest4

419

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By darkest4

Pointless interview. I could have predicted every single answer he gave to a t. Why don't they just use a "cloud" AI to do all their interviews for them, they'd be just as entertaining and be a proof of concept at least for all their pr bullshit about cloud computing :P

Anyways, I'm glad Microsoft is at least showing it's not too stubborn and prideful to change some policies when they get reamed for them.

Avatar image for knightlyknave
knightlyknave

121

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By knightlyknave

@finalizer0 said:

Frankly, that was a nice interview.

Frankly, you beat me to it.

Frankly, I'm glad someone else noticed.

Avatar image for deactivated-5c7ea8553cb72
deactivated-5c7ea8553cb72

4753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

FRANKLY

Avatar image for wrighteous86
wrighteous86

4036

Forum Posts

3673

Wiki Points

0

Followers

Reviews: 5

User Lists: 1

Well thanks to all the people who moaned about the what i saw as non issues, i cant have my family sharing and no disk in drive play that i was looking forward to ..... progress has to happen just not any time soon it seems, sooner steams way of buying games comes to consoles the better

Let's see... family sharing was a vague promise that probably wasn't going to work as you hoped, but if it was, yes, that sucks (and is something they can still offer, they just won't because they're pissed off that we wouldn't swallow their shit).

And feel free to use your Xbox one was a system with no disc in drive play since you can download your games on day 1.

Not seeing the issue here.

Avatar image for wrighteous86
wrighteous86

4036

Forum Posts

3673

Wiki Points

0

Followers

Reviews: 5

User Lists: 1

@vibratingdonkey: Problem for Sony is, this is probably the last few years they can expect to be able to rake in the conservative, always-offline physical media dollar in any significant amount, even though this announcement does offer them quite a bit more breathing room since there's no more uncertainty about the success of Microsoft's alternative model.

Sony may look like they're in a good position, but things can change fast. We're seeing Google Fiber being rolled out, and other providers are already responding with a better product, resulting in faster, cheaper Internet in the USA. As connection speeds and data caps become non-issues, downloading affordable games will suddenly be hugely attractive to a lot of people, and not all of them are going to want to play on Steam. Sony's choice is to ignore this and play it as safe as they possibly can, which leaves them wide open for a competitor to swoop in and dominate that space before we're even halfway through next gen. This could have been Microsoft, but they lost nerve. Nintendo could be in a position to capitalize if they cut their cycle short and come out with a revamped strategy, which I highly doubt. Apple's been rumored to be interested in gaming for a while now, and this could be the opening they're looking for.

In any case, we have two giant companies that are happy to stay their course for the foreseeable. Small, incremental changes to their digital services and pricing are likely to be enough to keep them on top if nothing major happens, but a total paradigm shift a few years from now could be devastating for both of them. Sony, to me, seems more vulnerable, simply because they're now in full customer-pleasing mode after their experience with PS3, and that could leave them unable to commit to big plays.

Considering both consoles are offering day 1 digital downloads, I'm not sure what your problem is here? How is it not "futuristic" if they allow what you want but give others the option for physical discs?

I don't know why forcing digital is so amazing while making it a standard alongside current distribution avenues is so prehistoric?

Avatar image for geraltitude
GERALTITUDE

5991

Forum Posts

8980

Wiki Points

0

Followers

Reviews: 17

User Lists: 2

Avatar image for deactivated-5c7ea8553cb72
deactivated-5c7ea8553cb72

4753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

Giant Bomb: *Good question*

Marc Whitten: Frankly, buzzword, buzzword, damage control, everything is fine, buzzword, buzzword, frankly, frankly, frankly [laughs] Drivatar, Cloud, we love our fans, frankly.

Avatar image for duxa
Duxa

341

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Avatar image for herdi3
herdi3

20

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Great interview!

Avatar image for landmine
Landmine

545

Forum Posts

35

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Landmine

I now have the tail spin theme song stuck in my head.

Avatar image for cretaceous_bob
Cretaceous_Bob

552

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

FRANKLY, MARC WHITTEN, I DON'T GIVE A DAMN

I just wanted to say that.

Avatar image for darkestzam
DarkestZam

38

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Avatar image for foggen
Foggen

1181

Forum Posts

2010

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

"I just got this stack of new talking points, so let's bang 'em out."

Avatar image for trottyvek
TrottyVek

441

Forum Posts

6

Wiki Points

0

Followers

Reviews: 10

User Lists: 7

This would have been a great time for MS to let down its hair and be real with everybody. Instead they stuck to their stiff, rehearsed rhetoric. Like seeing someone fall out on the street only to get back up like nothing happened. It's ok MS, just dust yourself off and laugh it off.

Avatar image for solongwrex
SolongWrex

156

Forum Posts

13

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@solongwrex said:

@vibratingdonkey: Problem for Sony is, this is probably the last few years they can expect to be able to rake in the conservative, always-offline physical media dollar in any significant amount, even though this announcement does offer them quite a bit more breathing room since there's no more uncertainty about the success of Microsoft's alternative model.

Sony may look like they're in a good position, but things can change fast. We're seeing Google Fiber being rolled out, and other providers are already responding with a better product, resulting in faster, cheaper Internet in the USA. As connection speeds and data caps become non-issues, downloading affordable games will suddenly be hugely attractive to a lot of people, and not all of them are going to want to play on Steam. Sony's choice is to ignore this and play it as safe as they possibly can, which leaves them wide open for a competitor to swoop in and dominate that space before we're even halfway through next gen. This could have been Microsoft, but they lost nerve. Nintendo could be in a position to capitalize if they cut their cycle short and come out with a revamped strategy, which I highly doubt. Apple's been rumored to be interested in gaming for a while now, and this could be the opening they're looking for.

In any case, we have two giant companies that are happy to stay their course for the foreseeable. Small, incremental changes to their digital services and pricing are likely to be enough to keep them on top if nothing major happens, but a total paradigm shift a few years from now could be devastating for both of them. Sony, to me, seems more vulnerable, simply because they're now in full customer-pleasing mode after their experience with PS3, and that could leave them unable to commit to big plays.

Considering both consoles are offering day 1 digital downloads, I'm not sure what your problem is here? How is it not "futuristic" if they allow what you want but give others the option for physical discs?

I don't know why forcing digital is so amazing while making it a standard alongside current distribution avenues is so prehistoric?

I guess I came across as having picked a side here. I mean I'd probably go all digital if the price was right, just as I have with the PC, but I've been known to lovingly caress a Steelbook or two from time to time as well. I have no horse in the race, I was simply ruminating on how this could end up hurting the big players.

There's definitely huge value in the digital marketplace, both for consumers and publishers, which I think remains relatively untapped on the console side. Additionally, it's pretty much inevitable that physical media will become less and less desirable to consumers as it has in pretty much every other form of entertainment. Again, could be that Sony and Microsoft are able to handle or even steer the transition. Maybe no one wants to step on their turf and they have an easier time of it. But the potential is there for a third company to do some damage with a superior service.

Avatar image for hkz
HKZ

71

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By HKZ

Great answers, usual BS marketing PR non-answers. No matter how many buckets they throw on the fire, that bridge has been burnt. Good luck to Microsoft, but even here they can't just come out and tell the truth. They changed because people don't want the bullshit they tried to force on everyone. Guess I'll be buying my first Playstation, and I don't even really want a console.

Avatar image for mysteriousbob
MysteriousBob

6262

Forum Posts

2231

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

@zaccheus said:

This is a good thing, but somehow it makes me respect Microsoft even less... I think that's irrational.

They've gone from evil pricks to cowardly evil pricks.

Avatar image for vibratingdonkey
vibratingdonkey

1238

Forum Posts

1219

Wiki Points

0

Followers

Reviews: 8

User Lists: 2

Edited By vibratingdonkey

@vibratingdonkey said:

Flipflopping like this after that whole escapade comes across as disingenuous, but regardless, glad this happened. No longer 100% opposed to the idea of eventually getting an Xbox One.

I have a lot more faith in Sony though. They didn't need customers to shout directions and point where they needed to go as they were fumbling around for an eternity, pretending to hear us or trying to (badly) convince us they were going the right way. Sony knew in which direction they should be heading.

PS4 is a potential preorder, Xbox One is a potential purchase at some point.

Hope digital sharing gets worked out. I think everyone understands that there needs to be restrictions, but some ability to transfer licenses would really ease the transition. Microsoft was on the right track with that at least.

http://www.neogaf.com/forum/showthread.php?t=598291

Haha!

No they weren't.

I sort of feel like I've been lied to directly in the forehead. I knew the family sharing plan wasn't going to be as great as people wanted it to be, but the way Microsoft talked about it I thought it'd be something.

No Caption Provided

Could you imagine the shitstorm if Microsoft had gone through with this plan?

How are you supposed to trust in these people when they say things?

How do you post gifs here? I don't get it.

Avatar image for gungadin
gungadin

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Frankly speaking, saying frankly 7 times in an eight minute conversation is a bit irritating.

Avatar image for deactivated-582d227526464
deactivated-582d227526464

835

Forum Posts

1394

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

http://youtu.be/2ownZDWNIRs

Avatar image for skeletor7
skeletor7

7

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Avatar image for celegus
Celegus

83

Forum Posts

97

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@buckybit said:

THIS is why I will miss Patrick.

You realize he's not dying or anything, right?

Avatar image for clockwork_saint
Clockwork_saint

142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Clockwork_saint

Super helpful! Well done, Scoops!

Hey Marc, I don't love robots... do I hear sparks?

Avatar image for dwightdhoward
DwightDHoward

20

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By DwightDHoward

If you guys think this interview seems robotic, you should try to have a "repair chat" over xbox.com. I'm pretty sure it's a person you're chatting with when you want your xbox fixed, but they are so robotic and scipted in their responses that it seems more likely that those "persons", actually are robots. Microsoft and their PR bullcrap!

Avatar image for raidenmitsuru
RaidenMitsuru

198

Forum Posts

269

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By RaidenMitsuru

@ei8htbit: Where do I even start with this? Microsoft laid down the gauntlet. To think that they caved to the uproar of JUST internet people going wild is pretty naive, don't you think? I'm pretty sure they were looking at some hard numbers for pre-orders and the PR they did (or lack thereof) was a complete disaster. And I agree with you about the Vita memory cards, they are all guilty of doing fucked up things to the consumer. Just as Microsoft is for selling over priced 2.5 hard drives for the past 7 years.

I want to play games on all these systems and have a good time, I just want the right to choose what I do with the content that I buy from them in physical form and not be treated as a criminal. I love the Xbox brand and don't want to see it go away, but the past 2 and half years have been very strange for them, I feel they are drifting more and more away from what got them here in the first place.

And I'm not under any delusions that any one of these companies 'has my back'. Again I understand, I know this is a business and they can do whatever they want. But we all have the right to not partake in it if we chose not to. We all have options, lots of them in fact. And voicing our concerns is the only way things can change. Or in this case, with our wallets.

Also Shiggy has had my back in no way since him and his company have deprived me of a new F-Zero game for the past 10 years. :P

Avatar image for ei8htbit
ei8htbit

107

Forum Posts

29

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@raidenmitsuru:

haha I hear where you're coming from. I think we can all agree perhaps most of the frustration in all of this is that anyone who actually does care about videogames simply wants "to play games on all these systems and have a good time" as you pointed out. The fundamental difference for most in this debate seems to be the relevance of physical media - it's been argued to death over the past weeks I know, I guess where I land is that I am amazed how people can justify drm restrictions for digital downloads while even if the exact same principals are applied to a copy of the exact same game that happens to exist on a physical disc is somehow suddenly treating them like a criminal or taking away their rights. I understand the literal reasoning behind that argument (this is something in my hands, don't tell me how to use it) but I don't believe it logically applies in the context of a videogame that requires you to download the content on that disc you're holding into the virtual memory of the system you are using in order to consume it in the first place in the same manner as any digital download.

At the very least I personally feel that it's blown way out of proportion to suggest that simply verifying your ownership each time you play the game is akin to treating you like a criminal - much in the same way I don't think verifying my identity with a passport anytime I fly anywhere equates to being treated like a criminal rather than me just strolling through and saying "just trust me, I'm me". It's certainly no more inconvenience than being required to put the physical disc in the drive to verify your ownership each time you want to play it - does that imply you are a criminal - because on paper the principal of that requirement is the EXACT SAME THING as an Internet check-in when you boot up the installed digital copy. In fact the downside is that outdated model of requiring the physical disc in your drive in no way compares to the huge potential benefits an online/cloud library authenticated system can offer. That disc has to go with you everywhere you go, strapped to your side like a court-mandated perimeter security bracelet. It's still DRM, just by another name, with less potential, and fewer conveniences. Neither option is without flaws or inconvenience, we just have a difference of opinion on the potential each model has for making things better for gamers.

My lack of patience has more to do with the fact that somehow MS managed to completely miss the effing point of describing any number of the potential benefits of the system and mob mentality smelled blood and somehow twisted the focus of the issue by painting everything with the "consumer rights/drm bad" brush without really considering the potential (which again was entirely Microsoft's fault for stumbling out of the gates). And yes, that mob mentality leads to word of mouth and momentum, fueled heavily by Sony who masterfully took advantage of their messaging in doing nothing but reaffirm the pack mentality of "stay the course, anything else is wrong for you" which completely lead to a huge imbalance in pre-order activity (if there is such a thing as metacritic for worldwide press sentiment I'm sure the X1 scored a red 25) and ultimately forced Microsoft's hand to do anything to turn the ship around. And now we're back to 2007 I guess, for the time being only instead of XBLA launching indie careers, PS+ is sustaining them.

I have to say I'm not too worried about all this, especially because I'm lucky enough to be able to justify the purchase of both consoles (I wonder if I can run my PS4 through the X1 HDMI pass-through and snap mode between Knack and Titanfall...) but also because I know these policies and systems have no choice but to evolve in the coming years.. maybe by the time Ninty finally gets around to re-imagining a kick-ass new HD F-Zero title -- hopefully if the drm technology in place by that time allows it, I'll gladly share it with you digitally and maybe we can reminisce at how quaint the Blu-Ray disc was back in 2013;)

Avatar image for gildermershina
Gildermershina

411

Forum Posts

361

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@internetdetective said:

He wouldn't even acknowledge any backlash! He was just all "PEOPLE LOVE THE XBOX ONE SO MUCH AND NOW WE ARE JUST MAKING A SLIGHT TWEAK SO THEY WILL CONTINUE LOVING XBOX ONE BECAUSE OF THE LOVE AND OUTPOURING OF SUPPORT/LOVE ABOUT XBOX ONE. SPORTS"

The guy is a great PR robot for sure, totally sidestepped the question (and reality).

Not reality, your perception of reality.

The internet is like this. The internet thinks Prometheus is a terrible movie nobody liked. Prometheus has 74% on Rotten Tomatoes and 72% audience rating.

So what I'm saying is let's not make hasty assumptions about reality based on the internet vomiting its own stomach up.

Avatar image for gunsaredrawn
GunsAreDrawn

343

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

When There was first speculation about the xbox beinng always online I thought it was never going to happen. It seems more of a better idea to wait for the next generation to come out before doing that.

I live in a relativly new housing scheme in Scotland and the max download speed I can get here is only 256kb/s, and if I can't get a decent connection here then how can Microsoft assume people are ready for this idea of theirs?. It's simply far too early for this kind of jump.

Avatar image for lizzard2
lizzard2

61

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

"We are the robots .do du di du, We are the robots , do du di du.

Avatar image for bill_rizer
Bill_Rizer

121

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

http://i.minus.com/ib04oymE3m3fjV.gif

Avatar image for accolade
Accolade

574

Forum Posts

1934

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

Edited By Accolade

They reversed course because they got shown that their policies are out of touch with anything anyone actually wants. And they saw market share go way down.

Avatar image for wolf3
Wolf3

123

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@blackmoore: Yeah, I agree, I appreciate that he didn't just move on, he actually was trying to clarify real things.

Avatar image for lind_l_taylor
Lind_L_Taylor

4125

Forum Posts

6

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

They still need 360 backwards compatibility to get me on board. If they included it from the start it would have been a no-brainer.

Avatar image for shadeofred
ShadeOfRed

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By ShadeOfRed

Well, thanks Microsoft. But no thanks. You knew this backlash was coming when people were expressing their bad feelings over simple rumors. The fact that you won't acknowledge from Patrick's question about anticipating the backlash and admit you did wrong...means you are just throwing a spin out there to say you don't want to do this, you REALLY don't want to do this, but you've been shown you don't have a choice. I'm still not getting an Xbone.

This honestly gives me the image of Daffy Duck on his knees sobbing and crying and pulling at someones waistcoat, pleading and begging, "Don't leave me! Please! Don't leave me! I can change! See what I did! Look, look! It's okay! Please!"

There is the door Microsoft, I didn't get a 360, until about a year ago, because of what they did before with charging me to have access to my netflix. And only got it then because a FRIEND of mine was SELLING IT USED with his USED GAMES. The unmitigated gall it must have taken to stand up there and say, "Here is how it will be! We are the future!" And then actually think that is going to fly with the majority of consumers...you are idiots and as far out of touch with your customers you might as well be in that galaxy far far away, working for the empire. Because you sure don't know how people feel around here in this galaxy. And if you aren't doing something stupid like this...then I feel pretty strongly that you will be doing something else, or exactly this, in the future.

Now I just need Steam to hurry up and get their library running on linux and I won't need Microsoft for anything except a punchline.

Avatar image for manmadegod
ManMadeGod

1625

Forum Posts

5698

Wiki Points

0

Followers

Reviews: 1

User Lists: 21

Edited By ManMadeGod

Well, thanks Microsoft. But no thanks. You knew this backlash was coming when people were expressing their bad feelings over simple rumors. The fact that you won't acknowledge from Patrick's question about anticipating the backlash and admit you did wrong...means you are just throwing a spin out there to say you don't want to do this, you REALLY don't want to do this, but you've been shown you don't have a choice. I'm still not getting an Xbone.

This honestly gives me the image of Daffy Duck on his knees sobbing and crying and pulling at someones waistcoat, pleading and begging, "Don't leave me! Please! Don't leave me! I can change! See what I did! Look, look! It's okay! Please!"

There is the door Microsoft, I didn't get a 360, until about a year ago, because of what they did before with charging me to have access to my netflix. And only got it then because a FRIEND of mine was SELLING IT USED with his USED GAMES. The unmitigated gall it must have taken to stand up there and say, "Here is how it will be! We are the future!" And then actually think that is going to fly with the majority of consumers...you are idiots and as far out of touch with your customers you might as well be in that galaxy far far away, working for the empire. Because you sure don't know how people feel around here in this galaxy. And if you aren't doing something stupid like this...then I feel pretty strongly that you will be doing something else, or exactly this, in the future.

Now I just need Steam to hurry up and get their library running on linux and I won't need Microsoft for anything except a punchline.

Video games, it's serious business

Avatar image for microshock
microshock

355

Forum Posts

259

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By microshock

@lind_l_taylor said:

They still need 360 backwards compatibility to get me on board. If they included it from the start it would have been a no-brainer.

.....It's a different architecture.

Avatar image for tatsh
tatsh

20

Forum Posts

88

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

aaaaa

Avatar image for tatsh
tatsh

20

Forum Posts

88

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

aaaa

Avatar image for lind_l_taylor
Lind_L_Taylor

4125

Forum Posts

6

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@lind_l_taylor said:

They still need 360 backwards compatibility to get me on board. If they included it from the start it would have been a no-brainer.

.....It's a different architecture.

lawlz.

Avatar image for alexglass
AlexGlass

704

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

You let them off the hook too easy GB when it comes to Digital Game Sharing. Both times they avoided even mentioning it the words.

At that point I would have three-peated and said:

"Digital Game Sharing....will you do it or not and why not? We want to know specifically about Digital Game Sharing. Not "cool features", not scenarios...Digital Game Sharing. Will our digital games be completely worthless after we play through them? 1 owner game with no second hand value? Why?"

Avatar image for kadayi
kadayi

192

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Judging from what he said I get the impression that they're not necessarily dismantling their approach (with things like the friends sharing etc), more making it optional for those who want to subscribe to it. They're just moving from necessity to choice.